CR safari. Remove gratuitious CRs in some files
parent
4e5de888a7
commit
28fb722612
|
@ -1,173 +1,173 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
using OpenMetaverse.StructuredData;
|
||||
|
||||
namespace OpenSim.Framework.Monitoring
|
||||
{
|
||||
// Create a time histogram of events. The histogram is built in a wrap-around
|
||||
// array of equally distributed buckets.
|
||||
// For instance, a minute long histogram of second sized buckets would be:
|
||||
// new EventHistogram(60, 1000)
|
||||
public class EventHistogram
|
||||
{
|
||||
private int m_timeBase;
|
||||
private int m_numBuckets;
|
||||
private int m_bucketMilliseconds;
|
||||
private int m_lastBucket;
|
||||
private int m_totalHistogramMilliseconds;
|
||||
private long[] m_histogram;
|
||||
private object histoLock = new object();
|
||||
|
||||
public EventHistogram(int numberOfBuckets, int millisecondsPerBucket)
|
||||
{
|
||||
m_numBuckets = numberOfBuckets;
|
||||
m_bucketMilliseconds = millisecondsPerBucket;
|
||||
m_totalHistogramMilliseconds = m_numBuckets * m_bucketMilliseconds;
|
||||
|
||||
m_histogram = new long[m_numBuckets];
|
||||
Zero();
|
||||
m_lastBucket = 0;
|
||||
m_timeBase = Util.EnvironmentTickCount();
|
||||
}
|
||||
|
||||
public void Event()
|
||||
{
|
||||
this.Event(1);
|
||||
}
|
||||
|
||||
// Record an event at time 'now' in the histogram.
|
||||
public void Event(int cnt)
|
||||
{
|
||||
lock (histoLock)
|
||||
{
|
||||
// The time as displaced from the base of the histogram
|
||||
int bucketTime = Util.EnvironmentTickCountSubtract(m_timeBase);
|
||||
|
||||
// If more than the total time of the histogram, we just start over
|
||||
if (bucketTime > m_totalHistogramMilliseconds)
|
||||
{
|
||||
Zero();
|
||||
m_lastBucket = 0;
|
||||
m_timeBase = Util.EnvironmentTickCount();
|
||||
}
|
||||
else
|
||||
{
|
||||
// To which bucket should we add this event?
|
||||
int bucket = bucketTime / m_bucketMilliseconds;
|
||||
|
||||
// Advance m_lastBucket to the new bucket. Zero any buckets skipped over.
|
||||
while (bucket != m_lastBucket)
|
||||
{
|
||||
// Zero from just after the last bucket to the new bucket or the end
|
||||
for (int jj = m_lastBucket + 1; jj <= Math.Min(bucket, m_numBuckets - 1); jj++)
|
||||
{
|
||||
m_histogram[jj] = 0;
|
||||
}
|
||||
m_lastBucket = bucket;
|
||||
// If the new bucket is off the end, wrap around to the beginning
|
||||
if (bucket > m_numBuckets)
|
||||
{
|
||||
bucket -= m_numBuckets;
|
||||
m_lastBucket = 0;
|
||||
m_histogram[m_lastBucket] = 0;
|
||||
m_timeBase += m_totalHistogramMilliseconds;
|
||||
}
|
||||
}
|
||||
}
|
||||
m_histogram[m_lastBucket] += cnt;
|
||||
}
|
||||
}
|
||||
|
||||
// Get a copy of the current histogram
|
||||
public long[] GetHistogram()
|
||||
{
|
||||
long[] ret = new long[m_numBuckets];
|
||||
lock (histoLock)
|
||||
{
|
||||
int indx = m_lastBucket + 1;
|
||||
for (int ii = 0; ii < m_numBuckets; ii++, indx++)
|
||||
{
|
||||
if (indx >= m_numBuckets)
|
||||
indx = 0;
|
||||
ret[ii] = m_histogram[indx];
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
public OSDMap GetHistogramAsOSDMap()
|
||||
{
|
||||
OSDMap ret = new OSDMap();
|
||||
|
||||
ret.Add("Buckets", OSD.FromInteger(m_numBuckets));
|
||||
ret.Add("BucketMilliseconds", OSD.FromInteger(m_bucketMilliseconds));
|
||||
ret.Add("TotalMilliseconds", OSD.FromInteger(m_totalHistogramMilliseconds));
|
||||
|
||||
// Compute a number for the first bucket in the histogram.
