diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 2a265db5e9..1b81985911 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -1348,7 +1348,9 @@ namespace OpenSim.Region.Framework.Scenes // Create child agents in neighbouring regions if (openChildAgents && !IsChildAgent) { + // Remember in HandleUseCircuitCode, we delayed this to here SendInitialDataToMe(); + IEntityTransferModule m_agentTransfer = m_scene.RequestModuleInterface(); if (m_agentTransfer != null) Util.FireAndForget(delegate { m_agentTransfer.EnableChildAgents(this); });