Implementation of llDetectedGroup for DotNetEngine.
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796fedb1e9
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@ -932,15 +932,13 @@ namespace OpenSim.Region.ScriptEngine.Common
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}
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public LSL_Types.LSLInteger llDetectedGroup(int number)
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{
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{ //CFK: I *think* this is right, but am not sure.
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m_host.AddScriptLPS(1);
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EntityBase SensedObject = entityDetectedKey(number);
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if (SensedObject == null)
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return new LSL_Types.LSLInteger(0);
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//I almost get this, but not quite. So comment out the problemm line until I
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//figure it out
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// if (m_host.GroupID == SensedObject.)
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// return new LSL_Types.LSLInteger(1);
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if (m_host.GroupID == m_host.ParentGroup.RootPart.GroupID) ;
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return new LSL_Types.LSLInteger(1);
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return new LSL_Types.LSLInteger(0);
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}
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