|
||||
// This will allow readers to know how this histogram relates to any previously read histogram.
|
||||
int baseBucketNum = (m_timeBase / m_bucketMilliseconds) + m_lastBucket + 1;
|
||||
ret.Add("BaseNumber", OSD.FromInteger(baseBucketNum));
|
||||
|
||||
ret.Add("Values", GetHistogramAsOSDArray());
|
||||
|
||||
return ret;
|
||||
}
|
||||
// Get a copy of the current histogram
|
||||
public OSDArray GetHistogramAsOSDArray()
|
||||
{
|
||||
OSDArray ret = new OSDArray(m_numBuckets);
|
||||
lock (histoLock)
|
||||
{
|
||||
int indx = m_lastBucket + 1;
|
||||
for (int ii = 0; ii < m_numBuckets; ii++, indx++)
|
||||
{
|
||||
if (indx >= m_numBuckets)
|
||||
indx = 0;
|
||||
ret[ii] = OSD.FromLong(m_histogram[indx]);
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Zero out the histogram
|
||||
public void Zero()
|
||||
{
|
||||
lock (histoLock)
|
||||
{
|
||||
for (int ii = 0; ii < m_numBuckets; ii++)
|
||||
m_histogram[ii] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
using OpenMetaverse.StructuredData;
|
||||
|
||||
namespace OpenSim.Framework.Monitoring
|
||||
{
|
||||
// Create a time histogram of events. The histogram is built in a wrap-around
|
||||
// array of equally distributed buckets.
|
||||
// For instance, a minute long histogram of second sized buckets would be:
|
||||
// new EventHistogram(60, 1000)
|
||||
public class EventHistogram
|
||||
{
|
||||
private int m_timeBase;
|
||||
private int m_numBuckets;
|
||||
private int m_bucketMilliseconds;
|
||||
private int m_lastBucket;
|
||||
private int m_totalHistogramMilliseconds;
|
||||
private long[] m_histogram;
|
||||
private object histoLock = new object();
|
||||
|
||||
public EventHistogram(int numberOfBuckets, int millisecondsPerBucket)
|
||||
{
|
||||
m_numBuckets = numberOfBuckets;
|
||||
m_bucketMilliseconds = millisecondsPerBucket;
|
||||
m_totalHistogramMilliseconds = m_numBuckets * m_bucketMilliseconds;
|
||||
|
||||
m_histogram = new long[m_numBuckets];
|
||||
Zero();
|
||||
m_lastBucket = 0;
|
||||
m_timeBase = Util.EnvironmentTickCount();
|
||||
}
|
||||
|
||||
public void Event()
|
||||
{
|
||||
this.Event(1);
|
||||
}
|
||||
|
||||
// Record an event at time 'now' in the histogram.
|
||||
public void Event(int cnt)
|
||||
{
|
||||
lock (histoLock)
|
||||
{
|
||||
// The time as displaced from the base of the histogram
|
||||
int bucketTime = Util.EnvironmentTickCountSubtract(m_timeBase);
|
||||
|
||||
// If more than the total time of the histogram, we just start over
|
||||
if (bucketTime > m_totalHistogramMilliseconds)
|
||||
{
|
||||
Zero();
|
||||
m_lastBucket = 0;
|
||||
m_timeBase = Util.EnvironmentTickCount();
|
||||
}
|
||||
else
|
||||
{
|
||||
// To which bucket should we add this event?
|
||||
int bucket = bucketTime / m_bucketMilliseconds;
|
||||
|
||||
// Advance m_lastBucket to the new bucket. Zero any buckets skipped over.
