* Some more experimental work on distributed assets. Nothing hotwired yet.

* Introduced preprocess step in FetchAsset (Might revert this later)
  * Some minor CCC
  * Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1.
  * Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere)
0.6.5-rc1
lbsa71 2009-04-13 20:04:18 +00:00
parent bd7d00db33
commit 29355de6ee
12 changed files with 238 additions and 150 deletions

View File

@ -25,7 +25,10 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
using OpenMetaverse;
using OpenSim.Framework;
@ -33,7 +36,13 @@ namespace OpenSim.Data
{
public abstract class AssetDataBase : IAssetDataPlugin
{
public abstract AssetBase FetchAsset(UUID uuid);
public virtual AssetBase FetchAsset(UUID uuid)
{
return FetchStoredAsset(uuid);
}
protected abstract AssetBase FetchStoredAsset(UUID uuid);
public abstract void CreateAsset(AssetBase asset);
public abstract void UpdateAsset(AssetBase asset);
public abstract bool ExistsAsset(UUID uuid);

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@ -43,11 +43,11 @@ namespace OpenSim.Data.MSSQL
private const string _migrationStore = "AssetStore";
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private long TicksToEpoch;
private long m_ticksToEpoch;
/// <summary>
/// Database manager
/// </summary>
private MSSQLManager database;
private MSSQLManager m_database;
#region IPlugin Members
@ -72,11 +72,11 @@ namespace OpenSim.Data.MSSQL
/// <param name="connectionString">connect string</param>
override public void Initialise(string connectionString)
{
TicksToEpoch = new System.DateTime(1970, 1, 1).Ticks;
m_ticksToEpoch = new System.DateTime(1970, 1, 1).Ticks;
if (!string.IsNullOrEmpty(connectionString))
{
database = new MSSQLManager(connectionString);
m_database = new MSSQLManager(connectionString);
}
else
{
@ -88,13 +88,13 @@ namespace OpenSim.Data.MSSQL
string settingUserId = gridDataMSSqlFile.ParseFileReadValue("user_id");
string settingPassword = gridDataMSSqlFile.ParseFileReadValue("password");
database =
m_database =
new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId,
settingPassword);
}
//New migration to check for DB changes
database.CheckMigration(_migrationStore);
m_database.CheckMigration(_migrationStore);
}
/// <summary>
@ -102,7 +102,7 @@ namespace OpenSim.Data.MSSQL
/// </summary>
override public string Version
{
get { return database.getVersion(); }
get { return m_database.getVersion(); }
}
/// <summary>
@ -118,15 +118,15 @@ namespace OpenSim.Data.MSSQL
#region IAssetDataPlugin Members
/// <summary>
/// Fetch Asset from database
/// Fetch Asset from m_database
/// </summary>
/// <param name="assetID">the asset UUID</param>
/// <returns></returns>
override public AssetBase FetchAsset(UUID assetID)
override protected AssetBase FetchStoredAsset(UUID assetID)
{
using (AutoClosingSqlCommand command = database.Query("SELECT * FROM assets WHERE id = @id"))
using (AutoClosingSqlCommand command = m_database.Query("SELECT * FROM assets WHERE id = @id"))
{
command.Parameters.Add(database.CreateParameter("id", assetID));
command.Parameters.Add(m_database.CreateParameter("id", assetID));
using (IDataReader reader = command.ExecuteReader())
{
if (reader.Read())
@ -148,7 +148,7 @@ namespace OpenSim.Data.MSSQL
}
/// <summary>
/// Create asset in database
/// Create asset in m_database
/// </summary>
/// <param name="asset">the asset</param>
override public void CreateAsset(AssetBase asset)
@ -158,33 +158,33 @@ namespace OpenSim.Data.MSSQL
return;
}
using (AutoClosingSqlCommand command = database.Query(
using (AutoClosingSqlCommand command = m_database.Query(
"INSERT INTO assets ([id], [name], [description], [assetType], [local], [temporary], [create_time], [access_time], [data])" +
" VALUES " +
"(@id, @name, @description, @assetType, @local, @temporary, @create_time, @access_time, @data)"))
{
int now = (int)((System.DateTime.Now.Ticks - TicksToEpoch) / 10000000);
command.Parameters.Add(database.CreateParameter("id", asset.FullID));
command.Parameters.Add(database.CreateParameter("name", asset.Name));
command.Parameters.Add(database.CreateParameter("description", asset.Description));
command.Parameters.Add(database.CreateParameter("assetType", asset.Type));
command.Parameters.Add(database.CreateParameter("local", asset.Local));
command.Parameters.Add(database.CreateParameter("temporary", asset.Temporary));
command.Parameters.Add(database.CreateParameter("access_time", now));
