Reinsert comments about possible race conditions when sending bulk inventory updates on non-flag clothing editing
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@ -512,6 +512,9 @@ namespace OpenSim.Region.Framework.Scenes
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// This MAY be problematic, if it is, another solution
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// needs to be found. If inventory item flags are updated
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// the viewer's notion of the item needs to be refreshed.
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//
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// In other situations we cannot send out a bulk update here, since this will cause editing of clothing to start
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// failing frequently. Possibly this is a race with a separate transaction that uploads the asset.
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if (sendUpdate)
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remoteClient.SendBulkUpdateInventory(item);
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}
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