|
||||
while (bucket != m_lastBucket)
|
||||
{
|
||||
// Zero from just after the last bucket to the new bucket or the end
|
||||
for (int jj = m_lastBucket + 1; jj <= Math.Min(bucket, m_numBuckets - 1); jj++)
|
||||
{
|
||||
m_histogram[jj] = 0;
|
||||
}
|
||||
m_lastBucket = bucket;
|
||||
// If the new bucket is off the end, wrap around to the beginning
|
||||
if (bucket > m_numBuckets)
|
||||
{
|
||||
bucket -= m_numBuckets;
|
||||
m_lastBucket = 0;
|
||||
m_histogram[m_lastBucket] = 0;
|
||||
m_timeBase += m_totalHistogramMilliseconds;
|
||||
}
|
||||
}
|
||||
}
|
||||
m_histogram[m_lastBucket] += cnt;
|
||||
}
|
||||
}
|
||||
|
||||
// Get a copy of the current histogram
|
||||
public long[] GetHistogram()
|
||||
{
|
||||
long[] ret = new long[m_numBuckets];
|
||||
lock (histoLock)
|
||||
{
|
||||
int indx = m_lastBucket + 1;
|
||||
for (int ii = 0; ii < m_numBuckets; ii++, indx++)
|
||||
{
|
||||
if (indx >= m_numBuckets)
|
||||
indx = 0;
|
||||
ret[ii] = m_histogram[indx];
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
public OSDMap GetHistogramAsOSDMap()
|
||||
{
|
||||
OSDMap ret = new OSDMap();
|
||||
|
||||
ret.Add("Buckets", OSD.FromInteger(m_numBuckets));
|
||||
ret.Add("BucketMilliseconds", OSD.FromInteger(m_bucketMilliseconds));
|
||||
ret.Add("TotalMilliseconds", OSD.FromInteger(m_totalHistogramMilliseconds));
|
||||
|
||||
// Compute a number for the first bucket in the histogram.
|
||||
// This will allow readers to know how this histogram relates to any previously read histogram.
|
||||
int baseBucketNum = (m_timeBase / m_bucketMilliseconds) + m_lastBucket + 1;
|
||||
ret.Add("BaseNumber", OSD.FromInteger(baseBucketNum));
|
||||
|
||||
ret.Add("Values", GetHistogramAsOSDArray());
|
||||
|
||||
return ret;
|
||||
}
|
||||
// Get a copy of the current histogram
|
||||
public OSDArray GetHistogramAsOSDArray()
|
||||
{
|
||||
OSDArray ret = new OSDArray(m_numBuckets);
|
||||
lock (histoLock)
|
||||
{
|
||||
int indx = m_lastBucket + 1;
|
||||
for (int ii = 0; ii < m_numBuckets; ii++, indx++)
|
||||
{
|
||||
if (indx >= m_numBuckets)
|
||||
indx = 0;
|
||||
ret[ii] = OSD.FromLong(m_histogram[indx]);
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Zero out the histogram
|
||||
public void Zero()
|
||||
{
|
||||
lock (histoLock)
|
||||
{
|
||||
for (int ii = 0; ii < m_numBuckets; ii++)
|
||||
m_histogram[ii] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,56 +1,56 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
using NUnit.Framework;
|
||||
using log4net;
|
||||
|
||||
using OpenSim.Tests.Common;
|
||||
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class BulletSimTests : OpenSimTestCase
|
||||
{
|
||||
// Documentation on attributes: http://www.nunit.org/index.php?p=attributes&r=2.6.1
|
||||
// Documentation on assertions: http://www.nunit.org/index.php?p=assertions&r=2.6.1
|
||||
|
||||
[TestFixtureSetUp]
|
||||
public void Init()
|
||||
{
|
||||
}
|
||||
|
||||
[TestFixtureTearDown]
|
||||
public void TearDown()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
using NUnit.Framework;
|
||||
using log4net;
|
||||
|
||||
using OpenSim.Tests.Common;
|
||||
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class BulletSimTests : OpenSimTestCase
|
||||
{
|
||||
// Documentation on attributes: http://www.nunit.org/index.php?p=attributes&r=2.6.1
|
||||
// Documentation on assertions: http://www.nunit.org/index.php?p=assertions&r=2.6.1
|
||||
|
||||
[TestFixtureSetUp]
|
||||
public void Init()
|
||||
{
|
||||
}
|
||||
|
||||
[TestFixtureTearDown]
|
||||
public void TearDown()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,80 +1,80 @@
|
|||
#region BSD License
|
||||
/*
|
||||
Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice, this list of conditions
|
||||
and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
|
||||
and the following disclaimer in the documentation and/or other materials provided with the
|
||||
distribution.
