RenderMaterials POST Cap now return material entries when invoked with an OSDArray of MaterialIDs
parent
9ae24cac2f
commit
258804cc04
|
@ -48,7 +48,7 @@ using Ionic.Zlib;
|
|||
// You will need to uncomment these lines if you are adding a region module to some other assembly which does not already
|
||||
// specify its assembly. Otherwise, the region modules in the assembly will not be picked up when OpenSimulator scans
|
||||
// the available DLLs
|
||||
//[assembly: Addin("MyModule", "1.0")]
|
||||
//[assembly: Addin("MaterialsDemoModule", "1.0")]
|
||||
//[assembly: AddinDependency("OpenSim", "0.5")]
|
||||
|
||||
namespace OpenSim.Region.OptionalModules.MaterialsDemoModule
|
||||
|
@ -159,6 +159,8 @@ namespace OpenSim.Region.OptionalModules.MaterialsDemoModule
|
|||
|
||||
OSDMap materialsFromViewer = null;
|
||||
|
||||
OSDArray respArr = new OSDArray();
|
||||
|
||||
if (req.ContainsKey("Zipped"))
|
||||
{
|
||||
OSD osd = null;
|
||||
|
@ -169,101 +171,145 @@ namespace OpenSim.Region.OptionalModules.MaterialsDemoModule
|
|||
{
|
||||
osd = ZDecompressBytesToOsd(inBytes);
|
||||
|
||||
if (osd != null && osd is OSDMap)
|
||||
if (osd != null)
|
||||
{
|
||||
materialsFromViewer = osd as OSDMap;
|
||||
|
||||
if (materialsFromViewer.ContainsKey("FullMaterialsPerFace"))
|
||||
if (osd is OSDArray) // assume array of MaterialIDs designating requested material entries
|
||||
{
|
||||
OSD matsOsd = materialsFromViewer["FullMaterialsPerFace"];
|
||||
if (matsOsd is OSDArray)
|
||||
foreach (OSD elem in (OSDArray)osd)
|
||||
{
|
||||
OSDArray matsArr = matsOsd as OSDArray;
|
||||
|
||||
try
|
||||
{
|
||||
foreach (OSDMap matsMap in matsArr)
|
||||
UUID id = new UUID(elem.AsBinary(), 0);
|
||||
|
||||
if (m_knownMaterials.ContainsKey(id))
|
||||
{
|
||||
m_log.Debug("[MaterialsDemoModule]: processing matsMap: " + OSDParser.SerializeJsonString(matsMap));
|
||||
m_log.Info("[MaterialsDemoModule]: request for known material ID: " + id.ToString());
|
||||
OSDMap matMap = new OSDMap();
|
||||
matMap["ID"] = OSD.FromBinary(id.GetBytes());
|
||||
|
||||
uint matLocalID = 0;
|
||||
try { matLocalID = matsMap["ID"].AsUInteger(); }
|
||||
catch (Exception e) { m_log.Warn("[MaterialsDemoModule]: cannot decode \"ID\" from matsMap: " + e.Message); }
|
||||
m_log.Debug("[MaterialsDemoModule]: matLocalId: " + matLocalID.ToString());
|
||||
matMap["Material"] = m_knownMaterials[id];
|
||||
respArr.Add(matMap);
|
||||
}
|
||||
else
|
||||
m_log.Info("[MaterialsDemoModule]: request for UNKNOWN material ID: " + id.ToString());
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// report something here?
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (osd is OSDMap) // reqest to assign a material
|
||||
{
|
||||
materialsFromViewer = osd as OSDMap;
|
||||
|
||||
if (materialsFromViewer.ContainsKey("FullMaterialsPerFace"))
|
||||
{
|
||||
OSD matsOsd = materialsFromViewer["FullMaterialsPerFace"];
|
||||
if (matsOsd is OSDArray)
|
||||
{
|
||||
OSDArray matsArr = matsOsd as OSDArray;
|
||||
|
||||
OSDMap mat = null;
|
||||
try { mat = matsMap["Material"] as OSDMap; }
|
||||
catch (Exception e) { m_log.Warn("[MaterialsDemoModule]: cannot decode \"Material\" from matsMap: " + e.Message); }
|
||||
m_log.Debug("[MaterialsDemoModule]: mat: " + OSDParser.SerializeJsonString(mat));
|
||||
|
||||
UUID id = HashOsd(mat);
|
||||
m_knownMaterials[id] = mat;
|
||||
|
||||
|
||||
var sop = m_scene.GetSceneObjectPart(matLocalID);
|
||||
if (sop == null)
|
||||
m_log.Debug("[MaterialsDemoModule]: null SOP for localId: " + matLocalID.ToString());
|
||||
else
|
||||
try
|
||||
{
|
||||
foreach (OSDMap matsMap in matsArr)
|
||||
{
|
||||
var te = sop.Shape.Textures;
|
||||
m_log.Debug("[MaterialsDemoModule]: processing matsMap: " + OSDParser.SerializeJsonString(matsMap));
|
||||
|
||||
if (te == null)
|
||||
{
|
||||
m_log.Debug("[MaterialsDemoModule]: null TextureEntry for localId: " + matLocalID.ToString());
|
||||
}
|
||||
uint matLocalID = 0;
|
||||
try { matLocalID = matsMap["ID"].AsUInteger(); }
|
||||
catch (Exception e) { m_log.Warn("[MaterialsDemoModule]: cannot decode \"ID\" from matsMap: " + e.Message); }
|
||||
m_log.Debug("[MaterialsDemoModule]: matLocalId: " + matLocalID.ToString());
|
||||
|
||||
|
||||
OSDMap mat = null;
|
||||
try { mat = matsMap["Material"] as OSDMap; }
|
||||
catch (Exception e) { m_log.Warn("[MaterialsDemoModule]: cannot decode \"Material\" from matsMap: " + e.Message); }
|
||||
m_log.Debug("[MaterialsDemoModule]: mat: " + OSDParser.SerializeJsonString(mat));
|
||||
|
||||
UUID id = HashOsd(mat);
|
||||
m_knownMaterials[id] = mat;
|
||||
|
||||
|
||||
var sop = m_scene.GetSceneObjectPart(matLocalID);
|
||||
if (sop == null)
|
||||
m_log.Debug("[MaterialsDemoModule]: null SOP for localId: " + matLocalID.ToString());
|
||||
else
|
||||
{
|
||||
int face = -1;
|
||||
//var te = sop.Shape.Textures;
|
||||
var te = new Primitive.TextureEntry(sop.Shape.TextureEntry, 0, sop.Shape.TextureEntry.Length);
|
||||
|
||||
if (matsMap.ContainsKey("Face"))
|
||||
if (te == null)
|
||||
{
|
||||
face = matsMap["Face"].AsInteger();
|
||||
if (te.FaceTextures == null) // && face == 0)
|
||||
m_log.Debug("[MaterialsDemoModule]: null TextureEntry for localId: " + matLocalID.ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
int face = -1;
|
||||
|
||||
if (matsMap.ContainsKey("Face"))
|
||||
{
|
||||
if (te.DefaultTexture == null)
|
||||
m_log.Debug("[MaterialsDemoModule]: te.DefaultTexture is null");
|
||||
else
|
||||
face = matsMap["Face"].AsInteger();
|
||||
if (te.FaceTextures == null) // && face == 0)
|
||||
{
|
||||
if (te.DefaultTexture.MaterialID == null)
|
||||
m_log.Debug("[MaterialsDemoModule]: te.DefaultTexture.MaterialID is null");
|
||||
if (te.DefaultTexture == null)
|
||||
m_log.Debug("[MaterialsDemoModule]: te.DefaultTexture is null");
|
||||
else
|
||||
{
|
||||
te.DefaultTexture.MaterialID = id;
|
||||
if (te.DefaultTexture.MaterialID == null)
|
||||
m_log.Debug("[MaterialsDemoModule]: te.DefaultTexture.MaterialID is null");
|
||||
else
|
||||
{
|
||||
te.DefaultTexture.MaterialID = id;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (te.FaceTextures.Length >= face - 1)
|
||||
{
|
||||
if (te.FaceTextures[face] == null)
|
||||
te.DefaultTexture.MaterialID = id;
|
||||
else
|
||||
te.FaceTextures[face].MaterialID = id;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (te.FaceTextures.Length >= face - 1)
|
||||
{
|
||||
if (te.FaceTextures[face] == null)
|
||||
te.DefaultTexture.MaterialID = id;
|
||||
else
|
||||
te.FaceTextures[face].MaterialID = id;
|
||||
}
|
||||
if (te.DefaultTexture != null)
|
||||
te.DefaultTexture.MaterialID = id;
|
||||
}
|
||||
|
||||
m_log.Debug("[MaterialsDemoModule]: setting material ID for face " + face.ToString() + " to " + id.ToString());
|
||||
|
||||
//we cant use sop.UpdateTextureEntry(te); because it filters so do it manually
|
||||
|
||||
if (sop.ParentGroup != null)
|
||||
{
|
||||
sop.Shape.TextureEntry = te.GetBytes();
|
||||
sop.TriggerScriptChangedEvent(Changed.TEXTURE);
|
||||
sop.UpdateFlag = UpdateRequired.FULL;
|
||||
sop.ParentGroup.HasGroupChanged = true;
|
||||
|
||||
sop.ScheduleFullUpdate();
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (te.DefaultTexture != null)
|
||||
te.DefaultTexture.MaterialID = id;
|
||||
}
|
||||
|
||||
m_log.Debug("[MaterialsDemoModule]: setting material ID for face " + face.ToString() + " to " + id.ToString());
|
||||
|
||||
sop.UpdateTextureEntry(te);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Warn("[MaterialsDemoModule]: exception processing received material: " + e.Message);
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Warn("[MaterialsDemoModule]: exception processing received material: " + e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
@ -273,7 +319,8 @@ namespace OpenSim.Region.OptionalModules.MaterialsDemoModule
|
|||
m_log.Debug("[MaterialsDemoModule]: knownMaterials.Count: " + m_knownMaterials.Count.ToString());
|
||||
}
|
||||
|
||||
|
||||
|
||||
resp["Zipped"] = ZCompressOSD(respArr, false);
|
||||
string response = OSDParser.SerializeLLSDXmlString(resp);
|
||||
|
||||
m_log.Debug("[MaterialsDemoModule]: cap request: " + request);
|
||||
|
|
Loading…
Reference in New Issue