Another attempt to fix the image sending bug (next week, I intend to rewrite the assetcache and asset server).
Attempt to fix bug # 326. (crashing when using save-xml and hollow prims) Attempt to fix bug # 328 (limit of 50 items in a folder)afrisby
parent
87711c5869
commit
291eb48fb0
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@ -60,6 +60,8 @@ namespace OpenSim.Framework.Communications.Caches
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private Dictionary<LLUUID, List<LLUUID>> AvatarRecievedTextures = new Dictionary<LLUUID, List<LLUUID>>();
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private Dictionary<LLUUID, Dictionary<LLUUID, int>> TimesTextureSent = new Dictionary<LLUUID, Dictionary<LLUUID, int>>();
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private IAssetServer _assetServer;
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private Thread _assetCacheThread;
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@ -210,6 +212,26 @@ namespace OpenSim.Framework.Communications.Caches
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while (true)
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{
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TextureSender sender = this.QueueTextures.Dequeue();
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if (TimesTextureSent.ContainsKey(sender.request.RequestUser.AgentId))
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{
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if (TimesTextureSent[sender.request.RequestUser.AgentId].ContainsKey(sender.request.ImageInfo.FullID))
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{
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TimesTextureSent[sender.request.RequestUser.AgentId][sender.request.ImageInfo.FullID]++;
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}
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else
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{
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TimesTextureSent[sender.request.RequestUser.AgentId].Add(sender.request.ImageInfo.FullID, 1);
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}
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}
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else
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{
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Dictionary<LLUUID, int> UsersSent = new Dictionary<LLUUID,int>();
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TimesTextureSent.Add(sender.request.RequestUser.AgentId, UsersSent );
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UsersSent.Add(sender.request.ImageInfo.FullID, 1);
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}
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if (TimesTextureSent[sender.request.RequestUser.AgentId][sender.request.ImageInfo.FullID] < 600)
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{
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bool finished = sender.SendTexture();
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if (finished)
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{
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@ -221,6 +243,11 @@ namespace OpenSim.Framework.Communications.Caches
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this.QueueTextures.Enqueue(sender);
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}
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}
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else
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{
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this.TextureSent(sender);
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}
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}
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}
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/// <summary>
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@ -301,10 +328,17 @@ namespace OpenSim.Framework.Communications.Caches
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}
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}
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public void AssetNotFound(AssetBase asset)
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public void AssetNotFound(LLUUID assetID)
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{
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//the asset server had no knowledge of requested asset
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if (this.RequestedTextures.ContainsKey(assetID))
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{
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AssetRequest req = this.RequestedTextures[assetID];
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ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket();
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notFound.ImageID.ID = assetID;
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req.RequestUser.OutPacket(notFound);
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this.RequestedTextures.Remove(assetID);
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}
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}
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#region Assets
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@ -664,7 +698,7 @@ namespace OpenSim.Framework.Communications.Caches
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SendPacket();
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counter++;
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if ((request.PacketCounter > request.NumPackets) | (counter > 50) |(request.NumPackets ==1))
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if ((request.PacketCounter > request.NumPackets) | (counter > 90) | (request.NumPackets == 1))
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{
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return true;
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}
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@ -682,6 +716,7 @@ namespace OpenSim.Framework.Communications.Caches
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{
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//only one packet so send whole file
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ImageDataPacket im = new ImageDataPacket();
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im.Header.Reliable = false;
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im.ImageID.Packets = 1;
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im.ImageID.ID = req.ImageInfo.FullID;
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im.ImageID.Size = (uint)req.ImageInfo.Data.Length;
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@ -697,6 +732,7 @@ namespace OpenSim.Framework.Communications.Caches
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{
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//more than one packet so split file up
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ImageDataPacket im = new ImageDataPacket();
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im.Header.Reliable = false;
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im.ImageID.Packets = (ushort)(req.NumPackets);
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im.ImageID.ID = req.ImageInfo.FullID;
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im.ImageID.Size = (uint)req.ImageInfo.Data.Length;
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@ -717,6 +753,7 @@ namespace OpenSim.Framework.Communications.Caches
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//send imagepacket
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//more than one packet so split file up
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ImagePacketPacket im = new ImagePacketPacket();
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im.Header.Reliable = false;
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im.ImageID.Packet = (ushort)(req.PacketCounter);
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im.ImageID.ID = req.ImageInfo.FullID;
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int size = req.ImageInfo.Data.Length - 600 - (1000 * (req.PacketCounter - 1));
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@ -80,15 +80,16 @@ namespace OpenSim.Framework.Communications.Caches
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}
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public void HandleUDPUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data)
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public void HandleUDPUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal)
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{
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// Console.WriteLine("asset upload of " + assetID);
