* Friendship offers starting to work in the same sim. Not quite right yet.

* Added skeleton for out Connectors/Friends/FriendsSimConnector.cs
* Moved request handler to its own file
slimupdates
Diva Canto 2010-02-26 20:35:45 -08:00
parent dc88dc2c3d
commit 25870e8049
3 changed files with 309 additions and 102 deletions

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@ -26,10 +26,8 @@
*/
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Xml;
using System.Reflection;
using log4net;
using Nini.Config;
@ -40,16 +38,16 @@ using OpenSim.Framework.Communications;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Services.Connectors.Friends;
using OpenSim.Server.Base;
using OpenSim.Framework.Servers.HttpServer;
using log4net;
using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
namespace OpenSim.Region.CoreModules.Avatar.Friends
{
public class FriendsModule : BaseStreamHandler, ISharedRegionModule, IFriendsModule
public class FriendsModule : ISharedRegionModule, IFriendsModule
{
protected class UserFriendData
{
@ -72,12 +70,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected int m_Port = 0;
protected List<Scene> m_Scenes = new List<Scene>();
protected IPresenceService m_PresenceService = null;
protected IFriendsService m_FriendsService = null;
protected FriendsSimConnector m_FriendsSimConnector;
protected Dictionary<UUID, UserFriendData> m_Friends =
new Dictionary<UUID, UserFriendData>();
@ -117,22 +115,23 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
}
}
public FriendsModule()
: base("POST", "/friends")
{
}
public void Initialise(IConfigSource config)
{
IConfig friendsConfig = config.Configs["Friends"];
if (friendsConfig != null)
{
m_Port = friendsConfig.GetInt("Port", m_Port);
int mPort = friendsConfig.GetInt("Port", 0);
string connector = friendsConfig.GetString("Connector", String.Empty);
Object[] args = new Object[] { config };
m_FriendsService = ServerUtils.LoadPlugin<IFriendsService>(connector, args);
m_FriendsSimConnector = new FriendsSimConnector();
// Instantiate the request handler
IHttpServer server = MainServer.GetHttpServer((uint)mPort);
server.AddStreamHandler(new FriendsRequestHandler(this));
}
if (m_FriendsService == null)
@ -141,10 +140,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
throw new Exception("Connector load error");
}
IHttpServer server = MainServer.GetHttpServer((uint)m_Port);
server.AddStreamHandler(this);
}
public void PostInitialise()
@ -175,41 +170,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
m_Scenes.Remove(scene);
}
public override byte[] Handle(string path, Stream requestData,
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
StreamReader sr = new StreamReader(requestData);
string body = sr.ReadToEnd();
sr.Close();
body = body.Trim();
m_log.DebugFormat("[XXX]: query String: {0}", body);
try
{
Dictionary<string, object> request =
ServerUtils.ParseQueryString(body);
if (!request.ContainsKey("METHOD"))
return FailureResult();
string method = request["METHOD"].ToString();
request.Remove("METHOD");
switch (method)
{
case "TEST":
break;
}
}
catch (Exception e)
{
m_log.Debug("[FRIENDS]: Exception {0}" + e.ToString());
}
return FailureResult();
}
public string Name
{
get { return "FriendsModule"; }
@ -239,49 +199,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
return 0;
}
private byte[] FailureResult()
{
return BoolResult(false);
}
private byte[] SuccessResult()
{
return BoolResult(true);
}
private byte[] BoolResult(bool value)
{
XmlDocument doc = new XmlDocument();
XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration,
"", "");
doc.AppendChild(xmlnode);
XmlElement rootElement = doc.CreateElement("", "ServerResponse",
"");
doc.AppendChild(rootElement);
XmlElement result = doc.CreateElement("", "RESULT", "");
result.AppendChild(doc.CreateTextNode(value.ToString()));
rootElement.AppendChild(result);
return DocToBytes(doc);
}
private byte[] DocToBytes(XmlDocument doc)
{
MemoryStream ms = new MemoryStream();
XmlTextWriter xw = new XmlTextWriter(ms, null);
xw.Formatting = Formatting.Indented;
doc.WriteTo(xw);
xw.Flush();
return ms.ToArray();
}
private void OnNewClient(IClientAPI client)
{
client.OnInstantMessage += OnInstantMessage;
@ -460,8 +377,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
UUID principalID = new UUID(im.fromAgentID);
UUID friendID = new UUID(im.toAgentID);
// this user wants to be friends with the other user
// This user wants to be friends with the other user.
// Let's add both relations to the DB, but one of them is inactive (-1)
FriendsService.StoreFriend(principalID, friendID.ToString(), 1);
FriendsService.StoreFriend(friendID, principalID.ToString(), -1);
// Now let's ask the other user to be friends with this user
ForwardFriendshipOffer(principalID, friendID, im);
@ -485,35 +404,123 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
if (friendSession != null)
{
GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
// ...
// m_FriendsSimConnector.FriendshipOffered(region, agentID, friemdID, im.message);
m_FriendsSimConnector.FriendshipOffered(region, agentID, friendID, im.message);
}
// If the prospective friend is not online, he'll get the message upon login.
}
private void OnApproveFriendRequest(IClientAPI client, UUID agentID, UUID friendID, List<UUID> callingCardFolders)
{
FriendsService.StoreFriend(agentID, friendID.ToString(), 1);
// TODO: Notify the new friend
//
// Notify the friend
//
IClientAPI friendClient = LocateClientObject(friendID);
if (friendClient != null)
{
// the prospective friend in this sim as root agent
GridInstantMessage im = new GridInstantMessage(client.Scene, client.AgentId, client.Name, friendID,
(byte)OpenMetaverse.InstantMessageDialog.FriendshipAccepted, client.AgentId.ToString(), false, Vector3.Zero);
friendClient.SendInstantMessage(im);
// we're done
return;
}
PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() });
PresenceInfo friendSession = PresenceInfo.GetOnlinePresence(friendSessions);
if (friendSession != null)
{
GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
m_FriendsSimConnector.FriendshipApproved(region, agentID, friendID);
}
}
private void OnDenyFriendRequest(IClientAPI client, UUID agentID, UUID friendID, List<UUID> callingCardFolders)
{
// TODO: Notify the friend-wanna-be
FriendsService.Delete(agentID, friendID.ToString());
FriendsService.Delete(friendID, agentID.ToString());
//
// Notify the friend
//
IClientAPI friendClient = LocateClientObject(friendID);
if (friendClient != null)
{
// the prospective friend in this sim as root agent
GridInstantMessage im = new GridInstantMessage(client.Scene, client.AgentId, client.Name, friendID,
(byte)OpenMetaverse.InstantMessageDialog.FriendshipDeclined, client.AgentId.ToString(), false, Vector3.Zero);
friendClient.SendInstantMessage(im);
// we're done
return;
}
PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() });
PresenceInfo friendSession = PresenceInfo.GetOnlinePresence(friendSessions);
if (friendSession != null)
{
GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
m_FriendsSimConnector.FriendshipDenied(region, agentID, friendID);
}
}
private void OnTerminateFriendship(IClientAPI client, UUID agentID, UUID exfriendID)
{
FriendsService.Delete(agentID, exfriendID.ToString());
FriendsService.Delete(exfriendID, agentID.ToString());
// TODO: Notify the exfriend
client.SendTerminateFriend(exfriendID);
//
// Notify the friend
//
IClientAPI friendClient = LocateClientObject(exfriendID);
if (friendClient != null)
{
// the prospective friend in this sim as root agent
friendClient.SendTerminateFriend(exfriendID);
// we're done
return;
}
PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { exfriendID.ToString() });
PresenceInfo friendSession = PresenceInfo.GetOnlinePresence(friendSessions);
if (friendSession != null)
{
GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
m_FriendsSimConnector.FriendshipTerminated(region, agentID, exfriendID);
}
}
private void OnGrantUserRights(IClientAPI remoteClient, UUID requester, UUID target, int rights)
{
FriendsService.StoreFriend(requester, target.ToString(), rights);
// TODO: Notify the friend
//
// Notify the friend
//
IClientAPI friendClient = LocateClientObject(target);
if (friendClient != null)
{
// the prospective friend in this sim as root agent
//friendClient.???;
// we're done
return;
}
PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { target.ToString() });
PresenceInfo friendSession = PresenceInfo.GetOnlinePresence(friendSessions);
if (friendSession != null)
{
GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
m_FriendsSimConnector.GrantRights(region, requester, target);
}
}
}
}

