start in on the shell for a generic database versioning module. My

intent is to create an easier way to manage database table versions
like the model used for ruby on rails migrations.
0.6.0-stable
Sean Dague 2008-06-09 18:24:07 +00:00
parent db151bcec7
commit 283cc90566
2 changed files with 100 additions and 0 deletions

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@ -0,0 +1,77 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.IO;
using System.Reflection;
namespace OpenSim.Data.Migrations
{
/// <summary>
///
/// The Migration theory is based on the ruby on rails concept.
/// Each database driver is going to be allowed to have files in
/// Resources that specify the database migrations. They will be
/// of the form:
///
/// 001_Users.sql
/// 002_Users.sql
/// 003_Users.sql
/// 001_Prims.sql
/// 002_Prims.sql
/// ...etc...
///
/// When a database driver starts up, it specifies a resource that
/// needs to be brought up to the current revision. For instance:
///
/// Migration um = new Migration("Users");
/// um.Upgrade(dbconnection);
///
/// This works out which version Users is at, and applies all the
/// revisions past it to it. If there is no users table, all
/// revisions are applied in order. Consider each future
/// migration to be an incremental roll forward of the tables in
/// question.
///
/// </summary>
public class Migration
{
private string _type;
public Migration(string type)
{
_type = type;
}
}
}

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@ -196,6 +196,29 @@
</Files>
</Project>
<Project name="OpenSim.Data.Migrations" path="OpenSim/Data/Migrations" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../bin/</ReferencePath>
<Reference name="System" localCopy="false"/>
<Reference name="System.Data"/>
<Reference name="OpenSim.Framework"/>
<!-- needed for LLUUID types -->
<Reference name="libsecondlife.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenSim.Data" path="OpenSim/Data" type="Library">
<Configuration name="Debug">
<Options>