From 29a740ec8c78bfc3c1ab5b41b302ae2205c6e9aa Mon Sep 17 00:00:00 2001 From: unknown Date: Mon, 7 Dec 2009 18:03:53 +0100 Subject: [PATCH] Initial windlight codebase commit --- .../Client/MXP/ClientStack/MXPClientView.cs | 2 +- .../VWoHTTP/ClientStack/VWHClientView.cs | 2 +- OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs | 9 +- OpenSim/Data/MySQL/MySQLLegacyRegionData.cs | 192 ++++++++++++++++++ OpenSim/Data/Null/NullDataStore.cs | 7 +- OpenSim/Data/SQLite/SQLiteRegionData.cs | 7 +- OpenSim/Framework/IClientAPI.cs | 2 +- OpenSim/Framework/RegionInfo.cs | 69 ++++++- .../ClientStack/LindenUDP/LLClientView.cs | 6 +- .../Examples/SimpleModule/MyNpcCharacter.cs | 2 +- .../Framework/Interfaces/IRegionDataStore.cs | 1 + OpenSim/Region/Framework/Scenes/Scene.cs | 2 + .../Framework/Scenes/Tests/SceneTests.cs | 7 +- .../Server/IRCClientView.cs | 2 +- .../OptionalModules/World/NPC/NPCAvatar.cs | 2 +- OpenSim/Tests/Common/Mock/TestClient.cs | 2 +- 16 files changed, 297 insertions(+), 17 deletions(-) diff --git a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs index 0cae3dd513..9f9d1516ab 100644 --- a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs +++ b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs @@ -902,7 +902,7 @@ namespace OpenSim.Client.MXP.ClientStack // Need to translate to MXP somehow } - public void SendGenericMessage(string method, List message) + public void SendGenericMessage(string method, List message) { // Need to translate to MXP somehow } diff --git a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs index fb87c1516a..533475f91e 100644 --- a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs +++ b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs @@ -483,7 +483,7 @@ namespace OpenSim.Client.VWoHTTP.ClientStack throw new System.NotImplementedException(); } - public void SendGenericMessage(string method, List message) + public void SendGenericMessage(string method, List message) { throw new System.NotImplementedException(); } diff --git a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs index 6371307fa2..678b251aec 100644 --- a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs +++ b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs @@ -671,7 +671,12 @@ VALUES cmd.ExecuteNonQuery(); } } - + public RegionMeta7WindlightData LoadRegionWindlightSettings(UUID regionUUID) + { + //This connector doesn't support the windlight module yet + //Return default LL windlight settings + return new RegionMeta7WindlightData(); + } /// /// Loads the settings of a region. /// @@ -696,7 +701,7 @@ VALUES } } - //If comes here then there is now region setting for that region + //If we reach this point then there are new region settings for that region regionSettings = new RegionSettings(); regionSettings.RegionUUID = regionUUID; regionSettings.OnSave += StoreRegionSettings; diff --git a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs index c49153f8f2..e47d2a5f5a 100644 --- a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs +++ b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs @@ -691,6 +691,97 @@ namespace OpenSim.Data.MySQL } } + public RegionMeta7WindlightData LoadRegionWindlightSettings(UUID regionUUID) + { + RegionMeta7WindlightData nWP = new RegionMeta7WindlightData(); + nWP.OnSave += StoreRegionWindlightSettings; + lock (m_Connection) + { + + string command = "select * from `regionwindlight` where region_id = ?regionID"; + + MySqlCommand cmd = new MySqlCommand(command); + + cmd.Parameters.AddWithValue("?regionID", regionUUID.ToString()); + + IDataReader result = ExecuteReader(cmd); + if (!result.Read()) + { + //No result, so store our default windlight profile and return it + nWP.regionID = regionUUID; + StoreRegionWindlightSettings(nWP); + return nWP; + } + else + { + UUID.TryParse(result["region_id"].ToString(), out nWP.regionID); + nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]); + nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]); + nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]); + nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]); + nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]); + nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]); + nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]); + nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]); + nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]); + nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]); + nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]); + nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]); + nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]); + nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]); + nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]); + nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]); + nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]); + UUID.TryParse(result["normal_map_texture"].ToString(), out nWP.normalMapTexture); + nWP.horizon.X = Convert.ToSingle(result["horizon_r"]); + nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]); + nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]); + nWP.horizon.W = Convert.ToSingle(result["horizon_i"]); + nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]); + nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]); + nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]); + nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]); + nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]); + nWP.hazeDensity = Convert.ToSingle(result["haze_density"]); + nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]); + nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]); + nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]); + nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]); + nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]); + nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]); + nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]); + nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]); + nWP.ambient.X = Convert.ToSingle(result["ambient_r"]); + nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]); + nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]); + nWP.ambient.W = Convert.ToSingle(result["ambient_i"]); + nWP.eastAngle = Convert.ToSingle(result["east_angle"]); + nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]); + nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]); + nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]); + nWP.starBrightness = Convert.ToSingle(result["star_brightness"]); + nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]); + nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]); + nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]); + nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]); + nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]); + nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]); + nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]); + nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]); + nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]); + nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]); + nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]); + nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]); + nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]); + nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]); + nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]); + nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]); + nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]); + } + } + return nWP; + } + public RegionSettings LoadRegionSettings(UUID regionUUID) { RegionSettings rs = null; @@ -724,6 +815,107 @@ namespace OpenSim.Data.MySQL return rs; } + public void StoreRegionWindlightSettings(RegionMeta7WindlightData wl) + { + lock (m_Connection) + { + using (MySqlCommand cmd = m_Connection.CreateCommand()) + { + cmd.CommandText = "REPLACE INTO `regionwindlight` (`region_id`, `water_color_r`, `water_color_g`, "; + cmd.CommandText += "`water_color_b`, `water_fog_density_exponent`, `underwater_fog_modifier`, "; + cmd.CommandText += "`reflection_wavelet_scale_1`, `reflection_wavelet_scale_2`, `reflection_wavelet_scale_3`, "; + cmd.CommandText += "`fresnel_scale`, `fresnel_offset`, `refract_scale_above`, `refract_scale_below`, "; + cmd.CommandText += "`blur_multiplier`, `big_wave_direction_x`, `big_wave_direction_y`, `little_wave_direction_x`, "; + cmd.CommandText += "`little_wave_direction_y`, `normal_map_texture`, `horizon_r`, `horizon_g`, `horizon_b`, "; + cmd.CommandText += "`horizon_i`, `haze_horizon`, `blue_density_r`, `blue_density_g`, `blue_density_b`, "; + cmd.CommandText += "`blue_density_i`, `haze_density`, `density_multiplier`, `distance_multiplier`, `max_altitude`, "; + cmd.CommandText += "`sun_moon_color_r`, `sun_moon_color_g`, `sun_moon_color_b`, `sun_moon_color_i`, `sun_moon_position`, "; + cmd.CommandText += "`ambient_r`, `ambient_g`, `ambient_b`, `ambient_i`, `east_angle`, `sun_glow_focus`, `sun_glow_size`, "; + cmd.CommandText += "`scene_gamma`, `star_brightness`, `cloud_color_r`, `cloud_color_g`, `cloud_color_b`, `cloud_color_i`, "; + cmd.CommandText += "`cloud_x`, `cloud_y`, `cloud_density`, `cloud_coverage`, `cloud_scale`, `cloud_detail_x`, "; + cmd.CommandText += "`cloud_detail_y`, `cloud_detail_density`, `cloud_scroll_x`, `cloud_scroll_x_lock`, `cloud_scroll_y`, "; + cmd.CommandText += "`cloud_scroll_y_lock`, `draw_classic_clouds`) VALUES (?region_id, ?water_color_r, "; + cmd.CommandText += "?water_color_g, ?water_color_b, ?water_fog_density_exponent, ?underwater_fog_modifier, ?reflection_wavelet_scale_1, "; + cmd.CommandText += "?reflection_wavelet_scale_2, ?reflection_wavelet_scale_3, ?fresnel_scale, ?fresnel_offset, ?refract_scale_above, "; + cmd.CommandText += "?refract_scale_below, ?blur_multiplier, ?big_wave_direction_x, ?big_wave_direction_y, ?little_wave_direction_x, "; + cmd.CommandText += "?little_wave_direction_y, ?normal_map_texture, ?horizon_r, ?horizon_g, ?horizon_b, ?horizon_i, ?haze_horizon, "; + cmd.CommandText += "?blue_density_r, ?blue_density_g, ?blue_density_b, ?blue_density_i, ?haze_density, ?density_multiplier, "; + cmd.CommandText += "?distance_multiplier, ?max_altitude, ?sun_moon_color_r, ?sun_moon_color_g, ?sun_moon_color_b, "; + cmd.CommandText += "?sun_moon_color_i, ?sun_moon_position, ?ambient_r, ?ambient_g, ?ambient_b, ?ambient_i, ?east_angle, "; + cmd.CommandText += "?sun_glow_focus, ?sun_glow_size, ?scene_gamma, ?star_brightness, ?cloud_color_r, ?cloud_color_g, "; + cmd.CommandText += "?cloud_color_b, ?cloud_color_i, ?cloud_x, ?cloud_y, ?cloud_density, ?cloud_coverage, ?cloud_scale, "; + cmd.CommandText += "?cloud_detail_x, ?cloud_detail_y, ?cloud_detail_density, ?cloud_scroll_x, ?cloud_scroll_x_lock, "; + cmd.CommandText += "?cloud_scroll_y, ?cloud_scroll_y_lock, ?draw_classic_clouds)"; + + cmd.Parameters.AddWithValue("region_id", wl.regionID); + cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X); + cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y); + cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z); + cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent); + cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier); + cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X); + cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y); + cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z); + cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale); + cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset); + cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove); + cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow); + cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier); + cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X); + cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y); + cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X); + cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y); + cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture); + cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X); + cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y); + cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z); + cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W); + cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon); + cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X); + cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y); + cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z); + cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W); + cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity); + cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier); + cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier); + cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude); + cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X); + cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y); + cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z); + cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W); + cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition); + cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X); + cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y); + cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z); + cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W); + cmd.Parameters.AddWithValue("east_angle", wl.eastAngle); + cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus); + cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize); + cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma); + cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness); + cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X); + cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y); + cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z); + cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W); + cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X); + cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y); + cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z); + cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage); + cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale); + cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X); + cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y); + cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z); + cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX); + cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock); + cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY); + cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock); + cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds); + + ExecuteNonQuery(cmd); + } + } + } + public void StoreRegionSettings(RegionSettings rs) { lock (m_Connection) diff --git a/OpenSim/Data/Null/NullDataStore.cs b/OpenSim/Data/Null/NullDataStore.cs index 427fa0a334..39ca8f9d4a 100644 --- a/OpenSim/Data/Null/NullDataStore.cs +++ b/OpenSim/Data/Null/NullDataStore.cs @@ -50,7 +50,12 @@ namespace OpenSim.Data.Null public void StoreRegionSettings(RegionSettings rs) { } - + public RegionMeta7WindlightData LoadRegionWindlightSettings(UUID regionUUID) + { + //This connector doesn't support the windlight module yet + //Return default LL windlight settings + return new RegionMeta7WindlightData(); + } public RegionSettings LoadRegionSettings(UUID regionUUID) { return null; diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs index b68de1a87b..53b806c6b9 100644 --- a/OpenSim/Data/SQLite/SQLiteRegionData.cs +++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs @@ -272,7 +272,12 @@ namespace OpenSim.Data.SQLite Commit(); } } - + public RegionMeta7WindlightData LoadRegionWindlightSettings(UUID regionUUID) + { + //This connector doesn't support the windlight module yet + //Return default LL windlight settings + return new RegionMeta7WindlightData(); + } public RegionSettings LoadRegionSettings(UUID regionUUID) { lock (ds) diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 04ba9c69e9..cb136e24b2 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -1077,7 +1077,7 @@ namespace OpenSim.Framework void SendInstantMessage(GridInstantMessage im); - void SendGenericMessage(string method, List message); + void SendGenericMessage(string method, List message); void SendLayerData(float[] map); void SendLayerData(int px, int py, float[] map); diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs index 721233df21..c39cc03c31 100644 --- a/OpenSim/Framework/RegionInfo.cs +++ b/OpenSim/Framework/RegionInfo.cs @@ -36,8 +36,59 @@ using OpenMetaverse; using OpenMetaverse.StructuredData; using OpenSim.Framework.Console; + namespace OpenSim.Framework { + public class RegionMeta7WindlightData + { + public UUID regionID = UUID.Zero; + public Vector3 waterColor = new Vector3(4.0f,38.0f,64.0f); + public float waterFogDensityExponent = 4.0f; + public float underwaterFogModifier = 0.25f; + public Vector3 reflectionWaveletScale = new Vector3(2.0f,2.0f,2.0f); + public float fresnelScale = 0.40f; + public float fresnelOffset = 0.50f; + public float refractScaleAbove = 0.03f; + public float refractScaleBelow = 0.20f; + public float blurMultiplier = 0.040f; + public Vector2 bigWaveDirection = new Vector2(1.05f,-0.42f); + public Vector2 littleWaveDirection = new Vector2(1.11f,-1.16f); + public UUID normalMapTexture = new