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@ -0,0 +1,134 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Xml;
using OpenSim.Framework;
using OpenSim.Server.Base;
using OpenSim.Framework.Servers.HttpServer;
using OpenMetaverse;
using log4net;
namespace OpenSim.Region.CoreModules.Avatar.Friends
{
public class FriendsRequestHandler : BaseStreamHandler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private FriendsModule m_FriendsModule;
public FriendsRequestHandler(FriendsModule fmodule)
: base("POST", "/friends")
{
m_FriendsModule = fmodule;
}
public override byte[] Handle(string path, Stream requestData,
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
StreamReader sr = new StreamReader(requestData);
string body = sr.ReadToEnd();
sr.Close();
body = body.Trim();
m_log.DebugFormat("[XXX]: query String: {0}", body);
try
{
Dictionary<string, object> request =
ServerUtils.ParseQueryString(body);
if (!request.ContainsKey("METHOD"))
return FailureResult();
string method = request["METHOD"].ToString();
request.Remove("METHOD");
switch (method)
{
case "TEST":
break;
}
}
catch (Exception e)
{
m_log.Debug("[FRIENDS]: Exception {0}" + e.ToString());
}
return FailureResult();
}
private byte[] FailureResult()
{
return BoolResult(false);
}
private byte[] SuccessResult()
{
return BoolResult(true);
}
private byte[] BoolResult(bool value)
{
XmlDocument doc = new XmlDocument();
XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration,
"", "");
doc.AppendChild(xmlnode);
XmlElement rootElement = doc.CreateElement("", "ServerResponse",
"");
doc.AppendChild(rootElement);
XmlElement result = doc.CreateElement("", "RESULT", "");
result.AppendChild(doc.CreateTextNode(value.ToString()));
rootElement.AppendChild(result);
return DocToBytes(doc);
}
private byte[] DocToBytes(XmlDocument doc)
{
MemoryStream ms = new MemoryStream();
XmlTextWriter xw = new XmlTextWriter(ms, null);
xw.Formatting = Formatting.Indented;
doc.WriteTo(xw);
xw.Flush();
return ms.ToArray();
}
}
}

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@ -0,0 +1,66 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using OpenSim.Services.Interfaces;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
using OpenMetaverse;
namespace OpenSim.Services.Connectors.Friends
{
public class FriendsSimConnector
{
public bool FriendshipOffered(GridRegion region, UUID userID, UUID friendID, string message)
{
return true;
}
public bool FriendshipApproved(GridRegion region, UUID userID, UUID friendID)
{
return true;
}
public bool FriendshipDenied(GridRegion region, UUID userID, UUID friendID)
{
return true;
}
public bool FriendshipTerminated(GridRegion region, UUID userID, UUID friendID)
{
return true;
}
public bool GrantRights(GridRegion region, UUID requester, UUID target)
{
return true;
}
}
}