command.Parameters.Add(database.CreateParameter("create_time", now));
command.Parameters.Add(database.CreateParameter("data", asset.Data));
int now = (int)((System.DateTime.Now.Ticks - m_ticksToEpoch) / 10000000);
command.Parameters.Add(m_database.CreateParameter("id", asset.FullID));
command.Parameters.Add(m_database.CreateParameter("name", asset.Name));
command.Parameters.Add(m_database.CreateParameter("description", asset.Description));
command.Parameters.Add(m_database.CreateParameter("assetType", asset.Type));
command.Parameters.Add(m_database.CreateParameter("local", asset.Local));
command.Parameters.Add(m_database.CreateParameter("temporary", asset.Temporary));
command.Parameters.Add(m_database.CreateParameter("access_time", now));
command.Parameters.Add(m_database.CreateParameter("create_time", now));
command.Parameters.Add(m_database.CreateParameter("data", asset.Data));
command.ExecuteNonQuery();
}
}
/// <summary>
/// Update asset in database
/// Update asset in m_database
/// </summary>
/// <param name="asset">the asset</param>
override public void UpdateAsset(AssetBase asset)
{
using (AutoClosingSqlCommand command = database.Query("UPDATE assets set id = @id, " +
using (AutoClosingSqlCommand command = m_database.Query("UPDATE assets set id = @id, " +
"name = @name, " +
"description = @description," +
"assetType = @assetType," +
@ -193,14 +193,14 @@ namespace OpenSim.Data.MSSQL
"data = @data where " +
"id = @keyId;"))
{
command.Parameters.Add(database.CreateParameter("id", asset.FullID));
command.Parameters.Add(database.CreateParameter("name", asset.Name));
command.Parameters.Add(database.CreateParameter("description", asset.Description));
command.Parameters.Add(database.CreateParameter("assetType", asset.Type));
command.Parameters.Add(database.CreateParameter("local", asset.Local));
command.Parameters.Add(database.CreateParameter("temporary", asset.Temporary));
command.Parameters.Add(database.CreateParameter("data", asset.Data));
command.Parameters.Add(database.CreateParameter("@keyId", asset.FullID));
command.Parameters.Add(m_database.CreateParameter("id", asset.FullID));
command.Parameters.Add(m_database.CreateParameter("name", asset.Name));
command.Parameters.Add(m_database.CreateParameter("description", asset.Description));
command.Parameters.Add(m_database.CreateParameter("assetType", asset.Type));
command.Parameters.Add(m_database.CreateParameter("local", asset.Local));
command.Parameters.Add(m_database.CreateParameter("temporary", asset.Temporary));
command.Parameters.Add(m_database.CreateParameter("data", asset.Data));
command.Parameters.Add(m_database.CreateParameter("@keyId", asset.FullID));
try
{
@ -216,9 +216,9 @@ namespace OpenSim.Data.MSSQL
// Commented out since currently unused - this probably should be called in FetchAsset()
// private void UpdateAccessTime(AssetBase asset)
// {
// using (AutoClosingSqlCommand cmd = database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id"))
// using (AutoClosingSqlCommand cmd = m_database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id"))
// {
// int now = (int)((System.DateTime.Now.Ticks - TicksToEpoch) / 10000000);
// int now = (int)((System.DateTime.Now.Ticks - m_ticksToEpoch) / 10000000);
// cmd.Parameters.AddWithValue("@id", asset.FullID.ToString());
// cmd.Parameters.AddWithValue("@access_time", now);
// try
@ -233,7 +233,7 @@ namespace OpenSim.Data.MSSQL
// }
/// <summary>
/// Check if asset exist in database
/// Check if asset exist in m_database
/// </summary>
/// <param name="uuid"></param>
/// <returns>true if exist.</returns>
@ -258,10 +258,10 @@ namespace OpenSim.Data.MSSQL
{
List<AssetMetadata> retList = new List<AssetMetadata>(count);
using (AutoClosingSqlCommand command = database.Query("SELECT (name,description,assetType,temporary,id), Row = ROW_NUMBER() OVER (ORDER BY (some column to order by)) WHERE Row >= @Start AND Row < @Start + @Count"))
using (AutoClosingSqlCommand command = m_database.Query("SELECT (name,description,assetType,temporary,id), Row = ROW_NUMBER() OVER (ORDER BY (some column to order by)) WHERE Row >= @Start AND Row < @Start + @Count"))
{
command.Parameters.Add(database.CreateParameter("start", start));
command.Parameters.Add(database.CreateParameter("count", count));
command.Parameters.Add(m_database.CreateParameter("start", start));
command.Parameters.Add(m_database.CreateParameter("count", count));
using (IDataReader reader = command.ExecuteReader())
{