|
||||
* The name of the author may not be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
|
||||
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
|
||||
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Xml;
|
||||
|
||||
using Prebuild.Core.Attributes;
|
||||
using Prebuild.Core.Interfaces;
|
||||
using Prebuild.Core.Utilities;
|
||||
|
||||
namespace Prebuild.Core.Nodes
|
||||
{
|
||||
[DataNode("CleanFiles")]
|
||||
public class CleanFilesNode : DataNode
|
||||
{
|
||||
#region Fields
|
||||
|
||||
private string m_Pattern;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Properties
|
||||
|
||||
/// <summary>
|
||||
/// Gets the signature.
|
||||
/// </summary>
|
||||
/// <value>The signature.</value>
|
||||
public string Pattern
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_Pattern;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public Methods
|
||||
|
||||
/// <summary>
|
||||
/// Parses the specified node.
|
||||
/// </summary>
|
||||
/// <param name="node">The node.</param>
|
||||
public override void Parse(XmlNode node)
|
||||
{
|
||||
if (node == null)
|
||||
{
|
||||
throw new ArgumentNullException("node");
|
||||
}
|
||||
|
||||
m_Pattern = Helper.AttributeValue(node, "pattern", String.Empty); ;
|
||||
m_Pattern = m_Pattern.Trim();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
#region BSD License
|
||||
/*
|
||||
Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice, this list of conditions
|
||||
and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
|
||||
and the following disclaimer in the documentation and/or other materials provided with the
|
||||
distribution.
|
||||
* The name of the author may not be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
|
||||
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
|
||||
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Xml;
|
||||
|
||||
using Prebuild.Core.Attributes;
|
||||
using Prebuild.Core.Interfaces;
|
||||
using Prebuild.Core.Utilities;
|
||||
|
||||
namespace Prebuild.Core.Nodes
|
||||
{
|
||||
[DataNode("CleanFiles")]
|
||||
public class CleanFilesNode : DataNode
|
||||
{
|
||||
#region Fields
|
||||
|
||||
private string m_Pattern;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Properties
|
||||
|
||||
/// <summary>
|
||||
/// Gets the signature.
|
||||
/// </summary>
|
||||
/// <value>The signature.</value>
|
||||
public string Pattern
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_Pattern;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public Methods
|
||||
|
||||
/// <summary>
|
||||
/// Parses the specified node.
|
||||
/// </summary>
|
||||
/// <param name="node">The node.</param>
|
||||
public override void Parse(XmlNode node)
|
||||
{
|
||||
if (node == null)
|
||||
{
|
||||
throw new ArgumentNullException("node");
|
||||
}
|
||||
|
||||
m_Pattern = Helper.AttributeValue(node, "pattern", String.Empty); ;
|
||||
m_Pattern = m_Pattern.Trim();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -1,85 +1,85 @@
|
|||
#region BSD License
|
||||
/*
|
||||
Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice, this list of conditions
|
||||
and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
|
||||
and the following disclaimer in the documentation and/or other materials provided with the
|
||||
distribution.
