HG Friends: debug an issue where the friends data stored in the DB is incomplete.
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119f84fe11
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27cdfb7b84
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@ -546,6 +546,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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FriendsService.StoreFriend(agentID.ToString(), theFriendUUID, 1);
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// and also the converse
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FriendsService.StoreFriend(theFriendUUID, agentID.ToString(), 1);
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m_log.DebugFormat("[HGFRIENDS MODULE]: Stored {0} {01}", agentID, theFriendUUID);
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//if (!confirming)
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//{
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@ -29,6 +29,7 @@ using OpenMetaverse;
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using OpenSim.Framework;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using OpenSim.Services.Interfaces;
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using OpenSim.Data;
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using Nini.Config;
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@ -39,7 +40,12 @@ namespace OpenSim.Services.Friends
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{
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public class FriendsService : FriendsServiceBase, IFriendsService
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{
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public FriendsService(IConfigSource config) : base(config)
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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public FriendsService(IConfigSource config)
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: base(config)
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{
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}
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@ -98,6 +104,7 @@ namespace OpenSim.Services.Friends
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d.Data = new Dictionary<string, string>();
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d.Data["Flags"] = flags.ToString();
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m_log.DebugFormat("[FRIENDS]: Storing {0} {1}", PrincipalID, Friend);
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return m_Database.Store(d);
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}
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