From 26d4596080295d7509ef16bce9eb571d326c3ba6 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Sun, 27 Jan 2013 12:48:16 -0800 Subject: [PATCH] BulletSim: reinstate the supression of rotational velocity for vehicles --- OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs index 17fddd79c1..998836c646 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs @@ -1620,7 +1620,7 @@ public sealed class BSPrim : BSPhysObject // TODO: handle physics introduced by Bullet with computed vehicle physics. if (_vehicle.IsActive) { - // entprop.RotationalVelocity = OMV.Vector3.Zero; + entprop.RotationalVelocity = OMV.Vector3.Zero; } // DetailLog("{0},BSPrim.UpdateProperties,entry,entprop={1}", LocalID, entprop); // DEBUG DEBUG