further renaming of properties for clarity
parent
c176caeb05
commit
25fea01b92
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@ -125,10 +125,10 @@ namespace OpenSim.Data.DB4o
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IObjectSet result = database.Get(typeof (UserProfileData));
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IObjectSet result = database.Get(typeof (UserProfileData));
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foreach (UserProfileData row in result)
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foreach (UserProfileData row in result)
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{
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{
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if (userProfiles.ContainsKey(row.Id))
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if (userProfiles.ContainsKey(row.ID))
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userProfiles[row.Id] = row;
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userProfiles[row.ID] = row;
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else
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else
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userProfiles.Add(row.Id, row);
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userProfiles.Add(row.ID, row);
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}
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}
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database.Close();
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database.Close();
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}
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}
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@ -145,13 +145,13 @@ namespace OpenSim.Data.DB4o
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/// <returns>true on success, false on fail to persist to db</returns>
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/// <returns>true on success, false on fail to persist to db</returns>
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public bool UpdateRecord(UserProfileData record)
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public bool UpdateRecord(UserProfileData record)
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{
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{
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if (userProfiles.ContainsKey(record.Id))
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if (userProfiles.ContainsKey(record.ID))
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{
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{
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userProfiles[record.Id] = record;
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userProfiles[record.ID] = record;
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}
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}
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else
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else
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{
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{
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userProfiles.Add(record.Id, record);
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userProfiles.Add(record.ID, record);
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}
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}
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try
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try
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@ -300,7 +300,7 @@ namespace OpenSim.Data.MSSQL
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if (reader.Read())
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if (reader.Read())
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{
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{
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retval.Id = new LLUUID((string)reader["UUID"]);
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retval.ID = new LLUUID((string)reader["UUID"]);
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retval.FirstName = (string)reader["username"];
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retval.FirstName = (string)reader["username"];
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retval.SurName = (string)reader["lastname"];
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retval.SurName = (string)reader["lastname"];
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@ -323,14 +323,14 @@ namespace OpenSim.Data.MSSQL
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retval.UserInventoryURI = (string)reader["userInventoryURI"];
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retval.UserInventoryURI = (string)reader["userInventoryURI"];
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retval.UserAssetURI = (string)reader["userAssetURI"];
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retval.UserAssetURI = (string)reader["userAssetURI"];
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retval.ProfileCanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString());
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retval.CanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString());
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retval.ProfileWantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString());
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retval.WantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString());
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retval.ProfileAboutText = (string)reader["profileAboutText"];
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retval.AboutText = (string)reader["profileAboutText"];
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retval.ProfileFirstText = (string)reader["profileFirstText"];
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retval.FirstLifeAboutText = (string)reader["profileFirstText"];
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retval.ProfileImage = new LLUUID((string)reader["profileImage"]);
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retval.Image = new LLUUID((string)reader["profileImage"]);
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retval.ProfileFirstImage = new LLUUID((string)reader["profileFirstImage"]);
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retval.FirstLifeImage = new LLUUID((string)reader["profileFirstImage"]);
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retval.WebLoginKey = new LLUUID((string)reader["webLoginKey"]);
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retval.WebLoginKey = new LLUUID((string)reader["webLoginKey"]);
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}
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}
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else
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else
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@ -453,7 +453,7 @@ namespace OpenSim.Data.MSSQL
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override public UserAgentData GetAgentByName(string user, string last)
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override public UserAgentData GetAgentByName(string user, string last)
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{
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{
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UserProfileData profile = GetUserByName(user, last);
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UserProfileData profile = GetUserByName(user, last);
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return GetAgentByUUID(profile.Id);
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return GetAgentByUUID(profile.ID);
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}
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}
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/// <summary>
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/// <summary>
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@ -505,14 +505,14 @@ namespace OpenSim.Data.MSSQL
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{
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{
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lock (database)
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lock (database)
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{
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{
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InsertUserRow(user.Id, user.FirstName, user.SurName, user.PasswordHash, user.PasswordSalt,
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InsertUserRow(user.ID, user.FirstName, user.SurName, user.PasswordHash, user.PasswordSalt,
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user.HomeRegion, user.HomeLocation.X, user.HomeLocation.Y,
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user.HomeRegion, user.HomeLocation.X, user.HomeLocation.Y,
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user.HomeLocation.Z,
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user.HomeLocation.Z,
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user.HomeLookAt.X, user.HomeLookAt.Y, user.HomeLookAt.Z, user.Created,
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user.HomeLookAt.X, user.HomeLookAt.Y, user.HomeLookAt.Z, user.Created,
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user.LastLogin, user.UserInventoryURI, user.UserAssetURI,
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user.LastLogin, user.UserInventoryURI, user.UserAssetURI,
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user.ProfileCanDoMask, user.ProfileWantDoMask,
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user.CanDoMask, user.WantDoMask,
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user.ProfileAboutText, user.ProfileFirstText, user.ProfileImage,
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user.AboutText, user.FirstLifeAboutText, user.Image,
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user.ProfileFirstImage, user.WebLoginKey);
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user.FirstLifeImage, user.WebLoginKey);
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}
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}
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}
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}
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catch (Exception e)
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catch (Exception e)
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@ -651,7 +651,7 @@ namespace OpenSim.Data.MSSQL
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"profileFirstImage = @profileFirstImage, " +
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"profileFirstImage = @profileFirstImage, " +
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"webLoginKey = @webLoginKey where " +
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"webLoginKey = @webLoginKey where " +
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"UUID = @keyUUUID;", database.getConnection());
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"UUID = @keyUUUID;", database.getConnection());
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SqlParameter param1 = new SqlParameter("@uuid", user.Id.ToString());
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SqlParameter param1 = new SqlParameter("@uuid", user.ID.ToString());
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SqlParameter param2 = new SqlParameter("@username", user.FirstName);
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SqlParameter param2 = new SqlParameter("@username", user.FirstName);
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SqlParameter param3 = new SqlParameter("@lastname", user.SurName);
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SqlParameter param3 = new SqlParameter("@lastname", user.SurName);
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SqlParameter param4 = new SqlParameter("@passwordHash", user.PasswordHash);
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SqlParameter param4 = new SqlParameter("@passwordHash", user.PasswordHash);
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@ -667,13 +667,13 @@ namespace OpenSim.Data.MSSQL
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SqlParameter param14 = new SqlParameter("@lastLogin", Convert.ToInt32(user.LastLogin));
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SqlParameter param14 = new SqlParameter("@lastLogin", Convert.ToInt32(user.LastLogin));
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SqlParameter param15 = new SqlParameter("@userInventoryURI", user.UserInventoryURI);
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SqlParameter param15 = new SqlParameter("@userInventoryURI", user.UserInventoryURI);
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SqlParameter param16 = new SqlParameter("@userAssetURI", user.UserAssetURI);
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SqlParameter param16 = new SqlParameter("@userAssetURI", user.UserAssetURI);
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SqlParameter param17 = new SqlParameter("@profileCanDoMask", Convert.ToInt32(user.ProfileCanDoMask));
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SqlParameter param17 = new SqlParameter("@profileCanDoMask", Convert.ToInt32(user.CanDoMask));
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SqlParameter param18 = new SqlParameter("@profileWantDoMask", Convert.ToInt32(user.ProfileWantDoMask));
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SqlParameter param18 = new SqlParameter("@profileWantDoMask", Convert.ToInt32(user.WantDoMask));
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SqlParameter param19 = new SqlParameter("@profileAboutText", user.ProfileAboutText);
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SqlParameter param19 = new SqlParameter("@profileAboutText", user.AboutText);
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SqlParameter param20 = new SqlParameter("@profileFirstText", user.ProfileFirstText);
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SqlParameter param20 = new SqlParameter("@profileFirstText", user.FirstLifeAboutText);
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SqlParameter param21 = new SqlParameter("@profileImage", user.ProfileImage.ToString());
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SqlParameter param21 = new SqlParameter("@profileImage", user.Image.ToString());
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SqlParameter param22 = new SqlParameter("@profileFirstImage", user.ProfileFirstImage.ToString());
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SqlParameter param22 = new SqlParameter("@profileFirstImage", user.FirstLifeImage.ToString());
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SqlParameter param23 = new SqlParameter("@keyUUUID", user.Id.ToString());
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SqlParameter param23 = new SqlParameter("@keyUUUID", user.ID.ToString());
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SqlParameter param24 = new SqlParameter("@webLoginKey", user.WebLoginKey.UUID.ToString());
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SqlParameter param24 = new SqlParameter("@webLoginKey", user.WebLoginKey.UUID.ToString());
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command.Parameters.Add(param1);
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command.Parameters.Add(param1);
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command.Parameters.Add(param2);
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command.Parameters.Add(param2);
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@ -431,7 +431,7 @@ namespace OpenSim.Data.MySQL
