* Add very very very basic initial statistical information collection to asset server
* stats can be seen by typing stats on the asset server command line * Currently collecting only raw requests for today and yesterday * And I haven't yet tested the 24 hour rolloverThreadPoolClientBranch
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System.Text;
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using System.Timers;
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namespace OpenSim.Grid.AssetServer
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{
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/// <summary>
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/// Collects and reports information on the requests made to the asset server
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/// </summary>
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public class AssetStatsReporter
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{
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private Timer ageStatsTimer = new Timer(24 * 60 * 60);
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private long assetRequestsToday;
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public long AssetRequestsToday { get { return assetRequestsToday; } }
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private long assetRequestsYesterday;
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public long AssetRequestsYesterday { get { return assetRequestsYesterday; } }
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public AssetStatsReporter()
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{
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ageStatsTimer.Elapsed += new ElapsedEventHandler(OnAgeing);
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ageStatsTimer.Enabled = true;
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}
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private void OnAgeing(object source, ElapsedEventArgs e)
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{
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assetRequestsYesterday = assetRequestsToday;
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// There is a possibility that an asset request could occur between the execution of these
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// two statements. But we're better off without the synchronization overhead.
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assetRequestsToday = 0;
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}
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/// <summary>
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/// Record that a request was made to the asset server
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/// </summary>
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public void AddRequest()
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{
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assetRequestsToday++;
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}
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/// <summary>
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/// Report back collected statistical information.
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/// </summary>
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/// <returns></returns>
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public string Report()
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{
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return string.Format(
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@"Asset requests today : {0}
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Asset requests yesterday : {1}",
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AssetRequestsToday, AssetRequestsYesterday);
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}
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}
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}
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@ -52,6 +52,8 @@ namespace OpenSim.Grid.AssetServer
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protected IAssetLoader assetLoader = new AssetLoaderFileSystem();
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protected IAssetLoader assetLoader = new AssetLoaderFileSystem();
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private IAssetProvider m_assetProvider;
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private IAssetProvider m_assetProvider;
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private AssetStatsReporter stats;
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[STAThread]
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[STAThread]
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public static void Main(string[] args)
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public static void Main(string[] args)
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@ -97,8 +99,11 @@ namespace OpenSim.Grid.AssetServer
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m_console.Verbose("ASSET", "Starting HTTP process");
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m_console.Verbose("ASSET", "Starting HTTP process");
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BaseHttpServer httpServer = new BaseHttpServer(m_config.HttpPort);
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BaseHttpServer httpServer = new BaseHttpServer(m_config.HttpPort);
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// XXX Hardcoded - could be a plugin later on
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stats = new AssetStatsReporter();
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httpServer.AddStreamHandler(new GetAssetStreamHandler(this, m_assetProvider));
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httpServer.AddStreamHandler(new GetAssetStreamHandler(this, m_assetProvider, stats));
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httpServer.AddStreamHandler(new PostAssetStreamHandler(this, m_assetProvider));
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httpServer.AddStreamHandler(new PostAssetStreamHandler(this, m_assetProvider));
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httpServer.Start();
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httpServer.Start();
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@ -172,7 +177,14 @@ namespace OpenSim.Grid.AssetServer
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switch (cmd)
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switch (cmd)
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{
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{
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case "help":
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case "help":
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m_console.Notice("shutdown - shutdown this asset server (USE CAUTION!)");
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m_console.Notice(
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@"shutdown - shutdown this asset server (USE CAUTION!)
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stats - statistical information for this asset server");
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break;
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case "stats":
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MainLog.Instance.Notice("STATS", Environment.NewLine + stats.Report());
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break;
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break;
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case "shutdown":
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case "shutdown":
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@ -186,4 +198,4 @@ namespace OpenSim.Grid.AssetServer
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{
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{
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}
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}
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}
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}
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}
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}
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@ -42,7 +42,18 @@ namespace OpenSim.Grid.AssetServer
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{
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{
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private OpenAsset_Main m_assetManager;
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private OpenAsset_Main m_assetManager;
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private IAssetProvider m_assetProvider;
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private IAssetProvider m_assetProvider;
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private AssetStatsReporter m_stats;
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public GetAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider,
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AssetStatsReporter stats)
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: base("GET", "/assets")
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{
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MainLog.Instance.Verbose("REST", "In Get Request");
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m_assetManager = assetManager;
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m_assetProvider = assetProvider;
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m_stats = stats;
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}
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public override byte[] Handle(string path, Stream request)
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public override byte[] Handle(string path, Stream request)
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{
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{
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MainLog.Instance.Verbose("REST", "In Handle");
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MainLog.Instance.Verbose("REST", "In Handle");
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@ -57,6 +68,8 @@ namespace OpenSim.Grid.AssetServer
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LLUUID assetID = LLUUID.Parse(p[0]);
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LLUUID assetID = LLUUID.Parse(p[0]);
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MainLog.Instance.Verbose("REST", "GET:/asset fetch param={0} UUID={1}", param, assetID);
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MainLog.Instance.Verbose("REST", "GET:/asset fetch param={0} UUID={1}", param, assetID);
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m_stats.AddRequest();
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AssetBase asset = m_assetProvider.FetchAsset(assetID);
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AssetBase asset = m_assetProvider.FetchAsset(assetID);
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if (asset != null)
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if (asset != null)
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{
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{
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xw.Flush();
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xw.Flush();
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ms.Seek(0, SeekOrigin.Begin);
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ms.Seek(0, SeekOrigin.Begin);
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StreamReader sr = new StreamReader(ms);
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//StreamReader sr = new StreamReader(ms);
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result = ms.GetBuffer();
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result = ms.GetBuffer();
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MainLog.Instance.Verbose("REST", "Buffer: {0}", result);
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MainLog.Instance.Verbose("REST", "Buffer: {0}", result);
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}
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}
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return result;
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return result;
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}
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}
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public GetAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider)
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: base("GET", "/assets")
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{
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MainLog.Instance.Verbose("REST", "In Get Request");
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m_assetManager = assetManager;
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m_assetProvider = assetProvider;
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}
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}
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}
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public class PostAssetStreamHandler : BaseStreamHandler
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public class PostAssetStreamHandler : BaseStreamHandler
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m_assetProvider = assetProvider;
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m_assetProvider = assetProvider;
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}
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}
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}
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}
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}
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}
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