Add llRegionSayTo

llRegionSayTo(key target, integer channel, string messasge)

	Allows messages to be sent region-wide
	to a particular prim.
bulletsim
BlueWall 2011-08-19 18:47:21 -04:00
parent a0a0c64cb1
commit 2787207aa2
5 changed files with 68 additions and 6 deletions

View File

@ -282,6 +282,27 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
}
}
// wComm.DeliverMessageTo(target, channelID, m_host.Name, m_host.UUID, text);
public void DeliverMessageTo(UUID target, int channel, string name, UUID id, string msg)
{
foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg))
{
// Dont process if this message is from yourself!
if (li.GetHostID().Equals(id))
continue;
SceneObjectPart sPart = m_scene.GetSceneObjectPart(li.GetHostID());
if (sPart == null)
continue;
if ( li.GetHostID().Equals(target))
{
QueueMessage(new ListenerInfo(li, name, id, msg));
return;
}
}
}
protected void QueueMessage(ListenerInfo li)
{
lock (m_pending.SyncRoot)

View File

@ -80,6 +80,26 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="msg">msg to sent</param>
void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg);
/// <summary>
/// Delivers the message to a specified object in the region.
/// </summary>
/// <param name='target'>
/// Target.
/// </param>
/// <param name='channel'>
/// Channel.
/// </param>
/// <param name='name'>
/// Name.
/// </param>
/// <param name='id'>
/// Identifier.
/// </param>
/// <param name='msg'>
/// Message.
/// </param>
void DeliverMessageTo(UUID target, int channel, string name, UUID id, string msg);
/// <summary>
/// Are there any listen events ready to be dispatched?
/// </summary>

View File

@ -843,6 +843,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
wComm.DeliverMessage(ChatTypeEnum.Region, channelID, m_host.Name, m_host.UUID, text);
}
public void llRegionSayTo(string target, int channel, string msg)
{
if (channel == 0)
{
LSLError("Cannot use llRegionSay() on channel 0");
return;
}
if (msg.Length > 1023)
msg = msg.Substring(0, 1023);
m_host.AddScriptLPS(1);
UUID TargetID;
UUID.TryParse(target, out TargetID);
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
if (wComm != null)
wComm.DeliverMessageTo(TargetID, channel, m_host.Name, m_host.UUID, msg);
}
public LSL_Integer llListen(int channelID, string name, string ID, string msg)
{
m_host.AddScriptLPS(1);
@ -10486,12 +10507,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
NotImplemented("llGetUsedMemory");
}
public void llRegionSayTo(LSL_Key target, LSL_Integer channel, LSL_String msg)
{
m_host.AddScriptLPS(1);
NotImplemented("llRegionSayTo");
}
public void llScriptProfiler(LSL_Integer flags)
{
m_host.AddScriptLPS(1);

View File

@ -271,6 +271,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
void llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local);
void llRefreshPrimURL();
void llRegionSay(int channelID, string text);
void llRegionSayTo(string target, int channelID, string text);
void llReleaseCamera(string avatar);
void llReleaseControls();
void llReleaseURL(string url);

View File

@ -1199,6 +1199,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
m_LSL_Functions.llRegionSay(channelID, text);
}
public void llRegionSayTo(string key, int channelID, string text)
{
m_LSL_Functions.llRegionSayTo(key, channelID, text);
}
public void llReleaseCamera(string avatar)
{
m_LSL_Functions.llReleaseCamera(avatar);