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if (!LLUUID.TryParse((string)reader["UUID"], out id))
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if (!LLUUID.TryParse((string)reader["UUID"], out id))
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return null;
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return null;
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retval.Id = id;
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retval.ID = id;
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retval.FirstName = (string) reader["username"];
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retval.FirstName = (string) reader["username"];
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retval.SurName = (string) reader["lastname"];
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retval.SurName = (string) reader["lastname"];
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@ -454,33 +454,33 @@ namespace OpenSim.Data.MySQL
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retval.UserInventoryURI = (string) reader["userInventoryURI"];
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retval.UserInventoryURI = (string) reader["userInventoryURI"];
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retval.UserAssetURI = (string) reader["userAssetURI"];
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retval.UserAssetURI = (string) reader["userAssetURI"];
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retval.ProfileCanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString());
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retval.CanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString());
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retval.ProfileWantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString());
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retval.WantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString());
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if (reader.IsDBNull(reader.GetOrdinal("profileAboutText")))
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if (reader.IsDBNull(reader.GetOrdinal("profileAboutText")))
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retval.ProfileAboutText = "";
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retval.AboutText = "";
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else
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else
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retval.ProfileAboutText = (string) reader["profileAboutText"];
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retval.AboutText = (string) reader["profileAboutText"];
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if (reader.IsDBNull(reader.GetOrdinal("profileFirstText")))
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if (reader.IsDBNull(reader.GetOrdinal("profileFirstText")))
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retval.ProfileFirstText = "";
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retval.FirstLifeAboutText = "";
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else
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else
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retval.ProfileFirstText = (string)reader["profileFirstText"];
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retval.FirstLifeAboutText = (string)reader["profileFirstText"];
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if (reader.IsDBNull(reader.GetOrdinal("profileImage")))
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if (reader.IsDBNull(reader.GetOrdinal("profileImage")))
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retval.ProfileImage = LLUUID.Zero;
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retval.Image = LLUUID.Zero;
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else {
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else {
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LLUUID tmp;
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LLUUID tmp;
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LLUUID.TryParse((string)reader["profileImage"], out tmp);
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LLUUID.TryParse((string)reader["profileImage"], out tmp);
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retval.ProfileImage = tmp;
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retval.Image = tmp;
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}
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}
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if (reader.IsDBNull(reader.GetOrdinal("profileFirstImage")))
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if (reader.IsDBNull(reader.GetOrdinal("profileFirstImage")))
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retval.ProfileFirstImage = LLUUID.Zero;
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retval.FirstLifeImage = LLUUID.Zero;
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else {
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else {
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LLUUID tmp;
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LLUUID tmp;
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LLUUID.TryParse((string)reader["profileFirstImage"], out tmp);
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LLUUID.TryParse((string)reader["profileFirstImage"], out tmp);
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retval.ProfileFirstImage = tmp;
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retval.FirstLifeImage = tmp;
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}
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}
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if(reader.IsDBNull(reader.GetOrdinal("webLoginKey")))
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if(reader.IsDBNull(reader.GetOrdinal("webLoginKey")))
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@ -475,7 +475,7 @@ namespace OpenSim.Data.MySQL
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override public UserAgentData GetAgentByName(string user, string last)
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override public UserAgentData GetAgentByName(string user, string last)
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{
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{
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UserProfileData profile = GetUserByName(user, last);
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UserProfileData profile = GetUserByName(user, last);
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return GetAgentByUUID(profile.Id);
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return GetAgentByUUID(profile.ID);
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}
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}
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override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey)
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override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey)
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@ -547,14 +547,14 @@ namespace OpenSim.Data.MySQL
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{
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{
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lock (database)
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lock (database)
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{
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{
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database.insertUserRow(user.Id, user.FirstName, user.SurName, user.PasswordHash, user.PasswordSalt,
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database.insertUserRow(user.ID, user.FirstName, user.SurName, user.PasswordHash, user.PasswordSalt,
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user.HomeRegion, user.HomeLocation.X, user.HomeLocation.Y,
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user.HomeRegion, user.HomeLocation.X, user.HomeLocation.Y,
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user.HomeLocation.Z,
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user.HomeLocation.Z,
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user.HomeLookAt.X, user.HomeLookAt.Y, user.HomeLookAt.Z, user.Created,
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user.HomeLookAt.X, user.HomeLookAt.Y, user.HomeLookAt.Z, user.Created,
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user.LastLogin, user.UserInventoryURI, user.UserAssetURI,
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user.LastLogin, user.UserInventoryURI, user.UserAssetURI,
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user.ProfileCanDoMask, user.ProfileWantDoMask,
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user.CanDoMask, user.WantDoMask,
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user.ProfileAboutText, user.ProfileFirstText, user.ProfileImage,
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user.AboutText, user.FirstLifeAboutText, user.Image,
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user.ProfileFirstImage, user.WebLoginKey);
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user.FirstLifeImage, user.WebLoginKey);
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}
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}
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}
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}
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catch (Exception e)
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catch (Exception e)
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@ -590,11 +590,11 @@ namespace OpenSim.Data.MySQL
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/// <param name="user">The profile data to use to update the DB</param>
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/// <param name="user">The profile data to use to update the DB</param>
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override public bool UpdateUserProfile(UserProfileData user)
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override public bool UpdateUserProfile(UserProfileData user)
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{
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{
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database.updateUserRow(user.Id, user.FirstName, user.SurName, user.PasswordHash, user.PasswordSalt,
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database.updateUserRow(user.ID, user.FirstName, user.SurName, user.PasswordHash, user.PasswordSalt,
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user.HomeRegion, user.HomeLocation.X, user.HomeLocation.Y, user.HomeLocation.Z, user.HomeLookAt.X,
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user.HomeRegion, user.HomeLocation.X, user.HomeLocation.Y, user.HomeLocation.Z, user.HomeLookAt.X,
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user.HomeLookAt.Y, user.HomeLookAt.Z, user.Created, user.LastLogin, user.UserInventoryURI,
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user.HomeLookAt.Y, user.HomeLookAt.Z, user.Created, user.LastLogin, user.UserInventoryURI,
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user.UserAssetURI, user.ProfileCanDoMask, user.ProfileWantDoMask, user.ProfileAboutText,
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user.UserAssetURI, user.CanDoMask, user.WantDoMask, user.AboutText,
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user.ProfileFirstText, user.ProfileImage, user.ProfileFirstImage, user.WebLoginKey);
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user.FirstLifeAboutText, user.Image, user.FirstLifeImage, user.WebLoginKey);
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return true;
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return true;
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}
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}
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@ -135,7 +135,7 @@ namespace OpenSim.Data.SQLite
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if (rows.Length > 0)
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if (rows.Length > 0)
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{
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{
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UserProfileData user = buildUserProfile(rows[0]);
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UserProfileData user = buildUserProfile(rows[0]);
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DataRow row = ds.Tables["useragents"].Rows.Find(Util.ToRawUuidString(user.Id));
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DataRow row = ds.Tables["useragents"].Rows.Find(Util.ToRawUuidString(user.ID));
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if (row != null)
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if (row != null)
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{
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{
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user.CurrentAgent = buildUserAgent(row);
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user.CurrentAgent = buildUserAgent(row);
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@ -365,7 +365,7 @@ namespace OpenSim.Data.SQLite
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DataTable users = ds.Tables["users"];
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DataTable users = ds.Tables["users"];
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lock (ds)
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lock (ds)
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{
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{
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DataRow row = users.Rows.Find(Util.ToRawUuidString(user.Id));
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DataRow row = users.Rows.Find(Util.ToRawUuidString(user.ID));
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if (row == null)
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if (row == null)
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{
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{
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row = users.NewRow();
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row = users.NewRow();
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@ -384,7 +384,7 @@ namespace OpenSim.Data.SQLite
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if (user.CurrentAgent != null)
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if (user.CurrentAgent != null)
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{
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{
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DataTable ua = ds.Tables["useragents"];
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DataTable ua = ds.Tables["useragents"];
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row = ua.Rows.Find(Util.ToRawUuidString(user.Id));
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row = ua.Rows.Find(Util.ToRawUuidString(user.ID));
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if (row == null)
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if (row == null)
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{
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{
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row = ua.NewRow();
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row = ua.NewRow();
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@ -401,7 +401,7 @@ namespace OpenSim.Data.SQLite
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// I just added this to help the standalone login situation.
