Merge branch 'master' into bigmerge
commit
28da235888
|
@ -149,6 +149,11 @@
|
||||||
</exec>
|
</exec>
|
||||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
|
||||||
|
|
||||||
|
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.capabilities.handlers.tests">
|
||||||
|
<arg value="./bin/OpenSim.Capabilities.Handlers.Tests.dll" />
|
||||||
|
</exec>
|
||||||
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.capabilities.handlers.tests)==0}" />
|
||||||
|
|
||||||
<delete dir="%temp%"/>
|
<delete dir="%temp%"/>
|
||||||
|
|
||||||
</target>
|
</target>
|
||||||
|
@ -338,6 +343,11 @@
|
||||||
<arg value="-xml=test-results/OpenSim.Data.Tests.dll-Results.xml" />
|
<arg value="-xml=test-results/OpenSim.Data.Tests.dll-Results.xml" />
|
||||||
</exec>
|
</exec>
|
||||||
|
|
||||||
|
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.capabilities.handlers.tests">
|
||||||
|
<arg value="./bin/OpenSim.Capabilities.Handlers.Tests.dll" />
|
||||||
|
<arg value="-xml=test-results/OpenSim.Capabilities.Handlers.Tests.dll-Results.xml" />
|
||||||
|
</exec>
|
||||||
|
|
||||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests)==0}" />
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests)==0}" />
|
||||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" />
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" />
|
||||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" />
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" />
|
||||||
|
@ -347,6 +357,7 @@
|
||||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
|
||||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" />
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" />
|
||||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
|
||||||
|
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.capabilities.handlers.tests)==0}" />
|
||||||
|
|
||||||
</target>
|
</target>
|
||||||
<!-- <exec program="nunit-console.exe" failonerror="false" resultproperty="testresult.acceptancetestassembly"> -->
|
<!-- <exec program="nunit-console.exe" failonerror="false" resultproperty="testresult.acceptancetestassembly"> -->
|
||||||
|
|
|
@ -0,0 +1,63 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Net;
|
||||||
|
using log4net;
|
||||||
|
using log4net.Config;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using OpenMetaverse;
|
||||||
|
using OpenSim.Capabilities.Handlers;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
using OpenSim.Tests.Common;
|
||||||
|
using OpenSim.Tests.Common.Mock;
|
||||||
|
|
||||||
|
namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class GetTextureHandlerTests
|
||||||
|
{
|
||||||
|
[Test]
|
||||||
|
public void TestTextureNotFound()
|
||||||
|
{
|
||||||
|
TestHelpers.InMethod();
|
||||||
|
|
||||||
|
// Overkill - we only really need the asset service, not a whole scene.
|
||||||
|
Scene scene = SceneHelpers.SetupScene();
|
||||||
|
|
||||||
|
GetTextureHandler handler = new GetTextureHandler(null, scene.AssetService);
|
||||||
|
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||||
|
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||||
|
req.Url = new Uri("http://localhost/?texture_id=00000000-0000-1111-9999-000000000012");
|
||||||
|
handler.Handle(null, null, req, resp);
|
||||||
|
Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -106,7 +106,7 @@ namespace OpenSim.Capabilities.Handlers
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
m_log.Error("[UPLOAD BAKED TEXTURE HANDLER]: " + e.ToString());
|
m_log.Error("[CAPS]: " + e.ToString());
|
||||||
}
|
}
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
|
@ -132,8 +132,6 @@ namespace OpenSim.Capabilities.Handlers
|
||||||
|
|
||||||
class BakedTextureUploader
|
class BakedTextureUploader
|
||||||
{
|
{
|
||||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
|
|
||||||
public event Action<UUID, byte[]> OnUpLoad;
|
public event Action<UUID, byte[]> OnUpLoad;
|
||||||
|
|
||||||
private string uploaderPath = String.Empty;
|
private string uploaderPath = String.Empty;
|
||||||
|
@ -158,12 +156,10 @@ namespace OpenSim.Capabilities.Handlers
|
||||||
public string uploaderCaps(byte[] data, string path, string param)
|
public string uploaderCaps(byte[] data, string path, string param)
|
||||||
{
|
{
|
||||||
Action<UUID, byte[]> handlerUpLoad = OnUpLoad;
|
Action<UUID, byte[]> handlerUpLoad = OnUpLoad;
|
||||||
|
|
||||||
// Don't do this asynchronously, otherwise it's possible for the client to send set appearance information
|
|
||||||
// on another thread which might send out avatar updates before the asset has been put into the asset
|
|
||||||
// service.
