save a sqrt call
parent
dd67ab6025
commit
282877a454
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@ -490,7 +490,7 @@ namespace OpenSim.Region.Framework.Scenes
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private bool ShouldSendDiscardableEffect(IClientAPI thisClient, ScenePresence other)
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{
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return Vector3.Distance(other.CameraPosition, thisClient.SceneAgent.AbsolutePosition) < 10;
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return Vector3.DistanceSquared(other.CameraPosition, thisClient.SceneAgent.AbsolutePosition) < 100;
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}
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private class DescendentsRequestData
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