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// I just added this to help the standalone login situation.
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//It still needs to be looked at by a Database guy
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//It still needs to be looked at by a Database guy
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DataTable ua = ds.Tables["useragents"];
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DataTable ua = ds.Tables["useragents"];
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row = ua.Rows.Find(Util.ToRawUuidString(user.Id));
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row = ua.Rows.Find(Util.ToRawUuidString(user.ID));
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if (row == null)
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if (row == null)
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{
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{
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@ -593,7 +593,7 @@ namespace OpenSim.Data.SQLite
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UserProfileData user = new UserProfileData();
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UserProfileData user = new UserProfileData();
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LLUUID tmp;
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LLUUID tmp;
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LLUUID.TryParse((String)row["UUID"], out tmp);
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LLUUID.TryParse((String)row["UUID"], out tmp);
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user.Id = tmp;
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user.ID = tmp;
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user.FirstName = (String) row["username"];
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user.FirstName = (String) row["username"];
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user.SurName = (String) row["surname"];
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user.SurName = (String) row["surname"];
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user.PasswordHash = (String) row["passwordHash"];
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user.PasswordHash = (String) row["passwordHash"];
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@ -616,14 +616,14 @@ namespace OpenSim.Data.SQLite
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user.RootInventoryFolderID = new LLUUID((String) row["rootInventoryFolderID"]);
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user.RootInventoryFolderID = new LLUUID((String) row["rootInventoryFolderID"]);
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user.UserInventoryURI = (String) row["userInventoryURI"];
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user.UserInventoryURI = (String) row["userInventoryURI"];
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user.UserAssetURI = (String) row["userAssetURI"];
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user.UserAssetURI = (String) row["userAssetURI"];
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user.ProfileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]);
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user.CanDoMask = Convert.ToUInt32(row["profileCanDoMask"]);
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user.ProfileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]);
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user.WantDoMask = Convert.ToUInt32(row["profileWantDoMask"]);
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user.ProfileAboutText = (String) row["profileAboutText"];
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user.AboutText = (String) row["profileAboutText"];
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user.ProfileFirstText = (String) row["profileFirstText"];
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user.FirstLifeAboutText = (String) row["profileFirstText"];
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LLUUID.TryParse((String)row["profileImage"], out tmp);
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LLUUID.TryParse((String)row["profileImage"], out tmp);
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user.ProfileImage = tmp;
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user.Image = tmp;
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LLUUID.TryParse((String)row["profileFirstImage"], out tmp);
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LLUUID.TryParse((String)row["profileFirstImage"], out tmp);
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user.ProfileFirstImage = tmp;
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user.FirstLifeImage = tmp;
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user.WebLoginKey = new LLUUID((String) row["webLoginKey"]);
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user.WebLoginKey = new LLUUID((String) row["webLoginKey"]);
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return user;
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return user;
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@ -631,7 +631,7 @@ namespace OpenSim.Data.SQLite
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private void fillUserRow(DataRow row, UserProfileData user)
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private void fillUserRow(DataRow row, UserProfileData user)
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{
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{
|
||||||
row["UUID"] = Util.ToRawUuidString(user.Id);
|
row["UUID"] = Util.ToRawUuidString(user.ID);
|
||||||
row["username"] = user.FirstName;
|
row["username"] = user.FirstName;
|
||||||
row["surname"] = user.SurName;
|
row["surname"] = user.SurName;
|
||||||
row["passwordHash"] = user.PasswordHash;
|
row["passwordHash"] = user.PasswordHash;
|
||||||
|
@ -652,12 +652,12 @@ namespace OpenSim.Data.SQLite
|
||||||
row["rootInventoryFolderID"] = user.RootInventoryFolderID;
|
row["rootInventoryFolderID"] = user.RootInventoryFolderID;
|
||||||
row["userInventoryURI"] = user.UserInventoryURI;
|
row["userInventoryURI"] = user.UserInventoryURI;
|
||||||
row["userAssetURI"] = user.UserAssetURI;
|
row["userAssetURI"] = user.UserAssetURI;
|
||||||
row["profileCanDoMask"] = user.ProfileCanDoMask;
|
row["profileCanDoMask"] = user.CanDoMask;
|
||||||
row["profileWantDoMask"] = user.ProfileWantDoMask;
|
row["profileWantDoMask"] = user.WantDoMask;
|
||||||
row["profileAboutText"] = user.ProfileAboutText;
|
row["profileAboutText"] = user.AboutText;
|
||||||
row["profileFirstText"] = user.ProfileFirstText;
|
row["profileFirstText"] = user.FirstLifeAboutText;
|
||||||
row["profileImage"] = user.ProfileImage;
|
row["profileImage"] = user.Image;
|
||||||
row["profileFirstImage"] = user.ProfileFirstImage;
|
row["profileFirstImage"] = user.FirstLifeImage;
|
||||||
row["webLoginKey"] = user.WebLoginKey;
|
row["webLoginKey"] = user.WebLoginKey;
|
||||||
|
|
||||||
// ADO.NET doesn't handle NULL very well
|
// ADO.NET doesn't handle NULL very well
|
||||||
|
|
|
@ -114,7 +114,7 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
// "[INVENTORY CACHE]: Received folder {0} {1} for user {2}",
|
// "[INVENTORY CACHE]: Received folder {0} {1} for user {2}",
|
||||||
// folderInfo.name, folderInfo.folderID, userID);
|
// folderInfo.name, folderInfo.folderID, userID);
|
||||||
|
|
||||||
if (userID == UserProfile.Id)
|
if (userID == UserProfile.ID)
|
||||||
{
|
{
|
||||||
if (RootFolder == null)
|
if (RootFolder == null)
|
||||||
{
|
{
|
||||||
|
@ -169,7 +169,7 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
/// <param name="folderInfo"></param>
|
/// <param name="folderInfo"></param>
|
||||||
public void ItemReceive(LLUUID userID, InventoryItemBase itemInfo)
|
public void ItemReceive(LLUUID userID, InventoryItemBase itemInfo)
|
||||||
{
|
{
|
||||||
if ((userID == UserProfile.Id) && (RootFolder != null))
|
if ((userID == UserProfile.ID) && (RootFolder != null))
|
||||||
{
|
{
|
||||||
if (itemInfo.Folder == RootFolder.ID)
|
if (itemInfo.Folder == RootFolder.ID)
|
||||||
{
|
{
|
||||||
|
@ -194,7 +194,7 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
|
|
||||||
public void AddItem(LLUUID userID, InventoryItemBase itemInfo)
|
public void AddItem(LLUUID userID, InventoryItemBase itemInfo)
|
||||||
{
|
{
|
||||||
if ((userID == UserProfile.Id) && (RootFolder != null))
|
if ((userID == UserProfile.ID) && (RootFolder != null))
|
||||||
{
|
{
|
||||||
ItemReceive(userID, itemInfo);
|
ItemReceive(userID, itemInfo);
|
||||||
m_parentCommsManager.InventoryService.AddNewInventoryItem(userID, itemInfo);
|
