* Doh! scripts that get controls should get controls even when you're sitting on an object.
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611a1634f4
commit
28e6e018a2
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@ -797,7 +797,15 @@ namespace OpenSim.Region.Environment.Scenes
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{
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StandUp();
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}
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lock (scriptedcontrols)
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{
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if (scriptedcontrols.Count > 0)
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{
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SendControlToScripts(flags, LastCommands);
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flags = this.RemoveIgnoredControls(flags, IgnoredControls);
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}
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}
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if (PhysicsActor == null)
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{
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return;
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@ -817,15 +825,7 @@ namespace OpenSim.Region.Environment.Scenes
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// m_state = agentData.AgentData.State;
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lock (scriptedcontrols)
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{
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if (scriptedcontrols.Count > 0)
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{
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SendControlToScripts(flags, LastCommands);
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flags = this.RemoveIgnoredControls(flags, IgnoredControls);
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}
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}
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if (m_allowMovement)
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