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@ -109,6 +109,24 @@ namespace OpenSim.Data.MySQL
public override void Dispose() { }
/// <summary>
/// Database provider version
/// </summary>
override public string Version
{
get { return _dbConnection.getVersion(); }
}
/// <summary>
/// The name of this DB provider
/// </summary>
override public string Name
{
get { return "MySQL Asset storage engine"; }
}
#endregion
#region IAssetDataPlugin Members
/// <summary>
@ -117,7 +135,7 @@ namespace OpenSim.Data.MySQL
/// <param name="assetID">Asset UUID to fetch</param>
/// <returns>Return the asset</returns>
/// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks>
override public AssetBase FetchAsset(UUID assetID)
override protected AssetBase FetchStoredAsset(UUID assetID)
{
AssetBase asset = null;
lock (_dbConnection)
@ -364,22 +382,6 @@ namespace OpenSim.Data.MySQL
#endregion
/// <summary>
/// Database provider version
/// </summary>
override public string Version
{
get { return _dbConnection.getVersion(); }
}
/// <summary>
/// The name of this DB provider
/// </summary>
override public string Name
{
get { return "MySQL Asset storage engine"; }
}
#endregion
}
}

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@ -65,7 +65,7 @@ namespace OpenSim.Data.NHibernate
}
override public AssetBase FetchAsset(UUID uuid)
override protected AssetBase FetchStoredAsset(UUID uuid)
{
return (AssetBase)manager.Get(typeof(AssetBase), uuid);
}

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@ -90,7 +90,7 @@ namespace OpenSim.Data.SQLite
/// </summary>
/// <param name="uuid">UUID of ... ?</param>
/// <returns>Asset base</returns>
override public AssetBase FetchAsset(UUID uuid)
override protected AssetBase FetchStoredAsset(UUID uuid)
{
lock (this)
{

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@ -336,7 +336,7 @@ namespace OpenSim.Framework.Communications.Cache
{
AssetInfo assetInf = new AssetInfo(asset);
ProcessReceivedAsset(IsTexture, assetInf);
ProcessReceivedAsset(IsTexture, assetInf, null);
if (!m_memcache.Contains(assetInf.FullID))
{
@ -391,11 +391,11 @@ namespace OpenSim.Framework.Communications.Cache
}
}
protected void ProcessReceivedAsset(bool IsTexture, AssetInfo assetInf)
protected void ProcessReceivedAsset(bool IsTexture, AssetInfo assetInf, IUserService userService)
{
if(!IsTexture && assetInf.ContainsReferences && false )
{
assetInf.Data = ProcessAssetData(assetInf.Data);
assetInf.Data = ProcessAssetData(assetInf.Data, userService );
}
}
@ -554,11 +554,11 @@ namespace OpenSim.Framework.Communications.Cache
}
}
public byte[] ProcessAssetData(byte[] assetData)
public byte[] ProcessAssetData(byte[] assetData, IUserService userService)
{
string data = Encoding.ASCII.GetString(assetData);
data = ProcessAssetDataString(data, null);
data = ProcessAssetDataString(data, userService );
return Encoding.ASCII.GetBytes( data );
}

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@ -50,6 +50,8 @@ namespace OpenSim.Framework.Communications
UserProfileData GetUserProfile(Uri uri);
Uri GetUserUri(UserProfileData userProfile);
UserAgentData GetAgentByUUID(UUID userId);
void ClearUserAgent(UUID avatarID);

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@ -108,6 +108,11 @@ namespace OpenSim.Framework.Communications.Tests
return userProfile;
}
public Uri GetUserUri(UserProfileData userProfile)
{
throw new NotImplementedException();
}
public UserAgentData GetAgentByUUID(UUID userId)
{
throw new NotImplementedException();

