* Commit 2/3 - Please dont attempt to update to this revision until all 3 are in.
parent
c6236b5cf3
commit
29b8c84cea
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@ -40,6 +40,7 @@ using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Statistics;
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using OpenSim.Region.ClientStack;
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using OpenSim.Region.ClientStack.LindenUDP;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Communications.OGS1;
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using OpenSim.Region.Environment;
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@ -70,7 +71,7 @@ namespace OpenSim
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protected string m_storageDll;
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protected List<UDPServer> m_udpServers = new List<UDPServer>();
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protected List<IClientNetworkServer> m_clientServers = new List<IClientNetworkServer>();
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protected List<RegionInfo> m_regionData = new List<RegionInfo>();
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protected bool m_physicalPrim;
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@ -105,9 +106,9 @@ namespace OpenSim
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get { return m_httpServer; }
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}
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public List<UDPServer> UdpServers
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public List<IClientNetworkServer> UdpServers
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{
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get { return m_udpServers; }
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get { return m_clientServers; }
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}
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public List<RegionInfo> RegionData
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@ -327,7 +328,7 @@ namespace OpenSim
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// We are done with startup
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m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}",
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m_udpServers.Count.ToString(), m_udpServers.Count > 1 ? "s" : "");
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m_clientServers.Count.ToString(), m_clientServers.Count > 1 ? "s" : "");
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WorldHasComeToAnEnd.WaitOne();
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m_log.Info("[OPENSIM MAIN]: Shutdown complete, goodbye.");
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Environment.Exit(0);
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@ -452,7 +453,7 @@ namespace OpenSim
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/// <param name="regionInfo"></param>
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/// <param name="portadd_flag"></param>
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/// <returns></returns>
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public UDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag)
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public LLUDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag)
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{
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return CreateRegion(regionInfo, portadd_flag, false);
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}
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@ -463,7 +464,7 @@ namespace OpenSim
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/// <param name="regionInfo"></param>
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/// <param name="portadd_flag"></param>
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/// <returns></returns>
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public UDPServer CreateRegion(RegionInfo regionInfo)
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public LLUDPServer CreateRegion(RegionInfo regionInfo)
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{
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return CreateRegion(regionInfo, false, true);
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}
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@ -475,7 +476,7 @@ namespace OpenSim
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/// <param name="portadd_flag"></param>
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/// <param name="do_post_init"></param>
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/// <returns></returns>
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public UDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init)
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public LLUDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init)
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{
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int port = regionInfo.InternalEndPoint.Port;
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@ -495,7 +496,7 @@ namespace OpenSim
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Util.XmlRpcCommand(proxyUrl, "AddPort", port, port + proxyOffset, regionInfo.ExternalHostName);
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}
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UDPServer udpServer;
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LLUDPServer udpServer;
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Scene scene = SetupScene(regionInfo, proxyOffset, out udpServer, m_permissions);
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m_log.Info("[MODULES]: Loading Region's modules");
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@ -548,7 +549,7 @@ namespace OpenSim
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m_sceneManager.Add(scene);
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m_udpServers.Add(udpServer);
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m_clientServers.Add(udpServer);
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m_regionData.Add(regionInfo);
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udpServer.ServerListener();
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@ -586,9 +587,9 @@ namespace OpenSim
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bool foundUDPServer = false;
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int UDPServerElement = 0;
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for (int i = 0; i < m_udpServers.Count; i++)
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for (int i = 0; i < m_clientServers.Count; i++)
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{
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if (m_udpServers[i].RegionHandle == whichRegion.RegionHandle)
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if (m_clientServers[i].HandlesRegion(new Location(whichRegion.RegionHandle)))
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{
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UDPServerElement = i;
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foundUDPServer = true;
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@ -598,8 +599,8 @@ namespace OpenSim
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if (foundUDPServer)
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{
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// m_udpServers[UDPServerElement].Server.End
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m_udpServers[UDPServerElement].Server.Close();
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m_udpServers.RemoveAt(UDPServerElement);
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m_clientServers[UDPServerElement].Server.Close();
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m_clientServers.RemoveAt(UDPServerElement);
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}
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//Removing the region from the sim's database of regions..
