diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index be94508000..5a3b518d99 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -2032,7 +2032,7 @@ namespace OpenSim.Region.Framework.Scenes // m_log.DebugFormat("[SCENE PRESENCE]: {0} {1}", SitTargetisSet, SitTargetUnOccupied); if (PhysicsActor != null) - m_sitAvatarHeight = PhysicsActor.Size.Z; + m_sitAvatarHeight = PhysicsActor.Size.Z * 0.5f; bool canSit = false; pos = part.AbsolutePosition + offset;