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AgentAssetTransactions transactions = this.GetUserTransActions(remoteClient.AgentId);
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if (transactions != null)
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{
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AgentAssetTransactions.AssetXferUploader uploader = transactions.RequestXferUploader(transaction);
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if (uploader != null)
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{
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uploader.Initialise(remoteClient, assetID, transaction, type, data);
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uploader.Initialise(remoteClient, assetID, transaction, type, data, storeLocal);
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}
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}
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}
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@ -189,6 +189,7 @@ namespace OpenSim.Framework.Communications.Caches
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private bool m_finished = false;
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private bool m_createItem = false;
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private AgentAssetTransactions m_userTransactions;
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private bool m_storeLocal;
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public AssetXferUploader(AgentAssetTransactions transactions)
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{
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@ -224,7 +225,7 @@ namespace OpenSim.Framework.Communications.Caches
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}
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}
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public void Initialise(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data)
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public void Initialise(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal)
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{
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this.ourClient = remoteClient;
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this.Asset = new AssetBase();
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@ -235,6 +236,7 @@ namespace OpenSim.Framework.Communications.Caches
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this.Asset.Name = "blank";
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this.Asset.Description = "empty";
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this.TransactionID = transaction;
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this.m_storeLocal = storeLocal;
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if (this.Asset.Data.Length > 2)
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{
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this.SendCompleteMessage();
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@ -271,6 +273,11 @@ namespace OpenSim.Framework.Communications.Caches
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{
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DoCreateItem();
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}
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else if (m_storeLocal)
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{
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this.m_userTransactions.Manager.CommsManager.AssetCache.AddAsset(this.Asset);
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}
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// Console.WriteLine("upload complete "+ this.TransactionID);
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//SaveAssetToFile("testudpupload" + Util.RandomClass.Next(1, 1000) + ".dat", this.Asset.Data);
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}
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@ -48,7 +48,7 @@ namespace OpenSim.Framework.Interfaces
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public interface IAssetReceiver
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{
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void AssetReceived(AssetBase asset, bool IsTexture);
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void AssetNotFound(AssetBase asset);
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void AssetNotFound(LLUUID assetID);
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}
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public interface IAssetPlugin
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@ -92,7 +92,7 @@ namespace OpenSim.Framework.Interfaces
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public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, uint localID);
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public delegate void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID);
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public delegate void UDPAssetUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data);
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public delegate void UDPAssetUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal);
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public delegate void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data);
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public delegate void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName);
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public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID);
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@ -1,3 +1,4 @@
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using System.Xml.Serialization;
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using libsecondlife;
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using libsecondlife.Packets;
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@ -75,6 +76,7 @@ namespace OpenSim.Framework.Types
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}
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}
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[XmlIgnore]
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public HollowShape HollowShape
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{
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get
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@ -531,13 +531,19 @@ namespace OpenSim.Region.ClientStack
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{
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Encoding enc = Encoding.ASCII;
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uint FULL_MASK_PERMISSIONS = 2147483647;
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InventoryDescendentsPacket descend = new InventoryDescendentsPacket();
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descend.AgentData.AgentID = this.AgentId;
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descend.AgentData.OwnerID = ownerID;
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descend.AgentData.FolderID = folderID;
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descend.AgentData.Descendents = items.Count;
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descend.AgentData.Version = 0;
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InventoryDescendentsPacket descend = this.CreateInventoryDescendentsPacket(ownerID, folderID);
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int count = 0;
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if (items.Count < 40)
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{
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descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[items.Count];
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descend.AgentData.Descendents = items.Count;
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}
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else
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{
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descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[40];
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descend.AgentData.Descendents = 40;
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}
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int i = 0;
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foreach (InventoryItemBase item in items)
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{
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descend.ItemData[i].CRC = Helpers.InventoryCRC(1000, 0, descend.ItemData[i].InvType, descend.ItemData[i].Type, descend.ItemData[i].AssetID, descend.ItemData[i].GroupID, 100, descend.ItemData[i].OwnerID, descend.ItemData[i].CreatorID, descend.ItemData[i].ItemID, descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