|
||||
* The name of the author may not be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
|
||||
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
|
||||
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Xml;
|
||||
|
||||
using Prebuild.Core.Attributes;
|
||||
using Prebuild.Core.Interfaces;
|
||||
|
||||
namespace Prebuild.Core.Nodes
|
||||
{
|
||||
[DataNode("Cleanup")]
|
||||
public class CleanupNode : DataNode
|
||||
{
|
||||
#region Fields
|
||||
|
||||
private List<CleanFilesNode> m_CleanFiles = new List<CleanFilesNode>();
|
||||
|
||||
#endregion
|
||||
|
||||
#region Properties
|
||||
|
||||
/// <summary>
|
||||
/// Gets the signature.
|
||||
/// </summary>
|
||||
/// <value>The signature.</value>
|
||||
public List<CleanFilesNode> CleanFiles
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_CleanFiles;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public Methods
|
||||
|
||||
/// <summary>
|
||||
/// Parses the specified node.
|
||||
/// </summary>
|
||||
/// <param name="node">The node.</param>
|
||||
public override void Parse(XmlNode node)
|
||||
{
|
||||
if( node == null )
|
||||
{
|
||||
throw new ArgumentNullException("node");
|
||||
}
|
||||
|
||||
foreach (XmlNode child in node.ChildNodes)
|
||||
{
|
||||
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
|
||||
if (dataNode is CleanFilesNode)
|
||||
{
|
||||
m_CleanFiles.Add((CleanFilesNode)dataNode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
#region BSD License
|
||||
/*
|
||||
Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice, this list of conditions
|
||||
and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
|
||||
and the following disclaimer in the documentation and/or other materials provided with the
|
||||
distribution.
|
||||
* The name of the author may not be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
|
||||
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
|
||||
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Xml;
|
||||
|
||||
using Prebuild.Core.Attributes;
|
||||
using Prebuild.Core.Interfaces;
|
||||
|
||||
namespace Prebuild.Core.Nodes
|
||||
{
|
||||
[DataNode("Cleanup")]
|
||||
public class CleanupNode : DataNode
|
||||
{
|
||||
#region Fields
|
||||
|
||||
private List<CleanFilesNode> m_CleanFiles = new List<CleanFilesNode>();
|
||||
|
||||
#endregion
|
||||
|
||||
#region Properties
|
||||
|
||||
/// <summary>
|
||||
/// Gets the signature.
|
||||
/// </summary>
|
||||
/// <value>The signature.</value>
|
||||
public List<CleanFilesNode> CleanFiles
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_CleanFiles;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public Methods
|
||||
|
||||
/// <summary>
|
||||
/// Parses the specified node.
|
||||
/// </summary>
|
||||
/// <param name="node">The node.</param>
|
||||
public override void Parse(XmlNode node)
|
||||
{
|
||||
if( node == null )
|
||||
{
|
||||
throw new ArgumentNullException("node");
|
||||
}
|
||||
|
||||
foreach (XmlNode child in node.ChildNodes)
|
||||
{
|
||||
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
|
||||
if (dataNode is CleanFilesNode)
|
||||
{
|
||||
m_CleanFiles.Add((CleanFilesNode)dataNode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -1,71 +1,71 @@
|
|||
#region BSD License
|
||||
/*
|
||||
Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice, this list of conditions
|
||||
and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
|
||||
and the following disclaimer in the documentation and/or other materials provided with the
|
||||
distribution.
|
||||
* The name of the author may not be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
|
||||
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
|
||||
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Prebuild.Core.Nodes
|
||||
{
|
||||
/// <summary>
|
||||
/// Implements a specialized list of configuration nodes which allows for lookup via
|
||||
/// configuration name and platform.
