diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 2eac79d31e..63dec1516f 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -520,8 +520,12 @@ namespace OpenSim.Region.CoreModules.World.Land
}
}
+ ///
+ /// Like handleEventManagerOnSignificantClientMovement, but called with an AgentUpdate regardless of distance.
+ ///
+ ///
public void EventManagerOnClientMovement(ScenePresence avatar)
- //Like handleEventManagerOnSignificantClientMovement, but called with an AgentUpdate regardless of distance.
+ //
{
ILandObject over = GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
if (over != null)
@@ -534,7 +538,6 @@ namespace OpenSim.Region.CoreModules.World.Land
}
}
-
public void ClientOnParcelAccessListRequest(UUID agentID, UUID sessionID, uint flags, int sequenceID,
int landLocalID, IClientAPI remote_client)
{