m_parentCommsManager.InventoryService.AddNewInventoryItem(userID, itemInfo);
|
||||||
|
@ -203,7 +203,7 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
|
|
||||||
public void UpdateItem(LLUUID userID, InventoryItemBase itemInfo)
|
public void UpdateItem(LLUUID userID, InventoryItemBase itemInfo)
|
||||||
{
|
{
|
||||||
if ((userID == UserProfile.Id) && (RootFolder != null))
|
if ((userID == UserProfile.ID) && (RootFolder != null))
|
||||||
{
|
{
|
||||||
m_parentCommsManager.InventoryService.AddNewInventoryItem(userID, itemInfo);
|
m_parentCommsManager.InventoryService.AddNewInventoryItem(userID, itemInfo);
|
||||||
}
|
}
|
||||||
|
@ -212,7 +212,7 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
public bool DeleteItem(LLUUID userID, InventoryItemBase item)
|
public bool DeleteItem(LLUUID userID, InventoryItemBase item)
|
||||||
{
|
{
|
||||||
bool result = false;
|
bool result = false;
|
||||||
if ((userID == UserProfile.Id) && (RootFolder != null))
|
if ((userID == UserProfile.ID) && (RootFolder != null))
|
||||||
{
|
{
|
||||||
result = RootFolder.DeleteItem(item.ID);
|
result = RootFolder.DeleteItem(item.ID);
|
||||||
if (result)
|
if (result)
|
||||||
|
|
|
@ -164,9 +164,9 @@ namespace OpenSim.Framework.Communications
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_inventoryService.CreateNewUserInventory(userProf.Id);
|
m_inventoryService.CreateNewUserInventory(userProf.ID);
|
||||||
m_log.Info("[USERS]: Created new inventory set for " + firstName + " " + lastName);
|
m_log.Info("[USERS]: Created new inventory set for " + firstName + " " + lastName);
|
||||||
return userProf.Id;
|
return userProf.ID;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -249,7 +249,7 @@ namespace OpenSim.Framework.Communications
|
||||||
UserProfileData profileData = m_userService.GetUserProfile(uuid);
|
UserProfileData profileData = m_userService.GetUserProfile(uuid);
|
||||||
if (profileData != null)
|
if (profileData != null)
|
||||||
{
|
{
|
||||||
LLUUID profileId = profileData.Id;
|
LLUUID profileId = profileData.ID;
|
||||||
string firstname = profileData.FirstName;
|
string firstname = profileData.FirstName;
|
||||||
string lastname = profileData.SurName;
|
string lastname = profileData.SurName;
|
||||||
|
|
||||||
|
|
|
@ -207,7 +207,7 @@ namespace OpenSim.Framework.UserManagement
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
LLUUID agentID = userProfile.Id;
|
LLUUID agentID = userProfile.ID;
|
||||||
|
|
||||||
// Inventory Library Section
|
// Inventory Library Section
|
||||||
InventoryData inventData = GetInventorySkeleton(agentID);
|
InventoryData inventData = GetInventorySkeleton(agentID);
|
||||||
|
@ -349,7 +349,7 @@ namespace OpenSim.Framework.UserManagement
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
LLUUID agentID = userProfile.Id;
|
LLUUID agentID = userProfile.ID;
|
||||||
|
|
||||||
// Inventory Library Section
|
// Inventory Library Section
|
||||||
InventoryData inventData = GetInventorySkeleton(agentID);
|
InventoryData inventData = GetInventorySkeleton(agentID);
|
||||||
|
@ -491,7 +491,7 @@ namespace OpenSim.Framework.UserManagement
|
||||||
if (goodweblogin)
|
if (goodweblogin)
|
||||||
{
|
{
|
||||||
LLUUID webloginkey = LLUUID.Random();
|
LLUUID webloginkey = LLUUID.Random();
|
||||||
m_userManager.StoreWebLoginKey(user.Id, webloginkey);
|
m_userManager.StoreWebLoginKey(user.ID, webloginkey);
|
||||||
statuscode = 301;
|
statuscode = 301;
|
||||||
|
|
||||||
string redirectURL = "about:blank?redirect-http-hack=" +
|
string redirectURL = "about:blank?redirect-http-hack=" +
|
||||||
|
@ -639,7 +639,7 @@ namespace OpenSim.Framework.UserManagement
|
||||||
public virtual bool AuthenticateUser(UserProfileData profile, string password)
|
public virtual bool AuthenticateUser(UserProfileData profile, string password)
|
||||||
{
|
{
|
||||||
bool passwordSuccess = false;
|
bool passwordSuccess = false;
|
||||||
m_log.InfoFormat("[LOGIN]: Authenticating {0} {1} ({2})", profile.FirstName, profile.SurName, profile.Id);
|
m_log.InfoFormat("[LOGIN]: Authenticating {0} {1} ({2})", profile.FirstName, profile.SurName, profile.ID);
|
||||||
|
|
||||||
// Web Login method seems to also occasionally send the hashed password itself
|
// Web Login method seems to also occasionally send the hashed password itself
|
||||||
|
|
||||||
|
@ -664,7 +664,7 @@ namespace OpenSim.Framework.UserManagement
|
||||||
public virtual bool AuthenticateUser(UserProfileData profile, LLUUID webloginkey)
|
public virtual bool AuthenticateUser(UserProfileData profile, LLUUID webloginkey)
|
||||||
{
|
{
|
||||||
bool passwordSuccess = false;
|
bool passwordSuccess = false;
|
||||||
m_log.InfoFormat("[LOGIN]: Authenticating {0} {1} ({2})", profile.FirstName, profile.SurName, profile.Id);
|
m_log.InfoFormat("[LOGIN]: Authenticating {0} {1} ({2})", profile.FirstName, profile.SurName, profile.ID);
|
||||||
|
|
||||||
// Match web login key unless it's the default weblogin key LLUUID.Zero
|
// Match web login key unless it's the default weblogin key LLUUID.Zero
|
||||||
passwordSuccess = ((profile.WebLoginKey==webloginkey) && profile.WebLoginKey != LLUUID.Zero);
|
passwordSuccess = ((profile.WebLoginKey==webloginkey) && profile.WebLoginKey != LLUUID.Zero);
|
||||||
|
|
|
@ -96,7 +96,7 @@ namespace OpenSim.Framework.UserManagement
|
||||||
|
|
||||||
if (profile != null)
|
if (profile != null)
|
||||||
{
|
{
|
||||||
profile.CurrentAgent = getUserAgent(profile.Id);
|
profile.CurrentAgent = getUserAgent(profile.ID);
|
||||||
return profile;
|
return profile;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -113,7 +113,7 @@ namespace OpenSim.Framework.UserManagement
|
||||||
|
|
||||||
if (null != profile)
|
if (null != profile)
|
||||||
{
|
{
|
||||||
profile.CurrentAgent = getUserAgent(profile.Id);
|
profile.CurrentAgent = getUserAgent(profile.ID);
|
||||||
return profile;
|
return profile;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -355,7 +355,7 @@ namespace OpenSim.Framework.UserManagement
|
||||||
agent.sessionID = new LLUUID(randDataS, 0);
|
agent.sessionID = new LLUUID(randDataS, 0);
|
||||||
|
|
||||||
// Profile UUID
|
// Profile UUID
|
||||||
agent.UUID = profile.Id;
|
agent.UUID = profile.ID;
|
||||||
|
|
||||||
// Current position (from Home)
|
// Current position (from Home)
|
||||||
agent.currentHandle = profile.HomeRegion;
|
agent.currentHandle = profile.HomeRegion;
|
||||||
|
@ -481,7 +481,7 @@ namespace OpenSim.Framework.UserManagement
|
||||||
agent.sessionID = new LLUUID(randDataS, 0);
|
agent.sessionID = new LLUUID(randDataS, 0);
|
||||||
|
|
||||||
// Profile UUID
|
// Profile UUID
|
||||||
agent.UUID = profile.Id;
|
agent.UUID = profile.ID;
|
||||||
|
|
||||||
// Current position (from Home)
|
// Current position (from Home)
|
||||||
agent.currentHandle = profile.HomeRegion;
|
agent.currentHandle = profile.HomeRegion;
|
||||||
|
@ -523,7 +523,7 @@ namespace OpenSim.Framework.UserManagement
|
||||||
{
|
{
|
||||||
UserProfileData user = new UserProfileData();
|
UserProfileData user = new UserProfileData();
|
||||||
user.HomeLocation = new LLVector3(128, 128, 100);
|
user.HomeLocation = new LLVector3(128, 128, 100);
|
||||||
user.Id = LLUUID.Random();
|
user.ID = LLUUID.Random();
|
||||||
user.FirstName = firstName;
|
user.FirstName = firstName;
|
||||||
user.SurName = lastName;
|
user.SurName = lastName;
|
||||||
user.PasswordHash = pass;
|
user.PasswordHash = pass;
|
||||||
|
@ -545,14 +545,14 @@ namespace OpenSim.Framework.UserManagement
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return user.Id;
|
return user.ID;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool UpdateUserProfileProperties(UserProfileData UserProfile)
|
public bool UpdateUserProfileProperties(UserProfileData UserProfile)
|
||||||
{
|
{
|
||||||
if (null == GetUserProfile(UserProfile.Id))
|
if (null == GetUserProfile(UserProfile.ID))
|
||||||
{
|
{
|
||||||
m_log.Info("[USERSTORAGE]: Failed to find User by UUID " + UserProfile.Id.ToString());
|
m_log.Info("[USERSTORAGE]: Failed to find User by UUID " + UserProfile.ID.ToString());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
|
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
|
||||||
|
@ -563,7 +563,7 @@ namespace OpenSim.Framework.UserManagement
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
m_log.Info("[USERSTORAGE]: Unable to update user " + UserProfile.Id.ToString()
|
m_log.Info("[USERSTORAGE]: Unable to update user " + UserProfile.ID.ToString()
|
||||||
+ " via " + plugin.Key + "(" + e.ToString() + ")");
|
+ " via " + plugin.Key + "(" + e.ToString() + ")");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
|
@ -43,42 +43,42 @@ namespace OpenSim.Framework
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The last used Web_login_key