|
||||
/// </summary>
|
||||
public class ConfigurationNodeCollection : List<ConfigurationNode>
|
||||
{
|
||||
#region Properties
|
||||
|
||||
public ConfigurationNode this[string nameAndPlatform]
|
||||
{
|
||||
get
|
||||
{
|
||||
foreach (ConfigurationNode configurationNode in this)
|
||||
{
|
||||
if (configurationNode.NameAndPlatform == nameAndPlatform)
|
||||
{
|
||||
return configurationNode;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
// See if the node
|
||||
ConfigurationNode configurationNode = this[nameAndPlatform];
|
||||
|
||||
if (configurationNode != null)
|
||||
{
|
||||
this[IndexOf(configurationNode)] = value;
|
||||
}
|
||||
else
|
||||
{
|
||||
Add(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
#region BSD License
|
||||
/*
|
||||
Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice, this list of conditions
|
||||
and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
|
||||
and the following disclaimer in the documentation and/or other materials provided with the
|
||||
distribution.
|
||||
* The name of the author may not be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
|
||||
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
|
||||
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Prebuild.Core.Nodes
|
||||
{
|
||||
/// <summary>
|
||||
/// Implements a specialized list of configuration nodes which allows for lookup via
|
||||
/// configuration name and platform.
|
||||
/// </summary>
|
||||
public class ConfigurationNodeCollection : List<ConfigurationNode>
|
||||
{
|
||||
#region Properties
|
||||
|
||||
public ConfigurationNode this[string nameAndPlatform]
|
||||
{
|
||||
get
|
||||
{
|
||||
foreach (ConfigurationNode configurationNode in this)
|
||||
{
|
||||
if (configurationNode.NameAndPlatform == nameAndPlatform)
|
||||
{
|
||||
return configurationNode;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
// See if the node
|
||||
ConfigurationNode configurationNode = this[nameAndPlatform];
|
||||
|
||||
if (configurationNode != null)
|
||||
{
|
||||
this[IndexOf(configurationNode)] = value;
|
||||
}
|
||||
else
|
||||
{
|
||||
Add(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,93 +1,93 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Xml;
|
||||
|
||||
using Prebuild.Core.Attributes;
|
||||
using Prebuild.Core.Interfaces;
|
||||
using Prebuild.Core.Utilities;
|
||||
|
||||
namespace Prebuild.Core.Nodes
|
||||
{
|
||||
[DataNode("DatabaseProject")]
|
||||
public class DatabaseProjectNode : DataNode
|
||||
{
|
||||
string name;
|
||||
string path;
|
||||
string fullpath;
|
||||
Guid guid = Guid.NewGuid();
|
||||
readonly List<AuthorNode> authors = new List<AuthorNode>();
|
||||
readonly List<DatabaseReferenceNode> references = new List<DatabaseReferenceNode>();
|
||||
|
||||
public Guid Guid
|
||||
{
|
||||
get { return guid; }
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return name; }
|
||||
}
|
||||
|
||||
public string Path
|
||||
{
|
||||
get { return path; }
|
||||
}
|
||||
|
||||
public string FullPath
|
||||
{
|
||||
get { return fullpath; }
|
||||
}
|
||||
|
||||
public IEnumerable<DatabaseReferenceNode> References
|
||||
{
|
||||
get { return references; }
|
||||
}
|
||||
|
||||
public override void Parse(XmlNode node)
|
||||
{
|
||||
name = Helper.AttributeValue(node, "name", name);
|
||||
path = Helper.AttributeValue(node, "path", name);
|
||||
|
||||
try
|
||||
{
|
||||
fullpath = Helper.ResolvePath(path);
|
||||
}
|
||||
catch
|
||||
{
|
||||
throw new WarningException("Could not resolve Solution path: {0}", path);
|
||||
}
|
||||
|
||||
Kernel.Instance.CurrentWorkingDirectory.Push();
|
||||
|
||||
try
|
||||
{
|
||||
Helper.SetCurrentDir(fullpath);
|
||||
|
||||
if (node == null)
|
||||
{
|
||||
throw new ArgumentNullException("node");