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@ -32,14 +32,13 @@ using System.IO;
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using System.Net;
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using System.Reflection;
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using System.Threading;
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using System.Timers;
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using libsecondlife;
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using log4net;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Statistics;
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using OpenSim.Region.ClientStack;
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using OpenSim.Region.ClientStack.LindenUDP;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using Timer=System.Timers.Timer;
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@ -111,8 +110,8 @@ namespace OpenSim
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{
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m_scriptTimer = new Timer();
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m_scriptTimer.Enabled = true;
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m_scriptTimer.Interval = (int)(1200 * 1000);
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m_scriptTimer.Elapsed += new ElapsedEventHandler(RunAutoTimerScript);
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m_scriptTimer.Interval = 1200 * 1000;
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m_scriptTimer.Elapsed += RunAutoTimerScript;
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}
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PrintFileToConsole("startuplogo.txt");
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}
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@ -156,7 +155,7 @@ namespace OpenSim
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if (File.Exists(fileName))
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{
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StreamReader readFile = File.OpenText(fileName);
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string currentCommand = String.Empty;
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string currentCommand;
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while ((currentCommand = readFile.ReadLine()) != null)
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{
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if (currentCommand != String.Empty)
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@ -177,7 +176,7 @@ namespace OpenSim
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if (File.Exists(fileName))
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{
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StreamReader readFile = File.OpenText(fileName);
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string currentLine = String.Empty;
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string currentLine;
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while ((currentLine = readFile.ReadLine()) != null)
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{
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m_log.Info("[!]" + currentLine);
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@ -609,55 +608,6 @@ namespace OpenSim
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m_assetCache.ShowState();
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break;
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case "users":
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IList agents = m_sceneManager.GetCurrentSceneAvatars();
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m_console.Notice(String.Format("\nAgents connected: {0}\n", agents.Count));
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m_console.Notice(
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String.Format("{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}{6,-15}", "Firstname", "Lastname",
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"Agent ID", "Circuit", "IP", "Region", "Status"));
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foreach (ScenePresence presence in agents)
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{
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RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
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string regionName;
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EndPoint ep = null;
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if (regionInfo == null)
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{
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regionName = "Unresolvable";
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}
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else
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{
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regionName = regionInfo.RegionName;
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}
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for (int i = 0; i < m_udpServers.Count; i++)
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{
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if (m_udpServers[i].RegionHandle == presence.RegionHandle)
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{
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m_udpServers[i].clientCircuits_reverse.TryGetValue(presence.ControllingClient.CircuitCode, out ep);
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}
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}
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m_console.Notice(
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String.Format(
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"{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}{6,-15}",
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presence.Firstname,
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presence.Lastname,
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presence.UUID,
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presence.ControllingClient.CircuitCode,
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ep,
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regionName,
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((((ClientView)presence.ControllingClient).PacketProcessingEnabled)
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?"Active client":"Standby client")));
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}
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m_console.Notice("");
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break;
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case "modules":
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m_console.Notice("The currently loaded shared modules are:");
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foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules)
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@ -0,0 +1,11 @@
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using System.Net.Sockets;
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using OpenSim.Framework;
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namespace OpenSim.Region.ClientStack
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{
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public interface IClientNetworkServer
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{
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Socket Server { get; }
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bool HandlesRegion(Location x);
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}
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}
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@ -27,12 +27,12 @@
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using System.Net.Sockets;
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namespace OpenSim.Region.ClientStack
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namespace OpenSim.Region.ClientStack.LindenUDP
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{
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public interface ClientStackNetworkHandler
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public interface LLClientStackNetworkHandler
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{
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void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode); // EndPoint packetSender);
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void RemoveClientCircuit(uint circuitcode);
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void RegisterPacketServer(PacketServer server);
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void RegisterPacketServer(LLPacketServer server);
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}
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}
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@ -39,10 +39,11 @@ using libsecondlife.Packets;
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using log4net;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.ClientStack.LindenUDP;
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using OpenSim.Region.Environment.Scenes;
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using Timer=System.Timers.Timer;
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namespace OpenSim.Region.ClientStack
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namespace OpenSim.Region.ClientStack.LindenUDP
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{
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public delegate bool PacketMethod(IClientAPI simClient, Packet packet);
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@ -50,7 +51,7 @@ namespace OpenSim.Region.ClientStack
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/// Handles new client connections
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/// Constructor takes a single Packet and authenticates everything
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/// </summary>
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public class ClientView : IClientAPI
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public class LLClientView : IClientAPI
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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@ -105,7 +106,7 @@ namespace OpenSim.Region.ClientStack
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protected IScene m_scene;
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protected AgentCircuitManager m_authenticateSessionsHandler;
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protected PacketQueue m_packetQueue;
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protected LLPacketQueue m_packetQueue;
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protected Dictionary<uint, uint> m_pendingAcks = new Dictionary<uint, uint>();
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protected Dictionary<uint, Packet> m_needAck = new Dictionary<uint, Packet>();
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@ -116,7 +117,7 @@ namespace OpenSim.Region.ClientStack
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protected const int MAX_APPENDED_ACKS = 10;
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protected const int RESEND_TIMEOUT = 4000;
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protected const int MAX_SEQUENCE = 0xFFFFFF;
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protected PacketServer m_networkServer;
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protected LLPacketServer m_networkServer;
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/* public variables */
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protected string m_firstName;
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@ -317,7 +318,7 @@ namespace OpenSim.Region.ClientStack
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/* METHODS */
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public ClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, PacketServer packServer,
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public LLClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, LLPacketServer packServer,
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AgentCircuitManager authenSessions, LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP)
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{
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m_moneyBalance = 1000;
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@ -347,7 +348,7 @@ namespace OpenSim.Region.ClientStack
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// in it to process. It's an on-purpose threadlock though because
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// without it, the clientloop will suck up all sim resources.
