Add the port of the XInventoryService for the new Sqlite framework
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Data;
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using System.Reflection;
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using System.Collections.Generic;
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using Mono.Data.SqliteClient;
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using log4net;
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using OpenMetaverse;
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using OpenSim.Framework;
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namespace OpenSim.Data.SQLite
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{
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/// <summary>
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/// A MySQL Interface for the Asset Server
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/// </summary>
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public class SQLiteXInventoryData : IXInventoryData
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{
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private static readonly ILog m_log = LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private SQLiteGenericTableHandler<XInventoryFolder> m_Folders;
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private SqliteItemHandler m_Items;
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public SQLiteXInventoryData(string conn, string realm)
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{
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m_Folders = new SQLiteGenericTableHandler<XInventoryFolder>(
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conn, "inventoryfolders", "InventoryStore");
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m_Items = new SqliteItemHandler(
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conn, "inventoryitems", String.Empty);
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}
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public XInventoryFolder[] GetFolders(string[] fields, string[] vals)
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{
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return m_Folders.Get(fields, vals);
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}
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public XInventoryItem[] GetItems(string[] fields, string[] vals)
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{
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return m_Items.Get(fields, vals);
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}
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public bool StoreFolder(XInventoryFolder folder)
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{
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return m_Folders.Store(folder);
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}
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public bool StoreItem(XInventoryItem item)
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{
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return m_Items.Store(item);
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}
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public bool DeleteFolders(string field, string val)
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{
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return m_Folders.Delete(field, val);
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}
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public bool DeleteItems(string field, string val)
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{
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return m_Items.Delete(field, val);
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}
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public bool MoveItem(string id, string newParent)
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{
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return m_Items.MoveItem(id, newParent);
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}
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public XInventoryItem[] GetActiveGestures(UUID principalID)
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{
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return m_Items.GetActiveGestures(principalID);
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}
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public int GetAssetPermissions(UUID principalID, UUID assetID)
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{
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return m_Items.GetAssetPermissions(principalID, assetID);
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}
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}
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public class SqliteItemHandler : SQLiteGenericTableHandler<XInventoryItem>
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{
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public SqliteItemHandler(string c, string t, string m) :
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base(c, t, m)
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{
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}
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public bool MoveItem(string id, string newParent)
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{
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SqliteCommand cmd = new SqliteCommand();
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cmd.CommandText = String.Format("update {0} set parentFolderID = :ParentFolderID where inventoryID = :InventoryID", m_Realm);
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cmd.Parameters.Add(new SqliteParameter(":ParentFolderID", newParent));
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cmd.Parameters.Add(new SqliteParameter(":InventoryID", id));
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return ExecuteNonQuery(cmd) == 0 ? false : true;
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}
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public XInventoryItem[] GetActiveGestures(UUID principalID)
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{
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SqliteCommand cmd = new SqliteCommand();
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cmd.CommandText = String.Format("select * from inventoryitems where avatarId = :uuid and assetType = :type and flags = 1", m_Realm);
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cmd.Parameters.Add(new SqliteParameter(":uuid", principalID.ToString()));
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cmd.Parameters.Add(new SqliteParameter(":type", (int)AssetType.Gesture));
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return DoQuery(cmd);
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}
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public int GetAssetPermissions(UUID principalID, UUID assetID)
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{
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SqliteCommand cmd = new SqliteCommand();
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cmd.CommandText = String.Format("select inventoryCurrentPermissions from inventoryitems where avatarID = :PrincipalID and assetID = :AssetID", m_Realm);
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cmd.Parameters.Add(new SqliteParameter(":PrincipalID", principalID.ToString()));
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cmd.Parameters.Add(new SqliteParameter(":AssetID", assetID.ToString()));
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IDataReader reader = ExecuteReader(cmd);
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int perms = 0;
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while (reader.Read())
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{
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perms |= Convert.ToInt32(reader["inventoryCurrentPermissions"]);
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}
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reader.Close();
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CloseReaderCommand(cmd);
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return perms;
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}
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}
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}
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