UUID("822ded49-9a6c-f61c-cb89-6df54f42cdf4"); + public Vector4 horizon = new Vector4(0.26f, 0.24f, 0.34f, 0.33f); + public float hazeHorizon = 0.19f; + public Vector4 blueDensity = new Vector4(0.10f, 0.93f, 0.02f, 0.93f); + public float hazeDensity = 0.70f; + public float densityMultiplier = 0.18f; + public float distanceMultiplier = 0.8f; + public UInt16 maxAltitude = 1605; + public Vector4 sunMoonColor = new Vector4(0.24f, 0.26f, 0.30f, 0.30f); + public float sunMoonPosition = 0.335f; + public Vector4 ambient = new Vector4(0.35f,0.35f,0.35f,0.35f); + public float eastAngle = 0.0f; + public float sunGlowFocus = 0.10f; + public float sunGlowSize = 0.10f; + public float sceneGamma = 1.0f; + public float starBrightness = 0.0f; + public Vector4 cloudColor = new Vector4(0.41f, 0.41f, 0.41f, 0.41f); + public Vector3 cloudXYDensity = new Vector3(1.00f, 0.53f, 1.00f); + public float cloudCoverage = 0.27f; + public float cloudScale = 0.42f; + public Vector3 cloudDetailXYDensity = new Vector3(1.00f, 0.53f, 0.12f); + public float cloudScrollX = 0.20f; + public bool cloudScrollXLock = false; + public float cloudScrollY = 0.01f; + public bool cloudScrollYLock = false; + public bool drawClassicClouds = false; + + public delegate void SaveDelegate(RegionMeta7WindlightData wl); + public event SaveDelegate OnSave; + public void Save() + { + if (OnSave != null) + OnSave(this); + } + } + [Serializable] public class SimpleRegionInfo { @@ -304,8 +355,7 @@ namespace OpenSim.Framework private bool m_clampPrimSize = false; private int m_objectCapacity = 0; private string m_regionType = String.Empty; - - + private RegionMeta7WindlightData m_windlight = new RegionMeta7WindlightData(); // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. // MT: Yes. Estates can't span trust boundaries. Therefore, it can be @@ -454,6 +504,21 @@ namespace OpenSim.Framework set { m_regionSettings = value; } } + public RegionMeta7WindlightData WindlightSettings + { + get + { + if (m_windlight == null) + { + m_windlight = new RegionMeta7WindlightData(); + } + + return m_windlight; + } + + set { m_windlight = value; } + } + public int NonphysPrimMax { get { return m_nonphysPrimMax; } diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index b588a2ecdb..6cbf1a6f66 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -764,16 +764,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP } } - public void SendGenericMessage(string method, List message) + public void SendGenericMessage(string method, List message) { GenericMessagePacket gmp = new GenericMessagePacket(); gmp.MethodData.Method = Util.StringToBytes256(method); gmp.ParamList = new GenericMessagePacket.ParamListBlock[message.Count]; int i = 0; - foreach (string val in message) + foreach (byte[] val in message) { gmp.ParamList[i] = new GenericMessagePacket.ParamListBlock(); - gmp.ParamList[i++].Parameter = Util.StringToBytes256(val); + gmp.ParamList[i++].Parameter = val; } OutPacket(gmp, ThrottleOutPacketType.Task); } diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 9754da3c78..816060fcc3 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs @@ -433,7 +433,7 @@ namespace OpenSim.Region.Examples.SimpleModule } - public void SendGenericMessage(string method, List message) + public void SendGenericMessage(string method, List message) { } diff --git a/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs index 78bd622fdd..225cc9a069 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs @@ -103,6 +103,7 @@ namespace OpenSim.Region.Framework.Interfaces void StoreRegionSettings(RegionSettings rs); RegionSettings LoadRegionSettings(UUID regionUUID); + RegionMeta7WindlightData LoadRegionWindlightSettings(UUID regionUUID); void Shutdown(); } diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index f5a1e749df..f70af27a35 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -539,6 +539,8 @@ namespace OpenSim.Region.Framework.Scenes // Load region settings m_regInfo.RegionSettings = m_storageManager.DataStore.LoadRegionSettings(m_regInfo.RegionID); + m_regInfo.WindlightSettings = m_storageManager.DataStore.LoadRegionWindlightSettings(m_regInfo.RegionID); + if (m_storageManager.EstateDataStore != null) { m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID); diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs index 8a27b7b912..e8cda601ec 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs @@ -101,7 +101,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests { throw new NotImplementedException(); } - + public RegionMeta7WindlightData LoadRegionWindlightSettings(UUID regionUUID) + { + //This connector doesn't support the windlight module yet + //Return default LL windlight settings + return new RegionMeta7WindlightData(); + } public RegionSettings LoadRegionSettings(UUID regionUUID) { return null; diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index 6c3e7eb64c..bdf157469b 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs @@ -936,7 +936,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server // TODO } - public void SendGenericMessage(string method, List message) + public void SendGenericMessage(string method, List message) { } diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index cf36d080e1..975033a1c8 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs @@ -522,7 +522,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC } - public void SendGenericMessage(string method, List message) + public void SendGenericMessage(string method, List message) { } diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index 27025d9959..5f172c4575 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs @@ -491,7 +491,7 @@ namespace OpenSim.Tests.Common.Mock } - public void SendGenericMessage(string method, List message) + public void SendGenericMessage(string method, List message) { }