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m_packetQueue = new PacketQueue(agentId);
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m_packetQueue = new LLPacketQueue(agentId);
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RegisterLocalPacketHandlers();
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@ -569,7 +570,7 @@ namespace OpenSim.Region.ClientStack
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m_log.Info("[CLIENT]: Entered loop");
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while (true)
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{
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QueItem nextPacket = m_packetQueue.Dequeue();
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LLQueItem nextPacket = m_packetQueue.Dequeue();
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if (nextPacket == null)
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{
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break;
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@ -966,7 +967,7 @@ namespace OpenSim.Region.ClientStack
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patches[2] = x + 2 + y * 16;
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patches[3] = x + 3 + y * 16;
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Packet layerpack = TerrainManager.CreateLandPacket(map, patches);
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Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches);
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OutPacket(layerpack, ThrottleOutPacketType.Land);
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}
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}
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@ -974,7 +975,7 @@ namespace OpenSim.Region.ClientStack
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catch (Exception e)
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{
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m_log.Warn("[client]: " +
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"ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString());
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"ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString());
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}
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}
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@ -995,13 +996,13 @@ namespace OpenSim.Region.ClientStack
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patches[0] = patchx + 0 + patchy * 16;
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Packet layerpack = TerrainManager.CreateLandPacket(map, patches);
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Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches);
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OutPacket(layerpack, ThrottleOutPacketType.Land);
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}
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catch (Exception e)
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{
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m_log.Warn("[client]: " +
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"ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString());
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"ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString());
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}
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}
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@ -1184,7 +1185,7 @@ namespace OpenSim.Region.ClientStack
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payPrice[2] == 0 &&
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payPrice[3] == 0 &&
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payPrice[4] == 0)
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return;
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return;
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PayPriceReplyPacket payPriceReply = (PayPriceReplyPacket)PacketPool.Instance.GetPacket(PacketType.PayPriceReply);
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payPriceReply.ObjectData.ObjectID = objectID;
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@ -1527,7 +1528,7 @@ namespace OpenSim.Region.ClientStack
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UpdateCreateInventoryItemPacket InventoryReply
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= (UpdateCreateInventoryItemPacket)PacketPool.Instance.GetPacket(
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PacketType.UpdateCreateInventoryItem);
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PacketType.UpdateCreateInventoryItem);
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// TODO: don't create new blocks if recycling an old packet
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InventoryReply.AgentData.AgentID = AgentId;
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@ -1600,9 +1601,9 @@ namespace OpenSim.Region.ClientStack
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}
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public void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit,
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int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor,
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int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay,
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int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent)
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int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor,
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int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay,
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int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent)
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{
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EconomyDataPacket economyData = (EconomyDataPacket)PacketPool.Instance.GetPacket(PacketType.EconomyData);
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economyData.Info.EnergyEfficiency = EnergyEfficiency;
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@ -2037,7 +2038,7 @@ namespace OpenSim.Region.ClientStack
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SendPrimitiveToClient(regionHandle, timeDilation, localID, primShape, pos, flags,
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objectID, ownerID, text, color, parentID, particleSystem,
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rotation, clickAction, textureanim, false,(uint)0, LLUUID.Zero);
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rotation, clickAction, textureanim, false,(uint)0, LLUUID.Zero);
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}
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public void SendPrimitiveToClient(
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ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos,
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@ -2082,7 +2083,7 @@ namespace OpenSim.Region.ClientStack
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// Item from inventory???
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outPacket.ObjectData[0].NameValue =
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Helpers.StringToField("AttachItemID STRING RW SV " + AssetId.UUID);
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Helpers.StringToField("AttachItemID STRING RW SV " + AssetId.UUID);
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outPacket.ObjectData[0].State = (byte)((AttachPoint % 16) * 16 + (AttachPoint / 16));
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}
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@ -2506,8 +2507,8 @@ namespace OpenSim.Region.ClientStack
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if (handlerMoneyTransferRequest != null)
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{
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handlerMoneyTransferRequest(money.MoneyData.SourceID, money.MoneyData.DestID,
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money.MoneyData.Amount, money.MoneyData.TransactionType,
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Util.FieldToString(money.MoneyData.Description));
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money.MoneyData.Amount, money.MoneyData.TransactionType,
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Util.FieldToString(money.MoneyData.Description));
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}
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return true;
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@ -2527,8 +2528,8 @@ namespace OpenSim.Region.ClientStack
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if (handlerParcelBuy != null)
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{
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handlerParcelBuy(parcel.AgentData.AgentID, parcel.Data.GroupID, parcel.Data.Final, parcel.Data.IsGroupOwned,
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parcel.Data.RemoveContribution, parcel.Data.LocalID, parcel.ParcelData.Area, parcel.ParcelData.Price,
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false);
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parcel.Data.RemoveContribution, parcel.Data.LocalID, parcel.ParcelData.Area, parcel.ParcelData.Price,
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false);
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}
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return true;
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@ -2972,8 +2973,8 @@ namespace OpenSim.Region.ClientStack
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catch (Exception e)
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{
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m_log.Warn("[client]: " +
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"ClientView.m_packetQueue.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " +
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m_userEndPoint.ToString() + " - killing thread");
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"ClientView.m_packetQueue.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " +
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m_userEndPoint.ToString() + " - killing thread");
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m_log.Error(e.ToString());
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Close(true);
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}
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@ -3036,7 +3037,7 @@ namespace OpenSim.Region.ClientStack
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}
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else
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{
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QueItem item = new QueItem();
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LLQueItem item = new LLQueItem();
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item.Packet = NewPack;
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item.Incoming = true;
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m_packetQueue.Enqueue(item);
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@ -3046,16 +3047,16 @@ namespace OpenSim.Region.ClientStack
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public virtual void OutPacket(Packet NewPack, ThrottleOutPacketType throttlePacketType)
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{
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if ((SynchronizeClient != null) && (!PacketProcessingEnabled))
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if ((SynchronizeClient != null) && (!IsActive))
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{
|
||||
// Sending packet to active client's server.
|
||||
if (SynchronizeClient(m_scene, NewPack, m_agentId, throttlePacketType))
|
||||
// Sending packet to active client's server.
