From 26224704de9c641cebcc0b47197e1c5a677861cf Mon Sep 17 00:00:00 2001 From: Melanie Date: Tue, 21 Aug 2012 19:24:41 +0200 Subject: [PATCH] Cause a persistence save if prim flags change --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 6104c661b0..cb4aa2d3a1 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -3306,6 +3306,8 @@ namespace OpenSim.Region.Framework.Scenes /// public void UpdatePrimFlags(uint localID, bool UsePhysics, bool SetTemporary, bool SetPhantom, bool SetVolumeDetect) { + HasGroupChanged = true; + SceneObjectPart selectionPart = GetPart(localID); if (SetTemporary && Scene != null)