|
/// The last used Web_login_key
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private LLUUID webLoginKey;
|
private LLUUID _webLoginKey;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The first component of a users account name
|
/// The first component of a users account name
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private string username;
|
private string _firstname;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The second component of a users account name
|
/// The second component of a users account name
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private string surname;
|
private string _surname;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A salted hash containing the users password, in the format md5(md5(password) + ":" + salt)
|
/// A salted hash containing the users password, in the format md5(md5(password) + ":" + salt)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks>
|
/// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks>
|
||||||
private string passwordHash;
|
private string _passwordHash;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The salt used for the users hash, should be 32 bytes or longer
|
/// The salt used for the users hash, should be 32 bytes or longer
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private string passwordSalt;
|
private string _passwordSalt;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into
|
/// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public ulong HomeRegion
|
public ulong HomeRegion
|
||||||
{
|
{
|
||||||
get { return Helpers.UIntsToLong((homeRegionX * (uint)Constants.RegionSize), (homeRegionY * (uint)Constants.RegionSize)); }
|
get { return Helpers.UIntsToLong((_homeRegionX * (uint)Constants.RegionSize), (_homeRegionY * (uint)Constants.RegionSize)); }
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
homeRegionX = (uint) (value >> 40);
|
_homeRegionX = (uint) (value >> 40);
|
||||||
homeRegionY = (((uint) (value)) >> 8);
|
_homeRegionY = (((uint) (value)) >> 8);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public LLUUID Id {
|
public LLUUID ID {
|
||||||
get {
|
get {
|
||||||
return _id;
|
return _id;
|
||||||
}
|
}
|
||||||
|
@ -89,261 +89,261 @@ namespace OpenSim.Framework
|
||||||
|
|
||||||
public LLUUID WebLoginKey {
|
public LLUUID WebLoginKey {
|
||||||
get {
|
get {
|
||||||
return webLoginKey;
|
return _webLoginKey;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
webLoginKey = value;
|
_webLoginKey = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public string FirstName {
|
public string FirstName {
|
||||||
get {
|
get {
|
||||||
return username;
|
return _firstname;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
username = value;
|
_firstname = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public string SurName {
|
public string SurName {
|
||||||
get {
|
get {
|
||||||
return surname;
|
return _surname;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
surname = value;
|
_surname = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public string PasswordHash {
|
public string PasswordHash {
|
||||||
get {
|
get {
|
||||||
return passwordHash;
|
return _passwordHash;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
passwordHash = value;
|
_passwordHash = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public string PasswordSalt {
|
public string PasswordSalt {
|
||||||
get {
|
get {
|
||||||
return passwordSalt;
|
return _passwordSalt;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
passwordSalt = value;
|
_passwordSalt = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint HomeRegionX {
|
public uint HomeRegionX {
|
||||||
get {
|
get {
|
||||||
return homeRegionX;
|
return _homeRegionX;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
homeRegionX = value;
|
_homeRegionX = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint HomeRegionY {
|
public uint HomeRegionY {
|
||||||
get {
|
get {
|
||||||
return homeRegionY;
|
return _homeRegionY;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
homeRegionY = value;
|
_homeRegionY = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public LLVector3 HomeLocation {
|
public LLVector3 HomeLocation {
|
||||||
get {
|
get {
|
||||||
return homeLocation;
|
return _homeLocation;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
homeLocation = value;
|
_homeLocation = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public LLVector3 HomeLookAt {
|
public LLVector3 HomeLookAt {
|
||||||
get {
|
get {
|
||||||
return homeLookAt;
|
return _homeLookAt;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
homeLookAt = value;
|
_homeLookAt = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public int Created {
|
public int Created {
|
||||||
get {
|
get {
|
||||||
return created;
|
return _created;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
created = value;
|
_created = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public int LastLogin {
|
public int LastLogin {
|
||||||
get {
|
get {
|
||||||
return lastLogin;
|
return _lastLogin;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
lastLogin = value;
|
_lastLogin = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public LLUUID RootInventoryFolderID {
|
public LLUUID RootInventoryFolderID {
|
||||||
get {
|
get {
|
||||||
return rootInventoryFolderID;
|
return _rootInventoryFolderID;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
rootInventoryFolderID = value;
|
_rootInventoryFolderID = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public string UserInventoryURI {
|
public string UserInventoryURI {
|
||||||
get {
|
get {
|
||||||
return userInventoryURI;
|
return _userInventoryURI;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
userInventoryURI = value;
|
_userInventoryURI = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public string UserAssetURI {
|
public string UserAssetURI {
|
||||||
get {
|
get {
|
||||||
return userAssetURI;
|
return _userAssetURI;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
userAssetURI = value;
|
_userAssetURI = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint ProfileCanDoMask {
|
public uint CanDoMask {
|
||||||
get {
|
get {
|
||||||
return profileCanDoMask;
|
return _profileCanDoMask;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
profileCanDoMask = value;
|
_profileCanDoMask = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint ProfileWantDoMask {
|
public uint WantDoMask {
|
||||||
get {
|
get {
|
||||||
return profileWantDoMask;
|
return _profileWantDoMask;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
profileWantDoMask = value;
|
_profileWantDoMask = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public string ProfileAboutText {
|
public string AboutText {
|
||||||
get {
|
get {
|
||||||
return profileAboutText;
|
return _profileAboutText;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
profileAboutText = value;
|
_profileAboutText = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public string ProfileFirstText {
|
public string FirstLifeAboutText {
|
||||||
get {
|
get {
|
||||||
return profileFirstText;
|
return _profileFirstText;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
profileFirstText = value;
|
_profileFirstText = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public LLUUID ProfileImage {
|
public LLUUID Image {
|
||||||
get {
|
get {
|
||||||
return profileImage;
|
return _profileImage;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
profileImage = value;
|
_profileImage = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public LLUUID ProfileFirstImage {
|
public LLUUID FirstLifeImage {
|
||||||
get {
|
get {
|
||||||
return profileFirstImage;
|
return _profileFirstImage;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
profileFirstImage = value;
|
_profileFirstImage = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public UserAgentData CurrentAgent {
|
public UserAgentData CurrentAgent {
|
||||||
get {
|
get {
|
||||||
return currentAgent;
|
return _currentAgent;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
currentAgent = value;
|
_currentAgent = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private uint homeRegionX;
|
private uint _homeRegionX;
|
||||||
private uint homeRegionY;
|
private uint _homeRegionY;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The coordinates inside the region of the home location
|
/// The coordinates inside the region of the home location
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private LLVector3 homeLocation;
|
private LLVector3 _homeLocation;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Where the user will be looking when they rez.
