diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 2eac79d31e..63dec1516f 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs @@ -520,8 +520,12 @@ namespace OpenSim.Region.CoreModules.World.Land } } + /// + /// Like handleEventManagerOnSignificantClientMovement, but called with an AgentUpdate regardless of distance. + /// + /// public void EventManagerOnClientMovement(ScenePresence avatar) - //Like handleEventManagerOnSignificantClientMovement, but called with an AgentUpdate regardless of distance. + // { ILandObject over = GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); if (over != null) @@ -534,7 +538,6 @@ namespace OpenSim.Region.CoreModules.World.Land } } - public void ClientOnParcelAccessListRequest(UUID agentID, UUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client) {