diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 348aaa2bf7..2cd32c686c 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -1021,7 +1021,7 @@ ; BulletEngine = "bulletxna" ; BulletSim can run on its own thread independent of the simulator's heartbeat - ; thread. Enabling this will nto let the physics engine slow down avatar movement, etc. + ; thread. Enabling this will not let the physics engine slow down avatar movement, etc. UseSeparatePhysicsThread = false ; Terrain implementation can use either Bullet's heightField or BulletSim can build