Another attempt to squash the animation bug. Wish I could get this to fail at will.
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dfb84d0d37
commit
274d958893
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@ -53,7 +53,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (nod.Attributes["name"] != null)
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{
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AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText);
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AnimsLLUUID.Add((string)nod.Attributes["name"].Value, (LLUUID)nod.InnerText);
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}
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}
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}
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