|
||||
if (SynchronizeClient(m_scene, NewPack, m_agentId, throttlePacketType))
|
||||
{
|
||||
return;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
QueItem item = new QueItem();
|
||||
LLQueItem item = new LLQueItem();
|
||||
item.Packet = NewPack;
|
||||
item.Incoming = false;
|
||||
item.throttleType = throttlePacketType; // Packet throttle type
|
||||
|
@ -3184,7 +3185,7 @@ namespace OpenSim.Region.ClientStack
|
|||
|
||||
private bool m_packetProcessingEnabled = true;
|
||||
|
||||
public bool PacketProcessingEnabled {
|
||||
public bool IsActive {
|
||||
get { return m_packetProcessingEnabled; }
|
||||
set { m_packetProcessingEnabled = value; }
|
||||
}
|
||||
|
@ -3202,7 +3203,7 @@ namespace OpenSim.Region.ClientStack
|
|||
{
|
||||
switch (Pack.Type)
|
||||
{
|
||||
#region Scene/Avatar
|
||||
#region Scene/Avatar
|
||||
|
||||
case PacketType.AvatarPropertiesRequest:
|
||||
AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack;
|
||||
|
@ -3242,23 +3243,23 @@ namespace OpenSim.Region.ClientStack
|
|||
handlerChatFromViewer(this, args);
|
||||
}
|
||||
break;
|
||||
case PacketType.AvatarPropertiesUpdate:
|
||||
AvatarPropertiesUpdatePacket Packet = (AvatarPropertiesUpdatePacket)Pack;
|
||||
case PacketType.AvatarPropertiesUpdate:
|
||||
AvatarPropertiesUpdatePacket Packet = (AvatarPropertiesUpdatePacket)Pack;
|
||||
|
||||
handlerUpdateAvatarProperties = OnUpdateAvatarProperties;
|
||||
if (handlerUpdateAvatarProperties != null)
|
||||
{
|
||||
AvatarPropertiesUpdatePacket.PropertiesDataBlock Properties = Packet.PropertiesData;
|
||||
UserProfileData UserProfile = new UserProfileData();
|
||||
UserProfile.ID = AgentId;
|
||||
UserProfile.AboutText = Helpers.FieldToUTF8String(Properties.AboutText);
|
||||
UserProfile.FirstLifeAboutText = Helpers.FieldToUTF8String(Properties.FLAboutText);
|
||||
UserProfile.FirstLifeImage = Properties.FLImageID;
|
||||
UserProfile.Image = Properties.ImageID;
|
||||
handlerUpdateAvatarProperties = OnUpdateAvatarProperties;
|
||||
if (handlerUpdateAvatarProperties != null)
|
||||
{
|
||||
AvatarPropertiesUpdatePacket.PropertiesDataBlock Properties = Packet.PropertiesData;
|
||||
UserProfileData UserProfile = new UserProfileData();
|
||||
UserProfile.ID = AgentId;
|
||||
UserProfile.AboutText = Helpers.FieldToUTF8String(Properties.AboutText);
|
||||
UserProfile.FirstLifeAboutText = Helpers.FieldToUTF8String(Properties.FLAboutText);
|
||||
UserProfile.FirstLifeImage = Properties.FLImageID;
|
||||
UserProfile.Image = Properties.ImageID;
|
||||
|
||||
handlerUpdateAvatarProperties(this, UserProfile);
|
||||
}
|
||||
break;
|
||||
handlerUpdateAvatarProperties(this, UserProfile);
|
||||
}
|
||||
break;
|
||||
|
||||
case PacketType.ScriptDialogReply:
|
||||
ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack;
|
||||
|
@ -3289,12 +3290,12 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerInstantMessage != null)
|
||||
{
|
||||
handlerInstantMessage(this, msgpack.AgentData.AgentID, msgpack.AgentData.SessionID,
|
||||
msgpack.MessageBlock.ToAgentID, msgpack.MessageBlock.ID,
|
||||
msgpack.MessageBlock.Timestamp, IMfromName, IMmessage,
|
||||
msgpack.MessageBlock.Dialog, msgpack.MessageBlock.FromGroup,
|
||||
msgpack.MessageBlock.Offline, msgpack.MessageBlock.ParentEstateID,
|
||||
msgpack.MessageBlock.Position, msgpack.MessageBlock.RegionID,
|
||||
msgpack.MessageBlock.BinaryBucket);
|
||||
msgpack.MessageBlock.ToAgentID, msgpack.MessageBlock.ID,
|
||||
msgpack.MessageBlock.Timestamp, IMfromName, IMmessage,
|
||||
msgpack.MessageBlock.Dialog, msgpack.MessageBlock.FromGroup,
|
||||
msgpack.MessageBlock.Offline, msgpack.MessageBlock.ParentEstateID,
|
||||
msgpack.MessageBlock.Position, msgpack.MessageBlock.RegionID,
|
||||
msgpack.MessageBlock.BinaryBucket);
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -3346,12 +3347,12 @@ namespace OpenSim.Region.ClientStack
|
|||
//m_log.Info("[REZData]: " + rezPacket.ToString());
|
||||
|
||||
handlerRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd,
|
||||
rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID,
|
||||
rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection,
|
||||
rezPacket.RezData.EveryoneMask, rezPacket.RezData.GroupMask,
|
||||
rezPacket.RezData.NextOwnerMask, rezPacket.RezData.ItemFlags,
|
||||
rezPacket.RezData.RezSelected, rezPacket.RezData.RemoveItem,
|
||||
rezPacket.RezData.FromTaskID);
|
||||
rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID,
|
||||
rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection,
|
||||
rezPacket.RezData.EveryoneMask, rezPacket.RezData.GroupMask,
|
||||
rezPacket.RezData.NextOwnerMask, rezPacket.RezData.ItemFlags,
|
||||
rezPacket.RezData.RezSelected, rezPacket.RezData.RemoveItem,
|
||||
rezPacket.RezData.FromTaskID);
|
||||
}
|
||||
break;
|
||||
case PacketType.DeRezObject:
|
||||
|
@ -3374,10 +3375,10 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerModifyTerrain != null)
|
||||
{
|
||||
handlerModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds,
|
||||
modify.ModifyBlock.BrushSize,
|
||||
modify.ModifyBlock.Action, modify.ParcelData[i].North,
|
||||
modify.ParcelData[i].West, modify.ParcelData[i].South,
|
||||
modify.ParcelData[i].East, this);
|
||||
modify.ModifyBlock.BrushSize,
|
||||
modify.ModifyBlock.Action, modify.ParcelData[i].North,
|
||||
modify.ParcelData[i].West, modify.ParcelData[i].South,
|
||||
modify.ParcelData[i].East, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3457,7 +3458,7 @@ namespace OpenSim.Region.ClientStack
|
|||
{
|
||||
RezSingleAttachmentFromInvPacket rez = (RezSingleAttachmentFromInvPacket)Pack;
|
||||
handlerRezSingleAttachment(this, rez.ObjectData.ItemID,
|
||||
rez.ObjectData.AttachmentPt, rez.ObjectData.ItemFlags, rez.ObjectData.NextOwnerMask);
|
||||
rez.ObjectData.AttachmentPt, rez.ObjectData.ItemFlags, rez.ObjectData.NextOwnerMask);
|
||||
}
|
||||
|
||||
break;
|
||||
|
@ -3594,7 +3595,7 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerAvatarPickerRequest != null)
|
||||
{
|
||||
handlerAvatarPickerRequest(this, Requestdata.AgentID, Requestdata.QueryID,
|
||||
Helpers.FieldToUTF8String(querydata.Name));
|
||||
Helpers.FieldToUTF8String(querydata.Name));
|
||||
}
|
||||
break;
|
||||
case PacketType.AgentDataUpdateRequest:
|
||||
|
@ -3627,8 +3628,8 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerSetStartLocationRequest != null)
|
||||
{
|
||||
handlerSetStartLocationRequest(this, 0, avSetStartLocationRequestPacket.StartLocationData.LocationPos,
|
||||
avSetStartLocationRequestPacket.StartLocationData.LocationLookAt,
|
||||
avSetStartLocationRequestPacket.StartLocationData.LocationID);
|
||||
avSetStartLocationRequestPacket.StartLocationData.LocationLookAt,
|
||||
avSetStartLocationRequestPacket.StartLocationData.LocationID);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -3650,9 +3651,9 @@ namespace OpenSim.Region.ClientStack
|
|||
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region Objects/m_sceneObjects
|
||||
#region Objects/m_sceneObjects
|
||||
|
||||
case PacketType.ObjectLink:
|
||||
ObjectLinkPacket link = (ObjectLinkPacket)Pack;
|
||||
|
@ -3717,7 +3718,7 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerUpdatePrimShape != null)
|
||||
{
|
||||
handlerUpdatePrimShape(m_agentId, shapePacket.ObjectData[i].ObjectLocalID,
|
||||
shapePacket.ObjectData[i]);
|
||||
shapePacket.ObjectData[i]);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -3728,8 +3729,8 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerUpdateExtraParams != null)
|
||||
{
|
||||
handlerUpdateExtraParams(m_agentId, extraPar.ObjectData[0].ObjectLocalID,
|
||||
extraPar.ObjectData[0].ParamType,
|
||||
extraPar.ObjectData[0].ParamInUse, extraPar.ObjectData[0].ParamData);
|
||||
extraPar.ObjectData[0].ParamType,
|
||||
extraPar.ObjectData[0].ParamInUse, extraPar.ObjectData[0].ParamData);
|
||||
}
|
||||
break;
|
||||
case PacketType.ObjectDuplicate:
|
||||
|
@ -3744,8 +3745,8 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerObjectDuplicate != null)
|
||||
{
|
||||
handlerObjectDuplicate(dupe.ObjectData[i].ObjectLocalID, dupe.SharedData.Offset,
|
||||
dupe.SharedData.DuplicateFlags, AgentandGroupData.AgentID,
|
||||
AgentandGroupData.GroupID);
|
||||
dupe.SharedData.DuplicateFlags, AgentandGroupData.AgentID,
|
||||
AgentandGroupData.GroupID);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3799,7 +3800,7 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerUpdatePrimTexture != null)
|
||||
{
|
||||
handlerUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID,
|
||||
imagePack.ObjectData[i].TextureEntry, this);
|
||||
imagePack.ObjectData[i].TextureEntry, this);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -3821,7 +3822,7 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerGrabUpdate != null)
|
||||
{
|
||||
handlerGrabUpdate(grabUpdate.ObjectData.ObjectID, grabUpdate.ObjectData.GrabOffsetInitial,
|
||||
grabUpdate.ObjectData.GrabPosition, this);
|
||||
grabUpdate.ObjectData.GrabPosition, this);
|
||||
}
|
||||
break;
|
||||
case PacketType.ObjectDeGrab:
|
||||
|
@ -3844,7 +3845,7 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerObjectDescription != null)
|
||||
{
|
||||
handlerObjectDescription(this, objDes.ObjectData[i].LocalID,
|
||||
Util.FieldToString(objDes.ObjectData[i].Description));
|
||||
Util.FieldToString(objDes.ObjectData[i].Description));
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -3858,7 +3859,7 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerObjectName != null)
|
||||
{
|
||||
handlerObjectName(this, objName.ObjectData[i].LocalID,
|
||||
Util.FieldToString(objName.ObjectData[i].Name));
|
||||
Util.FieldToString(objName.ObjectData[i].Name));
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -3930,9 +3931,9 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerObjectDuplicateOnRay != null)
|
||||
{
|
||||
handlerObjectDuplicateOnRay(dupeOnRay.ObjectData[i].ObjectLocalID, dupeOnRay.AgentData.DuplicateFlags,