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@ -124,7 +124,7 @@ namespace OpenSim.Framework.Communications
public UserProfileData GetUserProfile(Uri uri)
{
throw new System.NotImplementedException();
throw new NotImplementedException();
}
public UserAgentData GetAgentByUUID(UUID userId)
@ -142,6 +142,11 @@ namespace OpenSim.Framework.Communications
return null;
}
public Uri GetUserUri(UserProfileData userProfile)
{
throw new NotImplementedException();
}
// see IUserService
public virtual UserProfileData GetUserProfile(UUID uuid)
{
@ -835,6 +840,5 @@ namespace OpenSim.Framework.Communications
}
#endregion
}
}

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@ -29,6 +29,7 @@ using System;
using System.IO;
using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
using System.Xml;
using System.Xml.Serialization;
using log4net;
@ -64,9 +65,9 @@ namespace OpenSim.Framework.Servers
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
string param = GetParam(path);
byte[] result = new byte[] {};
byte[] result = new byte[] { };
string[] p = param.Split(new char[] {'/', '?', '&'}, StringSplitOptions.RemoveEmptyEntries);
string[] p = param.Split(new char[] { '/', '?', '&' }, StringSplitOptions.RemoveEmptyEntries);
if (p.Length > 0)
{
@ -85,7 +86,12 @@ namespace OpenSim.Framework.Servers
AssetBase asset = m_assetProvider.FetchAsset(assetID);
if (asset != null)
{
XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
if (asset.ContainsReferences && false)
{
asset.Data = ProcessOutgoingAssetData(asset.Data);
}
XmlSerializer xs = new XmlSerializer(typeof(AssetBase));
MemoryStream ms = new MemoryStream();
XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8);
xw.Formatting = Formatting.Indented;
@ -97,15 +103,7 @@ namespace OpenSim.Framework.Servers
result = ms.GetBuffer();
//Ckrinke 1/11/09 Commenting out the succesful REST message as under heavy use there
//are multiple messages in a second and that is usually (in my experience) meaning
//the logging itself is slowing down the program. Leaving the unsuccesful message
//as we need to know about that path.
// m_log.InfoFormat(
// "[REST]: GET:/asset found {0} with name {1}, size {2} bytes",
// assetID, asset.Name, result.Length);
Array.Resize<byte>(ref result, (int) ms.Length);
Array.Resize<byte>(ref result, (int)ms.Length);
}
else
{
@ -118,5 +116,50 @@ namespace OpenSim.Framework.Servers
return result;
}
private byte[] ProcessOutgoingAssetData(byte[] assetData)
{
string data = Encoding.ASCII.GetString(assetData);
data = ProcessAssetDataString(data);
return Encoding.ASCII.GetBytes(data);
}
public string ProcessAssetDataString(string data)
{
Regex regex = new Regex("(creator_id|owner_id)\\s+(\\S+)");
// IUserService userService = null;
data = regex.Replace(data, delegate(Match m)
{
string result = String.Empty;
string key = m.Groups[1].Captures[0].Value;
string value = m.Groups[2].Captures[0].Value;
Guid userUri;
switch (key)
{
case "creator_id":
userUri = new Guid(value);
// result = "creator_url " + userService(userService, userUri);
break;
case "owner_id":
userUri = new Guid(value);
// result = "owner_url " + ResolveUserUri(userService, userUri);
break;
}
return result;
});
return data;
}
}
}

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@ -63,6 +63,11 @@ namespace OpenSim.Region.Communications.Hypergrid
throw new System.NotImplementedException();
}
public Uri GetUserUri(UserProfileData userProfile)
{
throw new NotImplementedException();
}
/// <summary>
/// Get a user agent from the user server
/// </summary>