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i++;
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}
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count++;
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if (i == 40)
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{
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this.OutPacket(descend);
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if ((items.Count - count) > 0)
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{
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descend = this.CreateInventoryDescendentsPacket(ownerID, folderID);
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if ((items.Count - count) < 40)
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{
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descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[items.Count - count];
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descend.AgentData.Descendents = items.Count - count;
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}
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else
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{
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descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[40];
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descend.AgentData.Descendents = 40;
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}
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i = 0;
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}
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}
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}
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if (i < 40)
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{
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this.OutPacket(descend);
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}
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}
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private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID)
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{
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InventoryDescendentsPacket descend = new InventoryDescendentsPacket();
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descend.AgentData.AgentID = this.AgentId;
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descend.AgentData.OwnerID = ownerID;
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descend.AgentData.FolderID = folderID;
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descend.AgentData.Version = 0;
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return descend;
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}
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public void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item)
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@ -351,7 +351,7 @@ namespace OpenSim.Region.ClientStack
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#region Inventory/Asset/Other related packets
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case PacketType.RequestImage:
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RequestImagePacket imageRequest = (RequestImagePacket)Pack;
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//Console.WriteLine("image request: " + Pack.ToString());
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for (int i = 0; i < imageRequest.RequestImage.Length; i++)
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{
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m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image, imageRequest.RequestImage[i].Packet);
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m_assetCache.AddAssetRequest(this, transfer);
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break;
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case PacketType.AssetUploadRequest:
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//Console.WriteLine("upload request " + Pack.ToString());
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AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
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if (OnAssetUploadRequest != null)
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{
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OnAssetUploadRequest(this, request.AssetBlock.TransactionID.Combine(this.SecureSessionID), request.AssetBlock.TransactionID, request.AssetBlock.Type, request.AssetBlock.AssetData);
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OnAssetUploadRequest(this, request.AssetBlock.TransactionID.Combine(this.SecureSessionID), request.AssetBlock.TransactionID, request.AssetBlock.Type, request.AssetBlock.AssetData, request.AssetBlock.StoreLocal);
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}
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break;
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case PacketType.RequestXfer:
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@ -86,7 +86,7 @@ namespace OpenSim.Region.Environment
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if (!permission)
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SendPermissionError(user, reason);
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return true;
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return permission;
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}
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#region Object Permissions
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@ -543,6 +543,8 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="addPacket"></param>
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/// <param name="ownerID"></param>
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public void AddNewPrim(LLUUID ownerID, LLVector3 pos, PrimitiveBaseShape shape)
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{
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if (this.PermissionsMngr.CanRezObject(ownerID, pos))
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{
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SceneObjectGroup sceneOb = new SceneObjectGroup(this, this.m_regionHandle, ownerID, PrimIDAllocate(), pos, shape);
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AddEntity(sceneOb);
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@ -550,6 +552,7 @@ namespace OpenSim.Region.Environment.Scenes
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rootPart.PhysActor = phyScene.AddPrim(new PhysicsVector(pos.X, pos.Y, pos.Z), new PhysicsVector(shape.Scale.X, shape.Scale.Y, shape.Scale.Z),
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new Axiom.Math.Quaternion());
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}
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}
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public void RemovePrim(uint localID, LLUUID avatar_deleter)
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{
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@ -144,13 +144,15 @@ namespace OpenSim.Region.GridInterfaces.Local
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asset.InvType = foundAsset.Type;
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asset.Name = foundAsset.Name;
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idata = foundAsset.Data;
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asset.Data = idata;
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_receiver.AssetReceived(asset, req.IsTexture);
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}
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else
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{
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asset.FullID = LLUUID.Zero;
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//asset.FullID = ;
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_receiver.AssetNotFound(req.AssetID);
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}
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asset.Data = idata;
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_receiver.AssetReceived(asset, req.IsTexture);
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}
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}
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@ -260,7 +260,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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Return += Script;
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Return += "} }\r\n";
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return Return;
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}
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Reference in New Issue