|
/// Where the user will be looking when they rez.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private LLVector3 homeLookAt;
|
private LLVector3 _homeLookAt;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A UNIX Timestamp (seconds since epoch) for the users creation
|
/// A UNIX Timestamp (seconds since epoch) for the users creation
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private int created;
|
private int _created;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A UNIX Timestamp for the users last login date / time
|
/// A UNIX Timestamp for the users last login date / time
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private int lastLogin;
|
private int _lastLogin;
|
||||||
|
|
||||||
private LLUUID rootInventoryFolderID;
|
private LLUUID _rootInventoryFolderID;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A URI to the users inventory server, used for foreigners and large grids
|
/// A URI to the users inventory server, used for foreigners and large grids
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private string userInventoryURI = String.Empty;
|
private string _userInventoryURI = String.Empty;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A URI to the users asset server, used for foreigners and large grids.
|
/// A URI to the users asset server, used for foreigners and large grids.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private string userAssetURI = String.Empty;
|
private string _userAssetURI = String.Empty;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A uint mask containing the "I can do" fields of the users profile
|
/// A uint mask containing the "I can do" fields of the users profile
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private uint profileCanDoMask;
|
private uint _profileCanDoMask;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A uint mask containing the "I want to do" part of the users profile
|
/// A uint mask containing the "I want to do" part of the users profile
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private uint profileWantDoMask; // Profile window "I want to" mask
|
private uint _profileWantDoMask; // Profile window "I want to" mask
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The about text listed in a users profile.
|
/// The about text listed in a users profile.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private string profileAboutText = String.Empty;
|
private string _profileAboutText = String.Empty;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The first life about text listed in a users profile
|
/// The first life about text listed in a users profile
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private string profileFirstText = String.Empty;
|
private string _profileFirstText = String.Empty;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The profile image for an avatar stored on the asset server
|
/// The profile image for an avatar stored on the asset server
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private LLUUID profileImage;
|
private LLUUID _profileImage;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The profile image for the users first life tab
|
/// The profile image for the users first life tab
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private LLUUID profileFirstImage;
|
private LLUUID _profileFirstImage;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The users last registered agent (filled in on the user server)
|
/// The users last registered agent (filled in on the user server)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private UserAgentData currentAgent;
|
private UserAgentData _currentAgent;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -177,7 +177,7 @@ namespace OpenSim.Grid.UserServer
|
||||||
SimParams["secure_session_id"] = theUser.CurrentAgent.secureSessionID.ToString();
|
SimParams["secure_session_id"] = theUser.CurrentAgent.secureSessionID.ToString();
|
||||||
SimParams["firstname"] = theUser.FirstName;
|
SimParams["firstname"] = theUser.FirstName;
|
||||||
SimParams["lastname"] = theUser.SurName;
|
SimParams["lastname"] = theUser.SurName;
|
||||||
SimParams["agent_id"] = theUser.Id.ToString();
|
SimParams["agent_id"] = theUser.ID.ToString();
|
||||||
SimParams["circuit_code"] = (Int32) Convert.ToUInt32(response.CircuitCode);
|
SimParams["circuit_code"] = (Int32) Convert.ToUInt32(response.CircuitCode);
|
||||||
SimParams["startpos_x"] = theUser.CurrentAgent.currentPos.X.ToString();
|
SimParams["startpos_x"] = theUser.CurrentAgent.currentPos.X.ToString();
|
||||||
SimParams["startpos_y"] = theUser.CurrentAgent.currentPos.Y.ToString();
|
SimParams["startpos_y"] = theUser.CurrentAgent.currentPos.Y.ToString();
|
||||||
|
@ -206,7 +206,7 @@ namespace OpenSim.Grid.UserServer
|
||||||
if (handlerUserLoggedInAtLocation != null)
|
if (handlerUserLoggedInAtLocation != null)
|
||||||
{
|
{
|
||||||
m_log.Info("[LOGIN]: Letting other objects know about login");
|
m_log.Info("[LOGIN]: Letting other objects know about login");
|
||||||
handlerUserLoggedInAtLocation(theUser.Id, theUser.CurrentAgent.sessionID, theUser.CurrentAgent.currentRegion,
|
handlerUserLoggedInAtLocation(theUser.ID, theUser.CurrentAgent.sessionID, theUser.CurrentAgent.currentRegion,
|
||||||
theUser.CurrentAgent.currentHandle, theUser.CurrentAgent.currentPos.X,theUser.CurrentAgent.currentPos.Y,theUser.CurrentAgent.currentPos.Z,
|
theUser.CurrentAgent.currentHandle, theUser.CurrentAgent.currentPos.X,theUser.CurrentAgent.currentPos.Y,theUser.CurrentAgent.currentPos.Z,
|
||||||
theUser.FirstName,theUser.SurName);
|
theUser.FirstName,theUser.SurName);
|
||||||
}
|
}
|
||||||
|
@ -268,7 +268,7 @@ namespace OpenSim.Grid.UserServer
|
||||||
SimParams["secure_session_id"] = theUser.CurrentAgent.secureSessionID.ToString();
|
SimParams["secure_session_id"] = theUser.CurrentAgent.secureSessionID.ToString();
|
||||||
SimParams["firstname"] = theUser.FirstName;
|
SimParams["firstname"] = theUser.FirstName;
|
||||||
SimParams["lastname"] = theUser.SurName;
|
SimParams["lastname"] = theUser.SurName;
|
||||||
SimParams["agent_id"] = theUser.Id.ToString();
|
SimParams["agent_id"] = theUser.ID.ToString();
|
||||||
SimParams["circuit_code"] = (Int32) Convert.ToUInt32(response.CircuitCode);
|
SimParams["circuit_code"] = (Int32) Convert.ToUInt32(response.CircuitCode);
|
||||||
SimParams["startpos_x"] = theUser.CurrentAgent.currentPos.X.ToString();
|
SimParams["startpos_x"] = theUser.CurrentAgent.currentPos.X.ToString();
|
||||||
SimParams["startpos_y"] = theUser.CurrentAgent.currentPos.Y.ToString();
|
SimParams["startpos_y"] = theUser.CurrentAgent.currentPos.Y.ToString();
|
||||||
|
@ -286,7 +286,7 @@ namespace OpenSim.Grid.UserServer
|
||||||