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@ -31,6 +31,7 @@ using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Text.RegularExpressions;
using System.Xml.Serialization;
using log4net;
using Nwc.XmlRpc;
using OpenMetaverse;
@ -62,46 +63,46 @@ namespace OpenSim.Region.Communications.OGS1
}
UserProfileData userData = new UserProfileData();
userData.FirstName = (string) data["firstname"];
userData.SurName = (string) data["lastname"];
userData.ID = new UUID((string) data["uuid"]);
userData.FirstName = (string)data["firstname"];
userData.SurName = (string)data["lastname"];
userData.ID = new UUID((string)data["uuid"]);
userData.Created = Convert.ToInt32(data["profile_created"]);
userData.UserInventoryURI = (string) data["server_inventory"];
userData.UserAssetURI = (string) data["server_asset"];
userData.FirstLifeAboutText = (string) data["profile_firstlife_about"];
userData.FirstLifeImage = new UUID((string) data["profile_firstlife_image"]);
userData.CanDoMask = Convert.ToUInt32((string) data["profile_can_do"]);
userData.UserInventoryURI = (string)data["server_inventory"];
userData.UserAssetURI = (string)data["server_asset"];
userData.FirstLifeAboutText = (string)data["profile_firstlife_about"];
userData.FirstLifeImage = new UUID((string)data["profile_firstlife_image"]);
userData.CanDoMask = Convert.ToUInt32((string)data["profile_can_do"]);
userData.WantDoMask = Convert.ToUInt32(data["profile_want_do"]);
userData.AboutText = (string)data["profile_about"];
userData.Image = new UUID((string) data["profile_image"]);
userData.LastLogin = Convert.ToInt32((string) data["profile_lastlogin"]);
userData.HomeRegion = Convert.ToUInt64((string) data["home_region"]);
userData.Image = new UUID((string)data["profile_image"]);
userData.LastLogin = Convert.ToInt32((string)data["profile_lastlogin"]);
userData.HomeRegion = Convert.ToUInt64((string)data["home_region"]);
if (data.Contains("home_region_id"))
userData.HomeRegionID = new UUID((string)data["home_region_id"]);
else
userData.HomeRegionID = UUID.Zero;
userData.HomeLocation =
new Vector3((float) Convert.ToDecimal((string) data["home_coordinates_x"]),
(float) Convert.ToDecimal((string) data["home_coordinates_y"]),
(float) Convert.ToDecimal((string) data["home_coordinates_z"]));
new Vector3((float)Convert.ToDecimal((string)data["home_coordinates_x"]),
(float)Convert.ToDecimal((string)data["home_coordinates_y"]),
(float)Convert.ToDecimal((string)data["home_coordinates_z"]));
userData.HomeLookAt =
new Vector3((float) Convert.ToDecimal((string) data["home_look_x"]),
(float) Convert.ToDecimal((string) data["home_look_y"]),
(float) Convert.ToDecimal((string) data["home_look_z"]));
new Vector3((float)Convert.ToDecimal((string)data["home_look_x"]),
(float)Convert.ToDecimal((string)data["home_look_y"]),
(float)Convert.ToDecimal((string)data["home_look_z"]));
if (data.Contains("user_flags"))
userData.UserFlags = Convert.ToInt32((string) data["user_flags"]);
userData.UserFlags = Convert.ToInt32((string)data["user_flags"]);
if (data.Contains("god_level"))
userData.GodLevel = Convert.ToInt32((string) data["god_level"]);
userData.GodLevel = Convert.ToInt32((string)data["god_level"]);
if (data.Contains("custom_type"))
userData.CustomType = (string) data["custom_type"];
userData.CustomType = (string)data["custom_type"];
else
userData.CustomType = "";
if (userData.CustomType == null)
userData.CustomType = "";
if (data.Contains("partner"))
userData.Partner = new UUID((string) data["partner"]);
userData.Partner = new UUID((string)data["partner"]);
else
userData.Partner = UUID.Zero;
@ -110,7 +111,21 @@ namespace OpenSim.Region.Communications.OGS1
public UserProfileData GetUserProfile(Uri uri)
{
throw new System.NotImplementedException();
WebRequest request = WebRequest.Create(uri);
WebResponse webResponse = request.GetResponse();
