RenderMaterials POST Cap now return material entries when invoked with an OSDArray of MaterialIDs

user_profiles
dahlia 2013-04-19 22:19:57 -07:00
parent 9ae24cac2f
commit 258804cc04
1 changed files with 110 additions and 63 deletions

View File

@ -48,7 +48,7 @@ using Ionic.Zlib;
// You will need to uncomment these lines if you are adding a region module to some other assembly which does not already // You will need to uncomment these lines if you are adding a region module to some other assembly which does not already
// specify its assembly. Otherwise, the region modules in the assembly will not be picked up when OpenSimulator scans // specify its assembly. Otherwise, the region modules in the assembly will not be picked up when OpenSimulator scans
// the available DLLs // the available DLLs
//[assembly: Addin("MyModule", "1.0")] //[assembly: Addin("MaterialsDemoModule", "1.0")]
//[assembly: AddinDependency("OpenSim", "0.5")] //[assembly: AddinDependency("OpenSim", "0.5")]
namespace OpenSim.Region.OptionalModules.MaterialsDemoModule namespace OpenSim.Region.OptionalModules.MaterialsDemoModule
@ -159,6 +159,8 @@ namespace OpenSim.Region.OptionalModules.MaterialsDemoModule
OSDMap materialsFromViewer = null; OSDMap materialsFromViewer = null;
OSDArray respArr = new OSDArray();
if (req.ContainsKey("Zipped")) if (req.ContainsKey("Zipped"))
{ {
OSD osd = null; OSD osd = null;
@ -169,101 +171,145 @@ namespace OpenSim.Region.OptionalModules.MaterialsDemoModule
{ {
osd = ZDecompressBytesToOsd(inBytes); osd = ZDecompressBytesToOsd(inBytes);
if (osd != null && osd is OSDMap) if (osd != null)
{ {
materialsFromViewer = osd as OSDMap; if (osd is OSDArray) // assume array of MaterialIDs designating requested material entries
if (materialsFromViewer.ContainsKey("FullMaterialsPerFace"))
{ {
OSD matsOsd = materialsFromViewer["FullMaterialsPerFace"]; foreach (OSD elem in (OSDArray)osd)
if (matsOsd is OSDArray)
{ {
OSDArray matsArr = matsOsd as OSDArray;
try try
{ {
foreach (OSDMap matsMap in matsArr) UUID id = new UUID(elem.AsBinary(), 0);
if (m_knownMaterials.ContainsKey(id))
{ {
m_log.Debug("[MaterialsDemoModule]: processing matsMap: " + OSDParser.SerializeJsonString(matsMap)); m_log.Info("[MaterialsDemoModule]: request for known material ID: " + id.ToString());
OSDMap matMap = new OSDMap();
matMap["ID"] = OSD.FromBinary(id.GetBytes());
uint matLocalID = 0; matMap["Material"] = m_knownMaterials[id];
try { matLocalID = matsMap["ID"].AsUInteger(); } respArr.Add(matMap);
catch (Exception e) { m_log.Warn("[MaterialsDemoModule]: cannot decode \"ID\" from matsMap: " + e.Message); } }
m_log.Debug("[MaterialsDemoModule]: matLocalId: " + matLocalID.ToString()); else
m_log.Info("[MaterialsDemoModule]: request for UNKNOWN material ID: " + id.ToString());
}
catch (Exception e)
{
// report something here?
continue;
}
}
}
else if (osd is OSDMap) // reqest to assign a material
{
materialsFromViewer = osd as OSDMap;
if (materialsFromViewer.ContainsKey("FullMaterialsPerFace"))
{
OSD matsOsd = materialsFromViewer["FullMaterialsPerFace"];
if (matsOsd is OSDArray)
{
OSDArray matsArr = matsOsd as OSDArray;
OSDMap mat = null; try
try { mat = matsMap["Material"] as OSDMap; } {
catch (Exception e) { m_log.Warn("[MaterialsDemoModule]: cannot decode \"Material\" from matsMap: " + e.Message); } foreach (OSDMap matsMap in matsArr)
m_log.Debug("[MaterialsDemoModule]: mat: " + OSDParser.SerializeJsonString(mat));
UUID id = HashOsd(mat);
m_knownMaterials[id] = mat;
var sop = m_scene.GetSceneObjectPart(matLocalID);
if (sop == null)
m_log.Debug("[MaterialsDemoModule]: null SOP for localId: " + matLocalID.ToString());
else
{ {
var te = sop.Shape.Textures; m_log.Debug("[MaterialsDemoModule]: processing matsMap: " + OSDParser.SerializeJsonString(matsMap));
if (te == null) uint matLocalID = 0;