if (handlerUserLoggedInAtLocation != null)
|
if (handlerUserLoggedInAtLocation != null)
|
||||||
{
|
{
|
||||||
m_log.Info("[LOGIN]: Letting other objects know about login");
|
m_log.Info("[LOGIN]: Letting other objects know about login");
|
||||||
handlerUserLoggedInAtLocation(theUser.Id, theUser.CurrentAgent.sessionID, theUser.CurrentAgent.currentRegion,
|
handlerUserLoggedInAtLocation(theUser.ID, theUser.CurrentAgent.sessionID, theUser.CurrentAgent.currentRegion,
|
||||||
theUser.CurrentAgent.currentHandle, theUser.CurrentAgent.currentPos.X, theUser.CurrentAgent.currentPos.Y, theUser.CurrentAgent.currentPos.Z,
|
theUser.CurrentAgent.currentHandle, theUser.CurrentAgent.currentPos.X, theUser.CurrentAgent.currentPos.Y, theUser.CurrentAgent.currentPos.Z,
|
||||||
theUser.FirstName, theUser.SurName);
|
theUser.FirstName, theUser.SurName);
|
||||||
}
|
}
|
||||||
|
|
|
@ -127,17 +127,17 @@ namespace OpenSim.Grid.UserServer
|
||||||
// Account information
|
// Account information
|
||||||
responseData["firstname"] = profile.FirstName;
|
responseData["firstname"] = profile.FirstName;
|
||||||
responseData["lastname"] = profile.SurName;
|
responseData["lastname"] = profile.SurName;
|
||||||
responseData["uuid"] = profile.Id.ToString();
|
responseData["uuid"] = profile.ID.ToString();
|
||||||
// Server Information
|
// Server Information
|
||||||
responseData["server_inventory"] = profile.UserInventoryURI;
|
responseData["server_inventory"] = profile.UserInventoryURI;
|
||||||
responseData["server_asset"] = profile.UserAssetURI;
|
responseData["server_asset"] = profile.UserAssetURI;
|
||||||
// Profile Information
|
// Profile Information
|
||||||
responseData["profile_about"] = profile.ProfileAboutText;
|
responseData["profile_about"] = profile.AboutText;
|
||||||
responseData["profile_firstlife_about"] = profile.ProfileFirstText;
|
responseData["profile_firstlife_about"] = profile.FirstLifeAboutText;
|
||||||
responseData["profile_firstlife_image"] = profile.ProfileFirstImage.ToString();
|
responseData["profile_firstlife_image"] = profile.FirstLifeImage.ToString();
|
||||||
responseData["profile_can_do"] = profile.ProfileCanDoMask.ToString();
|
responseData["profile_can_do"] = profile.CanDoMask.ToString();
|
||||||
responseData["profile_want_do"] = profile.ProfileWantDoMask.ToString();
|
responseData["profile_want_do"] = profile.WantDoMask.ToString();
|
||||||
responseData["profile_image"] = profile.ProfileImage.ToString();
|
responseData["profile_image"] = profile.Image.ToString();
|
||||||
responseData["profile_created"] = profile.Created.ToString();
|
responseData["profile_created"] = profile.Created.ToString();
|
||||||
responseData["profile_lastlogin"] = profile.LastLogin.ToString();
|
responseData["profile_lastlogin"] = profile.LastLogin.ToString();
|
||||||
// Home region information
|
// Home region information
|
||||||
|
@ -341,11 +341,11 @@ namespace OpenSim.Grid.UserServer
|
||||||
}
|
}
|
||||||
if (requestData.Contains("FLImageID"))
|
if (requestData.Contains("FLImageID"))
|
||||||
{
|
{
|
||||||
userProfile.ProfileFirstImage = new LLUUID((string)requestData["FLImageID"]);
|
userProfile.FirstLifeImage = new LLUUID((string)requestData["FLImageID"]);
|
||||||
}
|
}
|
||||||
if (requestData.Contains("ImageID"))
|
if (requestData.Contains("ImageID"))
|
||||||
{
|
{
|
||||||
userProfile.ProfileImage = new LLUUID((string)requestData["ImageID"]);
|
userProfile.Image = new LLUUID((string)requestData["ImageID"]);
|
||||||
}
|
}
|
||||||
// dont' know how yet
|
// dont' know how yet
|
||||||
if (requestData.Contains("MaturePublish"))
|
if (requestData.Contains("MaturePublish"))
|
||||||
|
@ -353,11 +353,11 @@ namespace OpenSim.Grid.UserServer
|
||||||
}
|
}
|
||||||
if (requestData.Contains("AboutText"))
|
if (requestData.Contains("AboutText"))
|
||||||
{
|
{
|
||||||
userProfile.ProfileAboutText = (string)requestData["AboutText"];
|
userProfile.AboutText = (string)requestData["AboutText"];
|
||||||
}
|
}
|
||||||
if (requestData.Contains("FLAboutText"))
|
if (requestData.Contains("FLAboutText"))
|
||||||
{
|
{
|
||||||
userProfile.ProfileFirstText = (string)requestData["FLAboutText"];
|
userProfile.FirstLifeAboutText = (string)requestData["FLAboutText"];
|
||||||
}
|
}
|
||||||
// not in DB yet.
|
// not in DB yet.
|
||||||
if (requestData.Contains("ProfileURL"))
|
if (requestData.Contains("ProfileURL"))
|
||||||
|
|
|
@ -3100,11 +3100,11 @@ namespace OpenSim.Region.ClientStack
|
||||||
{
|
{
|
||||||
AvatarPropertiesUpdatePacket.PropertiesDataBlock Properties = Packet.PropertiesData;
|
AvatarPropertiesUpdatePacket.PropertiesDataBlock Properties = Packet.PropertiesData;
|
||||||
UserProfileData UserProfile = new UserProfileData();
|
UserProfileData UserProfile = new UserProfileData();
|
||||||
UserProfile.Id = AgentId;
|
UserProfile.ID = AgentId;
|
||||||
UserProfile.ProfileAboutText = Helpers.FieldToUTF8String(Properties.AboutText);
|
UserProfile.AboutText = Helpers.FieldToUTF8String(Properties.AboutText);
|
||||||
UserProfile.ProfileFirstText = Helpers.FieldToUTF8String(Properties.FLAboutText);
|
UserProfile.FirstLifeAboutText = Helpers.FieldToUTF8String(Properties.FLAboutText);
|
||||||
UserProfile.ProfileFirstImage = Properties.FLImageID;
|
UserProfile.FirstLifeImage = Properties.FLImageID;
|
||||||
UserProfile.ProfileImage = Properties.ImageID;
|
UserProfile.Image = Properties.ImageID;
|
||||||
|
|
||||||
handlerUpdateAvatarProperties(this, UserProfile);
|
handlerUpdateAvatarProperties(this, UserProfile);
|
||||||
}
|
}
|
||||||
|
|
|
@ -149,8 +149,8 @@ namespace OpenSim.Region.ClientStack
|
||||||
|
|
||||||
if (masterAvatar != null)
|
if (masterAvatar != null)
|
||||||
{
|
{
|
||||||
m_log.Info("[PARCEL]: Found master avatar [" + masterAvatar.Id.ToString() + "]");
|
m_log.Info("[PARCEL]: Found master avatar [" + masterAvatar.ID.ToString() + "]");
|
||||||
scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.Id;
|
scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.ID;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
|
@ -87,7 +87,7 @@ namespace OpenSim.Region.Communications.Local
|
||||||
profile = m_userManager.GetUserProfile(firstname, lastname);
|
profile = m_userManager.GetUserProfile(firstname, lastname);
|
||||||
if (profile != null)
|
if (profile != null)
|
||||||
{
|
{
|
||||||
m_Parent.InventoryService.CreateNewUserInventory(profile.Id);
|
m_Parent.InventoryService.CreateNewUserInventory(profile.ID);
|
||||||
}
|
}
|
||||||
|
|
||||||
return profile;
|
return profile;
|
||||||
|
@ -169,7 +169,7 @@ namespace OpenSim.Region.Communications.Local
|
||||||
|
|
||||||
LoginResponse.BuddyList buddyList = new LoginResponse.BuddyList();
|
LoginResponse.BuddyList buddyList = new LoginResponse.BuddyList();
|
||||||
|
|
||||||