XmlSerializer deserializer = new XmlSerializer(typeof(XmlRpcResponse));
XmlRpcResponse xmlRpcResponse = (XmlRpcResponse)deserializer.Deserialize(webResponse.GetResponseStream());
Hashtable respData = (Hashtable)xmlRpcResponse.Value;
return ConvertXMLRPCDataToUserProfile(respData);
}
public Uri GetUserUri(UserProfileData userProfile)
{
throw new NotImplementedException();
}
/// <summary>
@ -120,40 +135,42 @@ namespace OpenSim.Region.Communications.OGS1
/// <returns>null if the request fails</returns>
public UserAgentData GetAgentByUUID(UUID userId)
{
try
{
Hashtable param = new Hashtable();
param["avatar_uuid"] = userId.ToString();
IList parameters = new ArrayList();
parameters.Add(param);
XmlRpcRequest req = new XmlRpcRequest("get_agent_by_uuid", parameters);
XmlRpcResponse resp = req.Send(m_commsManager.NetworkServersInfo.UserURL, 6000);
Hashtable respData = (Hashtable) resp.Value;
if (respData.Contains("error_type"))
{
//m_log.Warn("[GRID]: " +
// "Error sent by user server when trying to get agent: (" +
// (string) respData["error_type"] +
// "): " + (string)respData["error_desc"]);
return null;
}
UUID sessionid = UUID.Zero;
try
{
Hashtable param = new Hashtable();
param["avatar_uuid"] = userId.ToString();
IList parameters = new ArrayList();
parameters.Add(param);
XmlRpcRequest req = new XmlRpcRequest("get_agent_by_uuid", parameters);
string url = m_commsManager.NetworkServersInfo.UserURL;
UserAgentData userAgent = new UserAgentData();
userAgent.Handle = Convert.ToUInt64((string)respData["handle"]);
UUID.TryParse((string)respData["sessionid"], out sessionid);
userAgent.SessionID = sessionid;
XmlRpcResponse resp = req.Send(url, 6000);
Hashtable respData = (Hashtable)resp.Value;
if (respData.Contains("error_type"))
{
//m_log.Warn("[GRID]: " +
// "Error sent by user server when trying to get agent: (" +
// (string) respData["error_type"] +
// "): " + (string)respData["error_desc"]);
return null;
}
UUID sessionid = UUID.Zero;
if ((string)respData["agent_online"] == "TRUE")
{
userAgent.AgentOnline = true;
}
else
{
userAgent.AgentOnline = false;
}
UserAgentData userAgent = new UserAgentData();
userAgent.Handle = Convert.ToUInt64((string)respData["handle"]);
UUID.TryParse((string)respData["sessionid"], out sessionid);
userAgent.SessionID = sessionid;
return userAgent;
if ((string)respData["agent_online"] == "TRUE")
{
userAgent.AgentOnline = true;
}
else
{
userAgent.AgentOnline = false;
}
return userAgent;
}
catch (Exception e)
{
@ -192,16 +209,16 @@ namespace OpenSim.Region.Communications.OGS1
public List<AvatarPickerAvatar> ConvertXMLRPCDataToAvatarPickerList(UUID queryID, Hashtable data)
{
List<AvatarPickerAvatar> pickerlist = new List<AvatarPickerAvatar>();
int pickercount = Convert.ToInt32((string) data["avcount"]);
UUID respqueryID = new UUID((string) data["queryid"]);
int pickercount = Convert.ToInt32((string)data["avcount"]);
UUID respqueryID = new UUID((string)data["queryid"]);
if (queryID == respqueryID)
{
for (int i = 0; i < pickercount; i++)
{
AvatarPickerAvatar apicker = new AvatarPickerAvatar();
UUID avatarID = new UUID((string) data["avatarid" + i.ToString()]);
string firstname = (string) data["firstname" + i.ToString()];
string lastname = (string) data["lastname" + i.ToString()];
UUID avatarID = new UUID((string)data["avatarid" + i.ToString()]);
string firstname = (string)data["firstname" + i.ToString()];
string lastname = (string)data["lastname" + i.ToString()];
apicker.AvatarID = avatarID;
apicker.firstName = firstname;
apicker.lastName = lastname;
@ -298,13 +315,13 @@ namespace OpenSim.Region.Communications.OGS1
try
{
Hashtable param = new Hashtable();
param["queryid"] = (string) queryID.ToString();
param["queryid"] = (string)queryID.ToString();
param["avquery"] = objAlphaNumericPattern.Replace(query, String.Empty);
IList parameters = new ArrayList();
parameters.Add(param);
