diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 2c85f9db18..50366a675d 100755 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -194,6 +194,15 @@ ; region_manager_is_god = false ; parcel_owner_is_god = true + ;; More control over permissions + ;; This is definitely not SL! + ; Provides a simple control for land owners to give build rights to specific avatars + ; in publicly accessible parcels that disallow object creation in general. + ; Owners specific avatars by adding them to the Access List of the parcel + ; without having to use the Groups feature + ; simple_build_permissions = false + + ;; Default script engine to use. Currently, we only have XEngine ; DefaultScriptEngine = "XEngine" diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index fd31131bb5..3470b82b07 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -260,6 +260,14 @@ ; Default value is all ; allowed_script_editors = all + ; Provides a simple control for land owners to give build rights to specific avatars + ; in publicly accessible parcels that disallow object creation in general. + ; Owners specific avatars by adding them to the Access List of the parcel + ; without having to use the Groups feature + ; Disabled by default + ; simple_build_permissions = False + + ; ## ; ## SCRIPT ENGINE ; ##