response.BuddList = ConvertFriendListItem(m_userManager.GetUserFriendList(theUser.Id));
|
response.BuddList = ConvertFriendListItem(m_userManager.GetUserFriendList(theUser.ID));
|
||||||
|
|
||||||
Login _login = new Login();
|
Login _login = new Login();
|
||||||
//copy data to login object
|
//copy data to login object
|
||||||
|
|
|
@ -84,7 +84,7 @@ namespace OpenSim.Region.Communications.Local
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_inventoryService.CreateNewUserInventory(profile.Id);
|
m_inventoryService.CreateNewUserInventory(profile.ID);
|
||||||
}
|
}
|
||||||
|
|
||||||
return profile;
|
return profile;
|
||||||
|
|
|
@ -62,15 +62,15 @@ namespace OpenSim.Region.Communications.OGS1
|
||||||
UserProfileData userData = new UserProfileData();
|
UserProfileData userData = new UserProfileData();
|
||||||
userData.FirstName = (string) data["firstname"];
|
userData.FirstName = (string) data["firstname"];
|
||||||
userData.SurName = (string) data["lastname"];
|
userData.SurName = (string) data["lastname"];
|
||||||
userData.Id = new LLUUID((string) data["uuid"]);
|
userData.ID = new LLUUID((string) data["uuid"]);
|
||||||
userData.UserInventoryURI = (string) data["server_inventory"];
|
userData.UserInventoryURI = (string) data["server_inventory"];
|
||||||
userData.UserAssetURI = (string) data["server_asset"];
|
userData.UserAssetURI = (string) data["server_asset"];
|
||||||
userData.ProfileFirstText = (string) data["profile_firstlife_about"];
|
userData.FirstLifeAboutText = (string) data["profile_firstlife_about"];
|
||||||
userData.ProfileFirstImage = new LLUUID((string) data["profile_firstlife_image"]);
|
userData.FirstLifeImage = new LLUUID((string) data["profile_firstlife_image"]);
|
||||||
userData.ProfileCanDoMask = Convert.ToUInt32((string) data["profile_can_do"]);
|
userData.CanDoMask = Convert.ToUInt32((string) data["profile_can_do"]);
|
||||||
userData.ProfileWantDoMask = Convert.ToUInt32(data["profile_want_do"]);
|
userData.WantDoMask = Convert.ToUInt32(data["profile_want_do"]);
|
||||||
userData.ProfileAboutText = (string)data["profile_about"];
|
userData.AboutText = (string)data["profile_about"];
|
||||||
userData.ProfileImage = new LLUUID((string) data["profile_image"]);
|
userData.Image = new LLUUID((string) data["profile_image"]);
|
||||||
userData.LastLogin = Convert.ToInt32((string) data["profile_lastlogin"]);
|
userData.LastLogin = Convert.ToInt32((string) data["profile_lastlogin"]);
|
||||||
userData.HomeRegion = Convert.ToUInt64((string) data["home_region"]);
|
userData.HomeRegion = Convert.ToUInt64((string) data["home_region"]);
|
||||||
userData.HomeLocation =
|
userData.HomeLocation =
|
||||||
|
@ -306,13 +306,13 @@ namespace OpenSim.Region.Communications.OGS1
|
||||||
{
|
{
|
||||||
m_log.Debug("[OGS1 USER SERVICES]: Asking UserServer to update profile.");
|
m_log.Debug("[OGS1 USER SERVICES]: Asking UserServer to update profile.");
|
||||||
Hashtable param = new Hashtable();
|
Hashtable param = new Hashtable();
|
||||||
param["avatar_uuid"] = UserProfile.Id.ToString();
|
param["avatar_uuid"] = UserProfile.ID.ToString();
|
||||||
//param["AllowPublish"] = UserProfile.ToString();
|
//param["AllowPublish"] = UserProfile.ToString();
|
||||||
param["FLImageID"] = UserProfile.ProfileFirstImage.ToString();
|
param["FLImageID"] = UserProfile.FirstLifeImage.ToString();
|
||||||
param["ImageID"] = UserProfile.ProfileImage.ToString();
|
param["ImageID"] = UserProfile.Image.ToString();
|
||||||
//param["MaturePublish"] = MaturePublish.ToString();
|
//param["MaturePublish"] = MaturePublish.ToString();
|
||||||
param["AboutText"] = UserProfile.ProfileAboutText;
|
param["AboutText"] = UserProfile.AboutText;
|
||||||
param["FLAboutText"] = UserProfile.ProfileFirstText;
|
param["FLAboutText"] = UserProfile.FirstLifeAboutText;
|
||||||
//param["ProfileURL"] = UserProfile.ProfileURL.ToString();
|
//param["ProfileURL"] = UserProfile.ProfileURL.ToString();
|
||||||
IList parameters = new ArrayList();
|
IList parameters = new ArrayList();
|
||||||
parameters.Add(param);
|
parameters.Add(param);
|
||||||
|
|
|
@ -90,10 +90,10 @@ namespace OpenSim.Region.Environment.Modules
|
||||||
UserProfileData profile = m_scene.CommsManager.UserService.GetUserProfile(avatarID);
|
UserProfileData profile = m_scene.CommsManager.UserService.GetUserProfile(avatarID);
|
||||||
if (null != profile)
|
if (null != profile)
|
||||||
{
|
{
|
||||||
remoteClient.SendAvatarProperties(profile.Id, profile.ProfileAboutText,
|
remoteClient.SendAvatarProperties(profile.ID, profile.AboutText,
|
||||||
Util.ToDateTime(profile.Created).ToString(),
|
Util.ToDateTime(profile.Created).ToString(),
|
||||||
System.String.Empty, profile.ProfileFirstText, profile.ProfileCanDoMask,
|
System.String.Empty, profile.FirstLifeAboutText, profile.CanDoMask,
|
||||||
profile.ProfileFirstImage, profile.ProfileImage, System.String.Empty, partner);
|
profile.FirstLifeImage, profile.Image, System.String.Empty, partner);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -103,15 +103,15 @@ namespace OpenSim.Region.Environment.Modules
|
||||||
|
|
||||||
public void UpdateAvatarProperties(IClientAPI remoteClient, UserProfileData newProfile)
|
public void UpdateAvatarProperties(IClientAPI remoteClient, UserProfileData newProfile)
|
||||||
{
|
{
|
||||||
UserProfileData Profile = m_scene.CommsManager.UserService.GetUserProfile(newProfile.Id);
|
UserProfileData Profile = m_scene.CommsManager.UserService.GetUserProfile(newProfile.ID);
|
||||||
|
|
||||||
// if it's the profile of the user requesting the update, then we change only a few things.
|
// if it's the profile of the user requesting the update, then we change only a few things.
|
||||||
if (remoteClient.AgentId.CompareTo(Profile.Id) == 0)
|
if (remoteClient.AgentId.CompareTo(Profile.ID) == 0)
|
||||||
{
|
{
|
||||||
Profile.ProfileImage = newProfile.ProfileImage;
|
Profile.Image = newProfile.Image;
|
||||||
Profile.ProfileFirstImage = newProfile.ProfileFirstImage;
|
Profile.FirstLifeImage = newProfile.FirstLifeImage;
|
||||||
Profile.ProfileAboutText = newProfile.ProfileAboutText;
|
Profile.AboutText = newProfile.AboutText;
|
||||||
Profile.ProfileFirstText = newProfile.ProfileFirstText;
|
Profile.FirstLifeAboutText = newProfile.FirstLifeAboutText;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -119,7 +119,7 @@ namespace OpenSim.Region.Environment.Modules
|
||||||
}
|
}
|
||||||
if (m_scene.CommsManager.UserService.UpdateUserProfileProperties(Profile))
|
if (m_scene.CommsManager.UserService.UpdateUserProfileProperties(Profile))
|
||||||
{
|
{
|
||||||
RequestAvatarProperty(remoteClient, newProfile.Id);
|
RequestAvatarProperty(remoteClient, newProfile.ID);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue