Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
inv-download
AliciaRaven 2015-04-17 23:09:14 +01:00 committed by BlueWall
parent 67d4e4475f
commit 28ce323802
1 changed files with 18 additions and 4 deletions

View File

@ -2672,16 +2672,20 @@ namespace OpenSim.Region.Framework.Scenes
} }
else else
{ {
//NonPhysicalGrabMovement(pos); NonPhysicalGrabMovement(pos);
} }
} }
else else
{ {
//NonPhysicalGrabMovement(pos); NonPhysicalGrabMovement(pos);
} }
} }
} }
/// <summary>
/// Apply possition for grabbing non-physical linksets (ctrl+drag)
/// </summary>
/// <param name="pos">New Position</param>
public void NonPhysicalGrabMovement(Vector3 pos) public void NonPhysicalGrabMovement(Vector3 pos)
{ {
AbsolutePosition = pos; AbsolutePosition = pos;
@ -2781,16 +2785,26 @@ namespace OpenSim.Region.Framework.Scenes
} }
else else
{ {
//NonPhysicalSpinMovement(pos); NonPhysicalSpinMovement(newOrientation);
} }
} }
else else
{ {
//NonPhysicalSpinMovement(pos); NonPhysicalSpinMovement(newOrientation);
} }
} }
} }
/// <summary>
/// Apply rotation for spinning non-physical linksets (ctrl+shift+drag)
/// </summary>
/// <param name="newOrientation">New Rotation</param>
private void NonPhysicalSpinMovement(Quaternion newOrientation)
{
UpdateGroupRotationR(newOrientation);
m_rootPart.SendTerseUpdateToAllClients();
}
/// <summary> /// <summary>
/// Set the name of a prim /// Set the name of a prim
/// </summary> /// </summary>