|
|
||||||
if (handlerUpLoad != null)
|
if (handlerUpLoad != null)
|
||||||
handlerUpLoad(newAssetID, data);
|
{
|
||||||
|
Util.FireAndForget(delegate(object o) { handlerUpLoad(newAssetID, data); });
|
||||||
|
}
|
||||||
|
|
||||||
string res = String.Empty;
|
string res = String.Empty;
|
||||||
LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
|
LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
|
||||||
|
@ -175,7 +171,7 @@ namespace OpenSim.Capabilities.Handlers
|
||||||
|
|
||||||
httpListener.RemoveStreamHandler("POST", uploaderPath);
|
httpListener.RemoveStreamHandler("POST", uploaderPath);
|
||||||
|
|
||||||
// m_log.DebugFormat("[BAKED TEXTURE UPLOADER]: baked texture upload completed for {0}", newAssetID);
|
// m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID);
|
||||||
|
|
||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
|
@ -50,8 +50,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
|
||||||
{
|
{
|
||||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
protected Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
|
public const string SHOW_APPEARANCE_FORMAT = "{0,-9} {1}";
|
||||||
protected IAvatarFactoryModule m_avatarFactory;
|
|
||||||
|
private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
|
||||||
|
private IAvatarFactoryModule m_avatarFactory;
|
||||||
|
|
||||||
public string Name { get { return "Appearance Information Module"; } }
|
public string Name { get { return "Appearance Information Module"; } }
|
||||||
|
|
||||||
|
@ -92,44 +94,152 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
|
||||||
lock (m_scenes)
|
lock (m_scenes)
|
||||||
m_scenes[scene.RegionInfo.RegionID] = scene;
|
m_scenes[scene.RegionInfo.RegionID] = scene;
|
||||||
|
|
||||||
|
scene.AddCommand(
|
||||||
|
this, "show appearance",
|
||||||
|
"show appearance [<first-name> <last-name>]",
|
||||||
|
"Synonym for 'appearance show'",
|
||||||
|
HandleShowAppearanceCommand);
|
||||||
|
|
||||||
scene.AddCommand(
|
scene.AddCommand(
|
||||||
this, "appearance show",
|
this, "appearance show",
|
||||||
"appearance show",
|
"appearance show [<first-name> <last-name>]",
|
||||||
"Show appearance information for each avatar in the simulator.",
|
"Show appearance information for each avatar in the simulator.",
|
||||||
"At the moment this actually just checks that we have all the required baked textures. If not, then appearance is 'corrupt' and other avatars will continue to see a cloud.",
|
"This command checks whether the simulator has all the baked textures required to display an avatar to other viewers. "
|
||||||
ShowAppearanceInfo);
|
+ "\nIf not, then appearance is 'corrupt' and other avatars will continue to see it as a cloud."
|
||||||
|
+ "\nOptionally, you can view just a particular avatar's appearance information."
|
||||||
|
+ "\nIn this case, the texture UUID for each bake type is also shown and whether the simulator can find the referenced texture.",
|
||||||
|
HandleShowAppearanceCommand);
|
||||||
|
|
||||||
scene.AddCommand(
|
scene.AddCommand(
|
||||||
this, "appearance send",
|
this, "appearance send",
|
||||||
"appearance send",
|
"appearance send [<first-name> <last-name>]",
|
||||||
"Send appearance data for each avatar in the simulator to viewers.",
|
"Send appearance data for each avatar in the simulator to other viewers.",
|
||||||
SendAppearance);
|
"Optionally, you can specify that only a particular avatar's appearance data is sent.",
|
||||||
|
HandleSendAppearanceCommand);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SendAppearance(string module, string[] cmd)
|
private void HandleSendAppearanceCommand(string module, string[] cmd)
|
||||||
{
|
{
|
||||||
|
if (cmd.Length != 2 && cmd.Length < 4)
|
||||||
|
{
|
||||||
|
MainConsole.Instance.OutputFormat("Usage: appearance send [<first-name> <last-name>]");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool targetNameSupplied = false;
|
||||||
|
string optionalTargetFirstName = null;
|
||||||
|
string optionalTargetLastName = null;
|
||||||
|
|
||||||
|
if (cmd.Length >= 4)
|
||||||
|
{
|
||||||
|
targetNameSupplied = true;
|
||||||
|
optionalTargetFirstName = cmd[2];
|
||||||
|
optionalTargetLastName = cmd[3];
|
||||||
|
}
|
||||||
|
|
||||||
lock (m_scenes)
|
lock (m_scenes)
|
||||||
{
|
{
|
||||||
foreach (Scene scene in m_scenes.Values)