|
||||
dupeOnRay.AgentData.AgentID, dupeOnRay.AgentData.GroupID, dupeOnRay.AgentData.RayTargetID, dupeOnRay.AgentData.RayEnd,
|
||||
dupeOnRay.AgentData.RayStart, dupeOnRay.AgentData.BypassRaycast, dupeOnRay.AgentData.RayEndIsIntersection,
|
||||
dupeOnRay.AgentData.CopyCenters, dupeOnRay.AgentData.CopyRotates);
|
||||
dupeOnRay.AgentData.AgentID, dupeOnRay.AgentData.GroupID, dupeOnRay.AgentData.RayTargetID, dupeOnRay.AgentData.RayEnd,
|
||||
dupeOnRay.AgentData.RayStart, dupeOnRay.AgentData.BypassRaycast, dupeOnRay.AgentData.RayEndIsIntersection,
|
||||
dupeOnRay.AgentData.CopyCenters, dupeOnRay.AgentData.CopyRotates);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3948,7 +3949,7 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerRequestObjectPropertiesFamily != null)
|
||||
{
|
||||
handlerRequestObjectPropertiesFamily(this, m_agentId, packObjBlock.RequestFlags,
|
||||
packObjBlock.ObjectID);
|
||||
packObjBlock.ObjectID);
|
||||
}
|
||||
|
||||
break;
|
||||
|
@ -3979,9 +3980,9 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region Inventory/Asset/Other related packets
|
||||
#region Inventory/Asset/Other related packets
|
||||
|
||||
case PacketType.RequestImage:
|
||||
RequestImagePacket imageRequest = (RequestImagePacket)Pack;
|
||||
|
@ -4027,9 +4028,9 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerAssetUploadRequest != null)
|
||||
{
|
||||
handlerAssetUploadRequest(this, temp,
|
||||
request.AssetBlock.TransactionID, request.AssetBlock.Type,
|
||||
request.AssetBlock.AssetData, request.AssetBlock.StoreLocal,
|
||||
request.AssetBlock.Tempfile);
|
||||
request.AssetBlock.TransactionID, request.AssetBlock.Type,
|
||||
request.AssetBlock.AssetData, request.AssetBlock.StoreLocal,
|
||||
request.AssetBlock.Tempfile);
|
||||
}
|
||||
break;
|
||||
case PacketType.RequestXfer:
|
||||
|
@ -4067,9 +4068,9 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerCreateInventoryFolder != null)
|
||||
{
|
||||
handlerCreateInventoryFolder(this, invFolder.FolderData.FolderID,
|
||||
(ushort)invFolder.FolderData.Type,
|
||||
Util.FieldToString(invFolder.FolderData.Name),
|
||||
invFolder.FolderData.ParentID);
|
||||
(ushort)invFolder.FolderData.Type,
|
||||
Util.FieldToString(invFolder.FolderData.Name),
|
||||
invFolder.FolderData.ParentID);
|
||||
}
|
||||
break;
|
||||
case PacketType.UpdateInventoryFolder:
|
||||
|
@ -4117,14 +4118,14 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerCreateNewInventoryItem != null)
|
||||
{
|
||||
handlerCreateNewInventoryItem(this, createItem.InventoryBlock.TransactionID,
|
||||
createItem.InventoryBlock.FolderID,
|
||||
createItem.InventoryBlock.CallbackID,
|
||||
Util.FieldToString(createItem.InventoryBlock.Description),
|
||||
Util.FieldToString(createItem.InventoryBlock.Name),
|
||||
createItem.InventoryBlock.InvType,
|
||||
createItem.InventoryBlock.Type,
|
||||
createItem.InventoryBlock.WearableType,
|
||||
createItem.InventoryBlock.NextOwnerMask);
|
||||
createItem.InventoryBlock.FolderID,
|
||||
createItem.InventoryBlock.CallbackID,
|
||||
Util.FieldToString(createItem.InventoryBlock.Description),
|
||||
Util.FieldToString(createItem.InventoryBlock.Name),
|
||||
createItem.InventoryBlock.InvType,
|
||||
createItem.InventoryBlock.Type,
|
||||
createItem.InventoryBlock.WearableType,
|
||||
createItem.InventoryBlock.NextOwnerMask);
|
||||
}
|
||||
break;
|
||||
case PacketType.FetchInventory:
|
||||
|
@ -4153,8 +4154,8 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerFetchInventoryDescendents != null)
|
||||
{
|
||||
handlerFetchInventoryDescendents(this, Fetch.InventoryData.FolderID, Fetch.InventoryData.OwnerID,
|
||||
Fetch.InventoryData.FetchFolders, Fetch.InventoryData.FetchItems,
|
||||
Fetch.InventoryData.SortOrder);
|
||||
Fetch.InventoryData.FetchFolders, Fetch.InventoryData.FetchItems,
|
||||
Fetch.InventoryData.SortOrder);
|
||||
}
|
||||
break;
|
||||
case PacketType.PurgeInventoryDescendents:
|
||||
|
@ -4247,8 +4248,8 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerCopyInventoryItem != null)
|
||||
{
|
||||
handlerCopyInventoryItem(this, datablock.CallbackID, datablock.OldAgentID,
|
||||
datablock.OldItemID, datablock.NewFolderID,
|
||||
Util.FieldToString(datablock.NewName));
|
||||
datablock.OldItemID, datablock.NewFolderID,
|
||||
Util.FieldToString(datablock.NewName));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4264,7 +4265,7 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerMoveInventoryItem != null)
|
||||
{
|
||||
handlerMoveInventoryItem(this, datablock.FolderID, datablock.ItemID, datablock.Length,
|
||||
Util.FieldToString(datablock.NewName));
|
||||
Util.FieldToString(datablock.NewName));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4319,7 +4320,7 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerUpdateTaskInventory != null)
|
||||
{
|
||||
handlerUpdateTaskInventory(this, updatetask.InventoryData.ItemID,
|
||||
updatetask.InventoryData.FolderID, updatetask.UpdateData.LocalID);