XmlRpcRequest req = new XmlRpcRequest("get_avatar_picker_avatar", parameters);
XmlRpcResponse resp = req.Send(m_commsManager.NetworkServersInfo.UserURL, 3000);
Hashtable respData = (Hashtable) resp.Value;
Hashtable respData = (Hashtable)resp.Value;
pickerlist = ConvertXMLRPCDataToAvatarPickerList(queryID, respData);
}
catch (WebException e)
@ -331,7 +348,7 @@ namespace OpenSim.Region.Communications.OGS1
parameters.Add(param);
XmlRpcRequest req = new XmlRpcRequest("get_user_by_name", parameters);
XmlRpcResponse resp = req.Send(m_commsManager.NetworkServersInfo.UserURL, 30000);
Hashtable respData = (Hashtable) resp.Value;
Hashtable respData = (Hashtable)resp.Value;
return ConvertXMLRPCDataToUserProfile(respData);
}
@ -360,7 +377,7 @@ namespace OpenSim.Region.Communications.OGS1
parameters.Add(param);
XmlRpcRequest req = new XmlRpcRequest("get_user_by_uuid", parameters);
XmlRpcResponse resp = req.Send(m_commsManager.NetworkServersInfo.UserURL, 30000);
Hashtable respData = (Hashtable) resp.Value;
Hashtable respData = (Hashtable)resp.Value;
return ConvertXMLRPCDataToUserProfile(respData);
}
@ -423,11 +440,11 @@ namespace OpenSim.Region.Communications.OGS1
{
throw new Exception("The method or operation is not implemented.");
}
public bool ResetUserPassword(string firstName, string lastName, string newPassword)
{
throw new Exception("The method or operation is not implemented.");
}
}
public bool UpdateUserProfile(UserProfileData userProfile)
{
@ -483,7 +500,7 @@ namespace OpenSim.Region.Communications.OGS1
m_log.Warn("[GRID]: Unable to update user profile, UserServer didn't understand me!");
return false;
}
return true;
}
@ -659,7 +676,7 @@ namespace OpenSim.Region.Communications.OGS1
parameters.Add(param);
XmlRpcRequest req = new XmlRpcRequest("get_user_friend_list", parameters);
XmlRpcResponse resp = req.Send(m_commsManager.NetworkServersInfo.UserURL, 8000);
Hashtable respData = (Hashtable) resp.Value;
Hashtable respData = (Hashtable)resp.Value;
if (respData != null && respData.Contains("avcount"))
{
@ -676,7 +693,7 @@ namespace OpenSim.Region.Communications.OGS1
return buddylist;
}
public Dictionary<UUID, FriendRegionInfo> GetFriendRegionInfos (List<UUID> uuids)
public Dictionary<UUID, FriendRegionInfo> GetFriendRegionInfos(List<UUID> uuids)
{
Dictionary<UUID, FriendRegionInfo> result = new Dictionary<UUID, FriendRegionInfo>();
@ -697,10 +714,11 @@ namespace OpenSim.Region.Communications.OGS1
parameters.Add(map);
try {
try
{
XmlRpcRequest req = new XmlRpcRequest("get_presence_info_bulk", parameters);
XmlRpcResponse resp = req.Send(m_commsManager.NetworkServersInfo.MessagingURL, 8000);
Hashtable respData = resp != null ? (Hashtable) resp.Value : null;
Hashtable respData = resp != null ? (Hashtable)resp.Value : null;
if (respData == null || respData.ContainsKey("faultMessage"))
{
@ -748,7 +766,7 @@ namespace OpenSim.Region.Communications.OGS1
{
m_log.ErrorFormat("[OGS1 USER SERVICES]: Network problems when trying to fetch friend infos: {0}", e.Message);
}
m_log.DebugFormat("[OGS1 USER SERVICES]: Returning {0} entries", result.Count);
return result;
}
@ -769,7 +787,7 @@ namespace OpenSim.Region.Communications.OGS1
parameters.Add(param);
XmlRpcRequest req = new XmlRpcRequest("get_avatar_appearance", parameters);
XmlRpcResponse resp = req.Send(m_commsManager.NetworkServersInfo.UserURL, 8000);
Hashtable respData = (Hashtable) resp.Value;
Hashtable respData = (Hashtable)resp.Value;
return ConvertXMLRPCDataToAvatarAppearance(respData);
}
@ -792,7 +810,7 @@ namespace OpenSim.Region.Communications.OGS1
parameters.Add(param);
XmlRpcRequest req = new XmlRpcRequest("update_avatar_appearance", parameters);
XmlRpcResponse resp = req.Send(m_commsManager.NetworkServersInfo.UserURL, 8000);
Hashtable respData = (Hashtable) resp.Value;
Hashtable respData = (Hashtable)resp.Value;
if (respData != null)
{