|
foreach (Scene scene in m_scenes.Values)
|
||||||
{
|
{
|
||||||
scene.ForEachRootScenePresence(sp => scene.AvatarFactory.SendAppearance(sp.UUID));
|
if (targetNameSupplied)
|
||||||
}
|
{
|
||||||
}
|
ScenePresence sp = scene.GetScenePresence(optionalTargetFirstName, optionalTargetLastName);
|
||||||
}
|
if (sp != null && !sp.IsChildAgent)
|
||||||
|
{
|
||||||
|
MainConsole.Instance.OutputFormat(
|
||||||
|
"Sending appearance information for {0} to all other avatars in {1}",
|
||||||
|
sp.Name, scene.RegionInfo.RegionName);
|
||||||
|
|
||||||
protected void ShowAppearanceInfo(string module, string[] cmd)
|
scene.AvatarFactory.SendAppearance(sp.UUID);
|
||||||
{
|
}
|
||||||
lock (m_scenes)
|
}
|
||||||
{
|
else
|
||||||
foreach (Scene scene in m_scenes.Values)
|
|
||||||
{
|
{
|
||||||
scene.ForEachRootScenePresence(
|
scene.ForEachRootScenePresence(
|
||||||
delegate(ScenePresence sp)
|
sp =>
|
||||||
|
{
|
||||||
|
MainConsole.Instance.OutputFormat(
|
||||||
|
"Sending appearance information for {0} to all other avatars in {1}",
|
||||||
|
sp.Name, scene.RegionInfo.RegionName);
|
||||||
|
|
||||||
|
scene.AvatarFactory.SendAppearance(sp.UUID);
|
||||||
|
}
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void HandleShowAppearanceCommand(string module, string[] cmd)
|
||||||
|
{
|
||||||
|
if (cmd.Length != 2 && cmd.Length < 4)
|
||||||
|
{
|
||||||
|
MainConsole.Instance.OutputFormat("Usage: appearance show [<first-name> <last-name>]");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool targetNameSupplied = false;
|
||||||
|
string optionalTargetFirstName = null;
|
||||||
|
string optionalTargetLastName = null;
|
||||||
|
|
||||||
|
if (cmd.Length >= 4)
|
||||||
|
{
|
||||||
|
targetNameSupplied = true;
|
||||||
|
optionalTargetFirstName = cmd[2];
|
||||||
|
optionalTargetLastName = cmd[3];
|
||||||
|
}
|
||||||
|
|
||||||
|
lock (m_scenes)
|
||||||
|
{
|
||||||
|
foreach (Scene scene in m_scenes.Values)
|
||||||
|
{
|
||||||
|
if (targetNameSupplied)
|
||||||
|
{
|
||||||
|
ScenePresence sp = scene.GetScenePresence(optionalTargetFirstName, optionalTargetLastName);
|
||||||
|
if (sp != null && !sp.IsChildAgent)
|
||||||
|
{
|
||||||
|
MainConsole.Instance.OutputFormat("For {0} in {1}", sp.Name, scene.RegionInfo.RegionName);
|
||||||
|
MainConsole.Instance.OutputFormat(SHOW_APPEARANCE_FORMAT, "Bake Type", "UUID");
|
||||||
|
|
||||||
|
Dictionary<BakeType, Primitive.TextureEntryFace> bakedTextures
|
||||||
|
= scene.AvatarFactory.GetBakedTextureFaces(sp.UUID);
|
||||||
|
foreach (BakeType bt in bakedTextures.Keys)
|
||||||
|
{
|
||||||
|
string rawTextureID;
|
||||||
|
|
||||||
|
if (bakedTextures[bt] == null)
|
||||||
|
{
|
||||||
|
rawTextureID = "not set";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
rawTextureID = bakedTextures[bt].TextureID.ToString();
|
||||||
|
|
||||||
|
if (scene.AssetService.Get(rawTextureID) == null)
|
||||||
|
rawTextureID += " (not found)";
|
||||||
|
else
|
||||||
|
rawTextureID += " (uploaded)";
|
||||||
|
}
|
||||||
|
|
||||||
|
MainConsole.Instance.OutputFormat(SHOW_APPEARANCE_FORMAT, bt, rawTextureID);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp);
|
||||||
|
MainConsole.Instance.OutputFormat(
|
||||||
|
"{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "corrupt");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
scene.ForEachRootScenePresence(
|
||||||
|
sp =>
|
||||||
{
|
{
|
||||||
bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp);
|
bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp);
|
||||||
MainConsole.Instance.OutputFormat(
|
MainConsole.Instance.OutputFormat(
|
||||||
"{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "corrupt");
|
"{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "corrupt");
|
||||||
});
|
}
|
||||||
|
);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,179 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Collections.Specialized;
|
||||||
|
using System.IO;
|
||||||
|
using System.Net;
|
||||||
|
using System.Text;
|
||||||
|
using System.Web;
|
||||||
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
|
|
||||||
|
namespace OpenSim.Tests.Common.Mock
|
||||||
|
{
|
||||||
|
public class TestOSHttpRequest : IOSHttpRequest
|
||||||
|
{
|
||||||
|
public string[] AcceptTypes
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Encoding ContentEncoding