|
||||
updatetask.InventoryData.FolderID, updatetask.UpdateData.LocalID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4378,7 +4379,7 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerRequestMapBlocks != null)
|
||||
{
|
||||
handlerRequestMapBlocks(this, MapRequest.PositionData.MinX, MapRequest.PositionData.MinY,
|
||||
MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY);
|
||||
MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY);
|
||||
}
|
||||
break;
|
||||
case PacketType.MapNameRequest:
|
||||
|
@ -4461,7 +4462,7 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerTeleportLocationRequest != null)
|
||||
{
|
||||
handlerTeleportLocationRequest(this, tpLocReq.Info.RegionHandle, tpLocReq.Info.Position,
|
||||
tpLocReq.Info.LookAt, 16);
|
||||
tpLocReq.Info.LookAt, 16);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -4473,7 +4474,7 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
|
||||
case PacketType.UUIDNameRequest:
|
||||
|
@ -4488,7 +4489,7 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
break;
|
||||
|
||||
#region Parcel related packets
|
||||
#region Parcel related packets
|
||||
|
||||
case PacketType.ParcelAccessListRequest:
|
||||
ParcelAccessListRequestPacket requestPacket = (ParcelAccessListRequestPacket)Pack;
|
||||
|
@ -4498,8 +4499,8 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerParcelAccessListRequest != null)
|
||||
{
|
||||
handlerParcelAccessListRequest(requestPacket.AgentData.AgentID, requestPacket.AgentData.SessionID,
|
||||
requestPacket.Data.Flags, requestPacket.Data.SequenceID,
|
||||
requestPacket.Data.LocalID, this);
|
||||
requestPacket.Data.Flags, requestPacket.Data.SequenceID,
|
||||
requestPacket.Data.LocalID, this);
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -4519,8 +4520,8 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerParcelAccessListUpdateRequest != null)
|
||||
{
|
||||
handlerParcelAccessListUpdateRequest(updatePacket.AgentData.AgentID,
|
||||
updatePacket.AgentData.SessionID, updatePacket.Data.Flags,
|
||||
updatePacket.Data.LocalID, entries, this);
|
||||
updatePacket.AgentData.SessionID, updatePacket.Data.Flags,
|
||||
updatePacket.Data.LocalID, entries, this);
|
||||
}
|
||||
break;
|
||||
case PacketType.ParcelPropertiesRequest:
|
||||
|
@ -4531,11 +4532,11 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerParcelPropertiesRequest != null)
|
||||
{
|
||||
handlerParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West),
|
||||
(int)Math.Round(propertiesRequest.ParcelData.South),
|
||||
(int)Math.Round(propertiesRequest.ParcelData.East),
|
||||
(int)Math.Round(propertiesRequest.ParcelData.North),
|
||||
propertiesRequest.ParcelData.SequenceID,
|
||||
propertiesRequest.ParcelData.SnapSelection, this);
|
||||
(int)Math.Round(propertiesRequest.ParcelData.South),
|
||||
(int)Math.Round(propertiesRequest.ParcelData.East),
|
||||
(int)Math.Round(propertiesRequest.ParcelData.North),
|
||||
propertiesRequest.ParcelData.SequenceID,
|
||||
propertiesRequest.ParcelData.SnapSelection, this);
|
||||
}
|
||||
break;
|
||||
case PacketType.ParcelDivide:
|
||||
|
@ -4545,9 +4546,9 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerParcelDivideRequest != null)
|
||||
{
|
||||
handlerParcelDivideRequest((int)Math.Round(landDivide.ParcelData.West),
|
||||
(int)Math.Round(landDivide.ParcelData.South),
|
||||
(int)Math.Round(landDivide.ParcelData.East),
|
||||
(int)Math.Round(landDivide.ParcelData.North), this);
|
||||
(int)Math.Round(landDivide.ParcelData.South),
|
||||
(int)Math.Round(landDivide.ParcelData.East),
|
||||
(int)Math.Round(landDivide.ParcelData.North), this);
|
||||
}
|
||||
break;
|
||||
case PacketType.ParcelJoin:
|
||||
|
@ -4558,9 +4559,9 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerParcelJoinRequest != null)
|
||||
{
|
||||
handlerParcelJoinRequest((int)Math.Round(landJoin.ParcelData.West),
|
||||
(int)Math.Round(landJoin.ParcelData.South),
|
||||
(int)Math.Round(landJoin.ParcelData.East),
|
||||
(int)Math.Round(landJoin.ParcelData.North), this);
|
||||
(int)Math.Round(landJoin.ParcelData.South),
|
||||
(int)Math.Round(landJoin.ParcelData.East),
|
||||
(int)Math.Round(landJoin.ParcelData.North), this);
|
||||
}
|
||||
break;
|
||||
case PacketType.ParcelPropertiesUpdate:
|
||||
|
@ -4581,7 +4582,7 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerParcelSelectObjects != null)
|
||||
{
|
||||
handlerParcelSelectObjects(selectPacket.ParcelData.LocalID,
|
||||
Convert.ToInt32(selectPacket.ParcelData.ReturnType), this);
|
||||
Convert.ToInt32(selectPacket.ParcelData.ReturnType), this);
|
||||
}
|
||||
break;
|
||||
case PacketType.ParcelObjectOwnersRequest:
|
||||
|
@ -4596,9 +4597,9 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region Estate Packets
|
||||
#region Estate Packets
|
||||
|
||||
case PacketType.EstateOwnerMessage:
|
||||
EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack;
|
||||
|
@ -4631,9 +4632,9 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region GodPackets
