From 26ce1d27d0f544ebe8fcab672c2e18401067cdd6 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Sat, 14 May 2011 01:07:06 +0100 Subject: [PATCH] Minor doc change to see if this provokes a good panda build --- .../Region/CoreModules/World/Land/LandManagementModule.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 2eac79d31e..63dec1516f 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs @@ -520,8 +520,12 @@ namespace OpenSim.Region.CoreModules.World.Land } } + /// + /// Like handleEventManagerOnSignificantClientMovement, but called with an AgentUpdate regardless of distance. + /// + /// public void EventManagerOnClientMovement(ScenePresence avatar) - //Like handleEventManagerOnSignificantClientMovement, but called with an AgentUpdate regardless of distance. + // { ILandObject over = GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); if (over != null) @@ -534,7 +538,6 @@ namespace OpenSim.Region.CoreModules.World.Land } } - public void ClientOnParcelAccessListRequest(UUID agentID, UUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client) {