|
||||
}
|
||||
|
||||
foreach (XmlNode child in node.ChildNodes)
|
||||
{
|
||||
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
|
||||
|
||||
if (dataNode == null)
|
||||
continue;
|
||||
|
||||
if (dataNode is AuthorNode)
|
||||
authors.Add((AuthorNode)dataNode);
|
||||
else if (dataNode is DatabaseReferenceNode)
|
||||
references.Add((DatabaseReferenceNode)dataNode);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
Kernel.Instance.CurrentWorkingDirectory.Pop();
|
||||
}
|
||||
|
||||
base.Parse(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Xml;
|
||||
|
||||
using Prebuild.Core.Attributes;
|
||||
using Prebuild.Core.Interfaces;
|
||||
using Prebuild.Core.Utilities;
|
||||
|
||||
namespace Prebuild.Core.Nodes
|
||||
{
|
||||
[DataNode("DatabaseProject")]
|
||||
public class DatabaseProjectNode : DataNode
|
||||
{
|
||||
string name;
|
||||
string path;
|
||||
string fullpath;
|
||||
Guid guid = Guid.NewGuid();
|
||||
readonly List<AuthorNode> authors = new List<AuthorNode>();
|
||||
readonly List<DatabaseReferenceNode> references = new List<DatabaseReferenceNode>();
|
||||
|
||||
public Guid Guid
|
||||
{
|
||||
get { return guid; }
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return name; }
|
||||
}
|
||||
|
||||
public string Path
|
||||
{
|
||||
get { return path; }
|
||||
}
|
||||
|
||||
public string FullPath
|
||||
{
|
||||
get { return fullpath; }
|
||||
}
|
||||
|
||||
public IEnumerable<DatabaseReferenceNode> References
|
||||
{
|
||||
get { return references; }
|
||||
}
|
||||
|
||||
public override void Parse(XmlNode node)
|
||||
{
|
||||
name = Helper.AttributeValue(node, "name", name);
|
||||
path = Helper.AttributeValue(node, "path", name);
|
||||
|
||||
try
|
||||
{
|
||||
fullpath = Helper.ResolvePath(path);
|
||||
}
|
||||
catch
|
||||
{
|
||||
throw new WarningException("Could not resolve Solution path: {0}", path);
|
||||
}
|
||||
|
||||
Kernel.Instance.CurrentWorkingDirectory.Push();
|
||||
|
||||
try
|
||||
{
|
||||
Helper.SetCurrentDir(fullpath);
|
||||
|
||||
if (node == null)
|
||||
{
|
||||
throw new ArgumentNullException("node");
|
||||
}
|
||||
|
||||
foreach (XmlNode child in node.ChildNodes)
|
||||
{
|
||||
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
|
||||
|
||||
if (dataNode == null)
|
||||
continue;
|
||||
|
||||
if (dataNode is AuthorNode)
|
||||
authors.Add((AuthorNode)dataNode);
|
||||
else if (dataNode is DatabaseReferenceNode)
|
||||
references.Add((DatabaseReferenceNode)dataNode);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
Kernel.Instance.CurrentWorkingDirectory.Pop();
|
||||
}
|
||||
|
||||
base.Parse(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,63 +1,63 @@
|
|||
using System;
|
||||
using Prebuild.Core.Attributes;
|
||||
using Prebuild.Core.Utilities;
|
||||
|
||||
namespace Prebuild.Core.Nodes
|
||||
{
|
||||
[DataNode("DatabaseReference")]
|
||||
public class DatabaseReferenceNode : DataNode
|
||||
{
|
||||
string name;
|
||||
Guid providerId;
|
||||
string connectionString;
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return name; }
|
||||
}
|
||||
|
||||
public Guid ProviderId
|
||||
{
|
||||
get { return providerId; }
|
||||
}
|
||||
|
||||
public string ConnectionString
|
||||
{
|
||||
get { return connectionString; }
|
||||
}
|
||||
|
||||
public override void Parse(System.Xml.XmlNode node)
|
||||
{
|
||||
name = Helper.AttributeValue(node, "name", name);
|
||||
|
||||
string providerName = Helper.AttributeValue(node, "providerName", string.Empty);
|
||||
if (providerName != null)
|
||||
{
|
||||
switch (providerName)
|
||||
{
|
||||
// digitaljeebus: pulled from HKLM\SOFTWARE\Microsoft\VisualStudio\9.0\DataProviders\*
|
||||
// Not sure if these will help other operating systems, or if there's a better way.