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public long ContentLength
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public long ContentLength64
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public string ContentType
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public HttpCookieCollection Cookies
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool HasEntityBody
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public NameValueCollection Headers { get; set; }
|
||||||
|
|
||||||
|
public string HttpMethod
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Stream InputStream
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsSecured
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool KeepAlive
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public NameValueCollection QueryString
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Hashtable Query
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public string RawUrl
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public IPEndPoint RemoteIPEndPoint
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Uri Url { get; set; }
|
||||||
|
|
||||||
|
public string UserAgent
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
throw new NotImplementedException ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public TestOSHttpRequest()
|
||||||
|
{
|
||||||
|
Headers = new NameValueCollection();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
50
prebuild.xml
50
prebuild.xml
|
@ -2761,6 +2761,56 @@
|
||||||
</Project>
|
</Project>
|
||||||
|
|
||||||
|
|
||||||
|
<Project frameworkVersion="v3_5" name="OpenSim.Capabilities.Handlers.Tests" path="OpenSim/Capabilities/Handlers" type="Library">
|
||||||
|
<Configuration name="Debug">
|
||||||
|
<Options>
|
||||||
|
<OutputPath>../../../bin/</OutputPath>
|
||||||
|
</Options>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration name="Release">
|
||||||
|
<Options>
|
||||||
|
<OutputPath>../../../bin/</OutputPath>
|
||||||
|
</Options>
|
||||||
|
</Configuration>
|
||||||
|
|
||||||
|
<ReferencePath>../../../bin/</ReferencePath>
|
||||||
|
<Reference name="System"/>
|
||||||
|
<Reference name="System.Core"/>
|
||||||
|
<Reference name="System.Drawing"/>
|
||||||
|
<Reference name="System.Xml"/>
|
||||||
|
<Reference name="System.Web"/>
|
||||||
|
<Reference name="nunit.framework" path="../../../bin/"/>
|
||||||
|
<Reference name="OpenMetaverse" path="../../../bin/"/>
|
||||||
|
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
|
||||||
|
<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
|
||||||
|
<Reference name="OpenSim.Capabilities"/>
|
||||||
|
<Reference name="OpenSim.Capabilities.Handlers"/>
|
||||||
|
<Reference name="OpenSim.Framework"/>
|
||||||
|
<Reference name="OpenSim.Framework.Console"/>
|
||||||
|
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
||||||
|
<Reference name="OpenSim.Region.Framework"/>
|
||||||
|
<Reference name="OpenSim.Server.Base"/>
|
||||||
|
<Reference name="OpenSim.Server.Handlers"/>
|
||||||
|
<Reference name="OpenSim.Services.Base"/>
|
||||||
|
<Reference name="OpenSim.Services.Interfaces"/>
|
||||||
|
<Reference name="OpenSim.Tests.Common"/>
|
||||||
|
<Reference name="Nini" path="../../../bin/"/>
|
||||||
|
<Reference name="log4net" path="../../../bin/"/>
|
||||||
|
<Reference name="DotNetOpenId" path="../../../bin/"/>
|
||||||
|
|
||||||
|
<!--
|
||||||
|
TODO: this is kind of lame, we basically build a duplicate
|
||||||
|
assembly but with tests added in, just so that we don't
|
||||||
|
need to hard code in a bunch of Test directories here. If
|
||||||
|
pattern="Tests/*.cs" worked, we wouldn't need this.
|
||||||
|
-->
|
||||||
|
<Files>
|
||||||
|
<!-- SADLY the way this works means you need to keep adding these paths -->
|
||||||
|
<Match path="GetTexture/Tests" pattern="*.cs" recurse="true"/>
|
||||||
|
</Files>
|
||||||
|
</Project>
|
||||||
|
|
||||||
|
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.Data.Tests" path="OpenSim/Data/Tests" type="Library">
|
<Project frameworkVersion="v3_5" name="OpenSim.Data.Tests" path="OpenSim/Data/Tests" type="Library">
|
||||||
<Configuration name="Debug">
|
<Configuration name="Debug">
|
||||||
<Options>
|
<Options>
|
||||||
|
|
Loading…
Reference in New Issue