From 28fda1cab60d3a403537a0606416a7c008fe6183 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Wed, 19 Jan 2011 01:41:32 +0000 Subject: [PATCH] with mic's permission, reduce appearance, baked texture logging verbosity for now --- OpenSim/Framework/Capabilities/Caps.cs | 8 ++++---- .../Avatar/AvatarFactory/AvatarFactoryModule.cs | 6 +++--- 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/OpenSim/Framework/Capabilities/Caps.cs b/OpenSim/Framework/Capabilities/Caps.cs index dbb07817f6..c2f9c3ab7b 100644 --- a/OpenSim/Framework/Capabilities/Caps.cs +++ b/OpenSim/Framework/Capabilities/Caps.cs @@ -765,8 +765,8 @@ namespace OpenSim.Framework.Capabilities { try { - m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " + - m_regionName); +// m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " + +// m_regionName); string capsBase = "/CAPS/" + m_capsObjectPath; string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); @@ -1332,7 +1332,7 @@ namespace OpenSim.Framework.Capabilities newAssetID = UUID.Random(); uploaderPath = path; httpListener = httpServer; - m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID); +// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID); } /// @@ -1360,7 +1360,7 @@ namespace OpenSim.Framework.Capabilities httpListener.RemoveStreamHandler("POST", uploaderPath); - m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID); +// m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID); return res; } diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 7d6d1912d7..ed0a290fd4 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs @@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory } } - m_log.InfoFormat("[AVFACTORY]: complete texture check for {0}",client.AgentId); + m_log.InfoFormat("[AVFACTORY]: complete texture check for {0}", client.AgentId); // If we only found default textures, then the appearance is not cached return (defonly ? false : true); @@ -187,7 +187,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory return; } - m_log.InfoFormat("[AVFACTORY]: start SetAppearance for {0}",client.AgentId); +// m_log.InfoFormat("[AVFACTORY]: start SetAppearance for {0}", client.AgentId); // TODO: This is probably not necessary any longer, just assume the // textureEntry set implies that the appearance transaction is complete @@ -210,7 +210,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory { changed = sp.Appearance.SetTextureEntries(textureEntry) || changed; - m_log.InfoFormat("[AVFACTORY]: received texture update for {0}",client.AgentId); + m_log.InfoFormat("[AVFACTORY]: received texture update for {0}", client.AgentId); Util.FireAndForget(delegate(object o) { ValidateBakedTextureCache(client,false); }); // This appears to be set only in the final stage of the appearance