|
||||
case "Microsoft.SqlServerCe.Client.3.5":
|
||||
providerId = new Guid("7C602B5B-ACCB-4acd-9DC0-CA66388C1533"); break;
|
||||
case "System.Data.OleDb":
|
||||
providerId = new Guid("7F041D59-D76A-44ed-9AA2-FBF6B0548B80"); break;
|
||||
case "System.Data.OracleClient":
|
||||
providerId = new Guid("8F5C5018-AE09-42cf-B2CC-2CCCC7CFC2BB"); break;
|
||||
case "System.Data.SqlClient":
|
||||
providerId = new Guid("91510608-8809-4020-8897-FBA057E22D54"); break;
|
||||
case "System.Data.Odbc":
|
||||
providerId = new Guid("C3D4F4CE-2C48-4381-B4D6-34FA50C51C86"); break;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException("providerName", providerName, "Could not provider name to an id.");
|
||||
}
|
||||
}
|
||||
else
|
||||
providerId = new Guid(Helper.AttributeValue(node, "providerId", Guid.Empty.ToString("B")));
|
||||
|
||||
connectionString = Helper.AttributeValue(node, "connectionString", connectionString);
|
||||
|
||||
base.Parse(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using Prebuild.Core.Attributes;
|
||||
using Prebuild.Core.Utilities;
|
||||
|
||||
namespace Prebuild.Core.Nodes
|
||||
{
|
||||
[DataNode("DatabaseReference")]
|
||||
public class DatabaseReferenceNode : DataNode
|
||||
{
|
||||
string name;
|
||||
Guid providerId;
|
||||
string connectionString;
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return name; }
|
||||
}
|
||||
|
||||
public Guid ProviderId
|
||||
{
|
||||
get { return providerId; }
|
||||
}
|
||||
|
||||
public string ConnectionString
|
||||
{
|
||||
get { return connectionString; }
|
||||
}
|
||||
|
||||
public override void Parse(System.Xml.XmlNode node)
|
||||
{
|
||||
name = Helper.AttributeValue(node, "name", name);
|
||||
|
||||
string providerName = Helper.AttributeValue(node, "providerName", string.Empty);
|
||||
if (providerName != null)
|
||||
{
|
||||
switch (providerName)
|
||||
{
|
||||
// digitaljeebus: pulled from HKLM\SOFTWARE\Microsoft\VisualStudio\9.0\DataProviders\*
|
||||
// Not sure if these will help other operating systems, or if there's a better way.
|
||||
case "Microsoft.SqlServerCe.Client.3.5":
|
||||
providerId = new Guid("7C602B5B-ACCB-4acd-9DC0-CA66388C1533"); break;
|
||||
case "System.Data.OleDb":
|
||||
providerId = new Guid("7F041D59-D76A-44ed-9AA2-FBF6B0548B80"); break;
|
||||
case "System.Data.OracleClient":
|
||||
providerId = new Guid("8F5C5018-AE09-42cf-B2CC-2CCCC7CFC2BB"); break;
|
||||
case "System.Data.SqlClient":
|
||||
providerId = new Guid("91510608-8809-4020-8897-FBA057E22D54"); break;
|
||||
case "System.Data.Odbc":
|
||||
providerId = new Guid("C3D4F4CE-2C48-4381-B4D6-34FA50C51C86"); break;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException("providerName", providerName, "Could not provider name to an id.");
|
||||
}
|
||||
}
|
||||
else
|
||||
providerId = new Guid(Helper.AttributeValue(node, "providerId", Guid.Empty.ToString("B")));
|
||||
|
||||
connectionString = Helper.AttributeValue(node, "connectionString", connectionString);
|
||||
|
||||
base.Parse(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue