Fix a potential nullref in Vivox
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			@ -626,6 +626,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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                // voice, if all do retrieve or obtain the parcel
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                // voice channel
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                LandData land = scene.GetLandData(avatar.AbsolutePosition);
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                if (land == null)
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                {
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                    return "<llsd><undef /></llsd>";
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                }
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//                    m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": request: {4}, path: {5}, param: {6}",
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//                                      scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, request, path, param);
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