Add "debug lludp drop out <add|remove> <packet-name>" console command for debug/test purposes.
This drops all outbound packets that match a given packet name. Can currently only be applied to all connections in a scene.bullet-2.82
parent
ce74418c20
commit
298376d5c7
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@ -12341,6 +12341,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// provide your own method.</param>
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/// provide your own method.</param>
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protected void OutPacket(Packet packet, ThrottleOutPacketType throttlePacketType, bool doAutomaticSplitting, UnackedPacketMethod method)
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protected void OutPacket(Packet packet, ThrottleOutPacketType throttlePacketType, bool doAutomaticSplitting, UnackedPacketMethod method)
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{
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{
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if (m_outPacketsToDrop != null)
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if (m_outPacketsToDrop.Contains(packet.Type.ToString()))
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return;
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if (DebugPacketLevel > 0)
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if (DebugPacketLevel > 0)
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{
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{
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bool logPacket = true;
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bool logPacket = true;
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@ -13123,5 +13127,28 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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eq.Enqueue(BuildEvent("BulkUpdateInventory",
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eq.Enqueue(BuildEvent("BulkUpdateInventory",
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llsd), AgentId);
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llsd), AgentId);
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}
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}
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private HashSet<string> m_outPacketsToDrop;
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public bool AddOutPacketToDropSet(string packetName)
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{
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if (m_outPacketsToDrop == null)
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m_outPacketsToDrop = new HashSet<string>();
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return m_outPacketsToDrop.Add(packetName);
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}
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public bool RemoveOutPacketFromDropSet(string packetName)
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{
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if (m_outPacketsToDrop == null)
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return false;
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return m_outPacketsToDrop.Remove(packetName);
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}
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public HashSet<string> GetOutPacketDropSet()
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{
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return new HashSet<string>(m_outPacketsToDrop);
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}
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}
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}
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}
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}
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@ -697,6 +697,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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+ "If an avatar name is given then only packets from that avatar are logged.",
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+ "If an avatar name is given then only packets from that avatar are logged.",
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HandlePacketCommand);
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HandlePacketCommand);
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MainConsole.Instance.Commands.AddCommand(
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"Debug", false, "debug lludp drop out",
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"debug lludp drop out <add|remove> <packet-name>",
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"Drop all outbound packets that match the given name",
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"For test purposes.",
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HandleDropCommand);
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MainConsole.Instance.Commands.AddCommand(
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MainConsole.Instance.Commands.AddCommand(
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"Debug",
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"Debug",
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false,
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false,
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@ -820,6 +827,48 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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}
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}
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}
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private void HandleDropCommand(string module, string[] args)
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{
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if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != Scene)
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return;
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if (args.Length != 6)
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{
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MainConsole.Instance.Output("Usage: debug lludp drop out <add|remove> <packet-name>");
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return;
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}
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string subCommand = args[4];
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string packetName = args[5];
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if (subCommand == "add")
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{
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MainConsole.Instance.OutputFormat(
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"Adding packet {0} to out drop list for all connections in {1}", packetName, Scene.Name);
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Scene.ForEachScenePresence(
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sp =>
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{
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LLClientView llcv = (LLClientView)sp.ControllingClient;
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llcv.AddOutPacketToDropSet(packetName);
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}
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);
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}
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else if (subCommand == "remove")
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{
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MainConsole.Instance.OutputFormat(
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"Removing packet {0} from out drop list for all connections in {1}", packetName, Scene.Name);
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Scene.ForEachScenePresence(
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sp =>
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{
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LLClientView llcv = (LLClientView)sp.ControllingClient;
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llcv.RemoveOutPacketFromDropSet(packetName);
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}
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);
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}
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}
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private void HandleStartCommand(string module, string[] args)
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private void HandleStartCommand(string module, string[] args)
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{
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{
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if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != Scene)
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if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != Scene)
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