diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 2eac79d31e..63dec1516f 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -520,8 +520,12 @@ namespace OpenSim.Region.CoreModules.World.Land
             }
         }
 
+        /// 
+        /// Like handleEventManagerOnSignificantClientMovement, but called with an AgentUpdate regardless of distance.
+        /// 
+        /// 
         public void EventManagerOnClientMovement(ScenePresence avatar)
-        //Like handleEventManagerOnSignificantClientMovement, but called with an AgentUpdate regardless of distance.
+        //
         {
             ILandObject over = GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
             if (over != null)
@@ -534,7 +538,6 @@ namespace OpenSim.Region.CoreModules.World.Land
             }
         }
 
-
         public void ClientOnParcelAccessListRequest(UUID agentID, UUID sessionID, uint flags, int sequenceID,
                                                     int landLocalID, IClientAPI remote_client)
         {