Trigger changed event with CHANGED_TELEPORT when teleporting to another region.
parent
0bc5ffbe96
commit
2827deffe8
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@ -2324,16 +2324,14 @@ namespace OpenSim.Region.Framework.Scenes
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m_log.DebugFormat("[SCENE]: Problem adding scene object {0} in {1} ", sog.UUID, RegionInfo.RegionName);
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return false;
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}
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newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, 2);
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newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject));
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newObject.ResumeScripts();
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// Do this as late as possible so that listeners have full access to the incoming object
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EventManager.TriggerOnIncomingSceneObject(newObject);
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TriggerChangedTeleport(newObject);
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return true;
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}
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@ -2441,7 +2439,7 @@ namespace OpenSim.Region.Framework.Scenes
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return true;
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}
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private void TriggerChangedTeleport(SceneObjectGroup sog)
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private int GetStateSource(SceneObjectGroup sog)
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{
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ScenePresence sp = GetScenePresence(sog.OwnerID);
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@ -2452,13 +2450,12 @@ namespace OpenSim.Region.Framework.Scenes
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if (aCircuit != null && (aCircuit.teleportFlags != (uint)TeleportFlags.Default))
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{
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// This will get your attention
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//m_log.Error("[XXX] Triggering ");
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//m_log.Error("[XXX] Triggering CHANGED_TELEPORT");
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// Trigger CHANGED_TELEPORT
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sp.Scene.EventManager.TriggerOnScriptChangedEvent(sog.LocalId, (uint)Changed.TELEPORT);
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return 5; // StateSource.Teleporting
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}
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}
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return 2; // StateSource.PrimCrossing
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}
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#endregion
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@ -42,7 +42,8 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
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NewRez = 1,
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PrimCrossing = 2,
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ScriptedRez = 3,
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AttachedRez = 4
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AttachedRez = 4,
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Teleporting = 5
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}
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public interface IScriptWorkItem
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@ -390,19 +390,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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}
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else if (m_stateSource == StateSource.RegionStart)
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{
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// m_log.Debug("[Script] Posted changed(CHANGED_REGION_RESTART) to script");
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//m_log.Debug("[Script] Posted changed(CHANGED_REGION_RESTART) to script");
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PostEvent(new EventParams("changed",
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new Object[] { new LSL_Types.LSLInteger((int)Changed.REGION_RESTART) },
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new DetectParams[0]));
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new Object[] { new LSL_Types.LSLInteger((int)Changed.REGION_RESTART) }, new DetectParams[0]));
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}
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else if (m_stateSource == StateSource.PrimCrossing)
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else if (m_stateSource == StateSource.PrimCrossing || m_stateSource == StateSource.Teleporting)
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{
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// CHANGED_REGION
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PostEvent(new EventParams("changed",
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new Object[] { new LSL_Types.LSLInteger((int)Changed.REGION) },
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new DetectParams[0]));
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new Object[] { new LSL_Types.LSLInteger((int)Changed.REGION) }, new DetectParams[0]));
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// CHANGED_TELEPORT
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if (m_stateSource == StateSource.Teleporting)
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PostEvent(new EventParams("changed",
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new Object[] { new LSL_Types.LSLInteger((int)Changed.TELEPORT) }, new DetectParams[0]));
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}
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}
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}
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else
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{
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Start();
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