{ try { matLocalID = matsMap["ID"].AsUInteger(); }
m_log.Debug("[MaterialsDemoModule]: null TextureEntry for localId: " + matLocalID.ToString()); catch (Exception e) { m_log.Warn("[MaterialsDemoModule]: cannot decode \"ID\" from matsMap: " + e.Message); }
} m_log.Debug("[MaterialsDemoModule]: matLocalId: " + matLocalID.ToString());
OSDMap mat = null;
try { mat = matsMap["Material"] as OSDMap; }
catch (Exception e) { m_log.Warn("[MaterialsDemoModule]: cannot decode \"Material\" from matsMap: " + e.Message); }
m_log.Debug("[MaterialsDemoModule]: mat: " + OSDParser.SerializeJsonString(mat));
UUID id = HashOsd(mat);
m_knownMaterials[id] = mat;
var sop = m_scene.GetSceneObjectPart(matLocalID);
if (sop == null)
m_log.Debug("[MaterialsDemoModule]: null SOP for localId: " + matLocalID.ToString());
else else
{ {
int face = -1; //var te = sop.Shape.Textures;
var te = new Primitive.TextureEntry(sop.Shape.TextureEntry, 0, sop.Shape.TextureEntry.Length);
if (matsMap.ContainsKey("Face")) if (te == null)
{ {
face = matsMap["Face"].AsInteger(); m_log.Debug("[MaterialsDemoModule]: null TextureEntry for localId: " + matLocalID.ToString());
if (te.FaceTextures == null) // && face == 0) }
else
{
int face = -1;
if (matsMap.ContainsKey("Face"))
{ {
if (te.DefaultTexture == null) face = matsMap["Face"].AsInteger();
m_log.Debug("[MaterialsDemoModule]: te.DefaultTexture is null"); if (te.FaceTextures == null) // && face == 0)
else
{ {
if (te.DefaultTexture.MaterialID == null) if (te.DefaultTexture == null)
m_log.Debug("[MaterialsDemoModule]: te.DefaultTexture.MaterialID is null"); m_log.Debug("[MaterialsDemoModule]: te.DefaultTexture is null");
else else
{ {
te.DefaultTexture.MaterialID = id; if (te.DefaultTexture.MaterialID == null)
m_log.Debug("[MaterialsDemoModule]: te.DefaultTexture.MaterialID is null");
else
{
te.DefaultTexture.MaterialID = id;
}
}
}
else
{
if (te.FaceTextures.Length >= face - 1)
{
if (te.FaceTextures[face] == null)
te.DefaultTexture.MaterialID = id;
else
te.FaceTextures[face].MaterialID = id;
} }
} }
} }
else else
{ {
if (te.FaceTextures.Length >= face - 1) if (te.DefaultTexture != null)
{ te.DefaultTexture.MaterialID = id;
if (te.FaceTextures[face] == null) }
te.DefaultTexture.MaterialID = id;
else m_log.Debug("[MaterialsDemoModule]: setting material ID for face " + face.ToString() + " to " + id.ToString());
te.FaceTextures[face].MaterialID = id;
} //we cant use sop.UpdateTextureEntry(te); because it filters so do it manually
if (sop.ParentGroup != null)
{
sop.Shape.TextureEntry = te.GetBytes();
sop.TriggerScriptChangedEvent(Changed.TEXTURE);
sop.UpdateFlag = UpdateRequired.FULL;
sop.ParentGroup.HasGroupChanged = true;
sop.ScheduleFullUpdate();
} }
} }
else
{
if (te.DefaultTexture != null)
te.DefaultTexture.MaterialID = id;
}
m_log.Debug("[MaterialsDemoModule]: setting material ID for face " + face.ToString() + " to " + id.ToString());
sop.UpdateTextureEntry(te);
} }
} }
} }
} catch (Exception e)
catch (Exception e) {
{ m_log.Warn("[MaterialsDemoModule]: exception processing received material: " + e.Message);
m_log.Warn("[MaterialsDemoModule]: exception processing received material: " + e.Message); }
} }
} }
} }
} }
} }
catch (Exception e) catch (Exception e)
{ {
@ -273,7 +319,8 @@ namespace OpenSim.Region.OptionalModules.MaterialsDemoModule
m_log.Debug("[MaterialsDemoModule]: knownMaterials.Count: " + m_knownMaterials.Count.ToString()); m_log.Debug("[MaterialsDemoModule]: knownMaterials.Count: " + m_knownMaterials.Count.ToString());
} }
resp["Zipped"] = ZCompressOSD(respArr, false);
string response = OSDParser.SerializeLLSDXmlString(resp); string response = OSDParser.SerializeLLSDXmlString(resp);
m_log.Debug("[MaterialsDemoModule]: cap request: " + request); m_log.Debug("[MaterialsDemoModule]: cap request: " + request);