Added some more try/catch blocks and sanity checking

0.1-prestable
gareth 2007-05-06 20:49:27 +00:00
parent 5eec666476
commit 284a3b49a9
1 changed files with 23 additions and 7 deletions

View File

@ -150,12 +150,22 @@ namespace OpenSim
m_console.WriteLine("Starting in Grid mode"); m_console.WriteLine("Starting in Grid mode");
} }
GridServers.Initialise(); try {
GridServers.Initialise();
} catch (Exception e) {
m_console.WriteLine(e.Message + "\nSorry, could not setup the grid interface");
Environment.Exit(1);
}
startuptime = DateTime.Now; startuptime = DateTime.Now;
AssetCache = new AssetCache(GridServers.AssetServer); try {
InventoryCache = new InventoryCache(); AssetCache = new AssetCache(GridServers.AssetServer);
InventoryCache = new InventoryCache();
} catch (Exception e) {
m_console.WriteLine(e.Message + "\nSorry, could not setup local cache");
Environment.Exit(1);
}
PacketServer packetServer = new PacketServer(this); PacketServer packetServer = new PacketServer(this);
@ -189,9 +199,14 @@ namespace OpenSim
{ {
// The grid server has told us who we are // The grid server has told us who we are
// We must obey the grid server. // We must obey the grid server.
regionData.RegionLocX = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locx"].ToString()); try {
regionData.RegionLocY = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locy"].ToString()); regionData.RegionLocX = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locx"].ToString());
regionData.RegionName = ((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString(); regionData.RegionLocY = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locy"].ToString());
regionData.RegionName = ((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString();
} catch(Exception e) {
m_console.WriteLine(e.Message + "\nBAD ERROR! THIS SHOULD NOT HAPPEN! Bad GridData from the grid interface!!!! ZOMG!!!");
Environment.Exit(1);
}
} }
} }
@ -234,7 +249,8 @@ namespace OpenSim
if (gridServer.GetName() == "Remote") if (gridServer.GetName() == "Remote")
{ {
// should startup the OGS protocol server here // should startup the OGS protocol server here
OGSServer = new OpenGridProtocolServer(this.regionData.IPListenPort - 500); // Changed so we can have more than one OGSServer per machine. // Are we actually using this?
OGSServer = new OpenGridProtocolServer(this.regionData.IPListenPort - 500); // Changed so we can have more than one OGSServer per machine.
// we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server // we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server
httpServer.AddXmlRPCHandler("expect_user", httpServer.AddXmlRPCHandler("expect_user",