Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiomatic LastReportedSimFPS and LastReportedSimStats on SimStatsReporter
parent
31ef2f9a2e
commit
29a62abc6d
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@ -78,6 +78,19 @@ namespace OpenSim.Region.Framework.Scenes
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UnAckedBytes = 24,
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}
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/// <summary>
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/// This is for llGetRegionFPS
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/// </summary>
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public float LastReportedSimFPS
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{
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get { return lastReportedSimFPS; }
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}
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public float[] LastReportedSimStats
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{
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get { return lastReportedSimStats; }
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}
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// Sending a stats update every 3 seconds-
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private int statsUpdatesEveryMS = 3000;
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private float statsUpdateFactor = 0;
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@ -437,19 +450,6 @@ namespace OpenSim.Region.Framework.Scenes
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m_activeScripts = count;
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}
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/// <summary>
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/// This is for llGetRegionFPS
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/// </summary>
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public float getLastReportedSimFPS()
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{
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return lastReportedSimFPS;
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}
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public float[] getLastReportedSimStats()
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{
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return lastReportedSimStats;
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}
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public void AddPacketsStats(int inPackets, int outPackets, int unAckedBytes)
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{
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AddInPackets(inPackets);
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@ -5926,7 +5926,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public LSL_Float llGetRegionFPS()
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{
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m_host.AddScriptLPS(1);
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return World.StatsReporter.getLastReportedSimFPS();
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return World.StatsReporter.LastReportedSimFPS;
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}
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@ -2462,7 +2462,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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CheckThreatLevel(ThreatLevel.Moderate, "osGetRegionStats");
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m_host.AddScriptLPS(1);
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LSL_List ret = new LSL_List();
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float[] stats = World.StatsReporter.getLastReportedSimStats();
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float[] stats = World.StatsReporter.LastReportedSimStats;
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for (int i = 0; i < 21; i++)
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{
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