|
||||
#region GodPackets
|
||||
|
||||
case PacketType.RequestGodlikePowers:
|
||||
RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket)Pack;
|
||||
|
@ -4661,7 +4662,7 @@ namespace OpenSim.Region.ClientStack
|
|||
if (handlerGodKickUser != null)
|
||||
{
|
||||
handlerGodKickUser(gkupack.UserInfo.GodID, gkupack.UserInfo.GodSessionID,
|
||||
gkupack.UserInfo.AgentID, (uint)0, gkupack.UserInfo.Reason);
|
||||
gkupack.UserInfo.AgentID, (uint)0, gkupack.UserInfo.Reason);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -4681,9 +4682,9 @@ namespace OpenSim.Region.ClientStack
|
|||
//OutPacket(kupack, ThrottleOutPacketType.Task);
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region Economy/Transaction Packets
|
||||
#region Economy/Transaction Packets
|
||||
|
||||
case PacketType.MoneyBalanceRequest:
|
||||
MoneyBalanceRequestPacket moneybalancerequestpacket = (MoneyBalanceRequestPacket)Pack;
|
||||
|
@ -4715,9 +4716,9 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region unimplemented handlers
|
||||
#region unimplemented handlers
|
||||
|
||||
case PacketType.StartPingCheck:
|
||||
// Send the client the ping response back
|
||||
|
@ -4790,7 +4791,7 @@ namespace OpenSim.Region.ClientStack
|
|||
m_log.Warn("[CLIENT]: unhandled packet " + Pack.ToString());
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
@ -36,25 +36,25 @@ using OpenSim.Framework.Statistics;
|
|||
using OpenSim.Framework.Statistics.Interfaces;
|
||||
using Timer=System.Timers.Timer;
|
||||
|
||||
namespace OpenSim.Region.ClientStack
|
||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
{
|
||||
public class PacketQueue : IPullStatsProvider
|
||||
public class LLPacketQueue : IPullStatsProvider
|
||||
{
|
||||
//private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private bool m_enabled = true;
|
||||
|
||||
private BlockingQueue<QueItem> SendQueue;
|
||||
private BlockingQueue<LLQueItem> SendQueue;
|
||||
|
||||
private Queue<QueItem> IncomingPacketQueue;
|
||||
private Queue<QueItem> OutgoingPacketQueue;
|
||||
private Queue<QueItem> ResendOutgoingPacketQueue;
|
||||
private Queue<QueItem> LandOutgoingPacketQueue;
|
||||
private Queue<QueItem> WindOutgoingPacketQueue;
|
||||
private Queue<QueItem> CloudOutgoingPacketQueue;
|
||||
private Queue<QueItem> TaskOutgoingPacketQueue;
|
||||
private Queue<QueItem> TextureOutgoingPacketQueue;
|
||||
private Queue<QueItem> AssetOutgoingPacketQueue;
|
||||
private Queue<LLQueItem> IncomingPacketQueue;
|
||||
private Queue<LLQueItem> OutgoingPacketQueue;
|
||||
private Queue<LLQueItem> ResendOutgoingPacketQueue;
|
||||
private Queue<LLQueItem> LandOutgoingPacketQueue;
|
||||
private Queue<LLQueItem> WindOutgoingPacketQueue;
|
||||
private Queue<LLQueItem> CloudOutgoingPacketQueue;
|
||||
private Queue<LLQueItem> TaskOutgoingPacketQueue;
|
||||
private Queue<LLQueItem> TextureOutgoingPacketQueue;
|
||||
private Queue<LLQueItem> AssetOutgoingPacketQueue;
|
||||
|
||||
private Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>();
|
||||
private Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>();
|
||||
|
@ -67,14 +67,14 @@ namespace OpenSim.Region.ClientStack
|
|||
|
||||
private int throttletimems = 1000;
|
||||
|
||||
private PacketThrottle ResendThrottle;
|
||||
private PacketThrottle LandThrottle;
|
||||
private PacketThrottle WindThrottle;
|
||||
private PacketThrottle CloudThrottle;
|
||||
private PacketThrottle TaskThrottle;
|
||||
private PacketThrottle AssetThrottle;
|
||||
private PacketThrottle TextureThrottle;
|
||||
private PacketThrottle TotalThrottle;
|
||||
private LLPacketThrottle ResendThrottle;
|
||||
private LLPacketThrottle LandThrottle;
|
||||
private LLPacketThrottle WindThrottle;
|
||||
private LLPacketThrottle CloudThrottle;
|
||||
private LLPacketThrottle TaskThrottle;
|
||||
private LLPacketThrottle AssetThrottle;
|
||||
private LLPacketThrottle TextureThrottle;
|
||||
private LLPacketThrottle TotalThrottle;
|
||||
|
||||
// private long LastThrottle;
|
||||
// private long ThrottleInterval;
|
||||
|
@ -82,37 +82,37 @@ namespace OpenSim.Region.ClientStack
|
|||
|
||||
private LLUUID m_agentId;
|
||||
|
||||
public PacketQueue(LLUUID agentId)
|
||||
public LLPacketQueue(LLUUID agentId)
|
||||
{
|
||||
// While working on this, the BlockingQueue had me fooled for a bit.
|
||||
// The Blocking queue causes the thread to stop until there's something
|
||||
// in it to process. it's an on-purpose threadlock though because
|
||||
// without it, the clientloop will suck up all sim resources.
|
||||
|
||||
SendQueue = new BlockingQueue<QueItem>();
|
||||
SendQueue = new BlockingQueue<LLQueItem>();
|
||||
|
||||
IncomingPacketQueue = new Queue<QueItem>();
|
||||
OutgoingPacketQueue = new Queue<QueItem>();
|
||||
ResendOutgoingPacketQueue = new Queue<QueItem>();
|
||||
LandOutgoingPacketQueue = new Queue<QueItem>();
|
||||
WindOutgoingPacketQueue = new Queue<QueItem>();
|
||||
CloudOutgoingPacketQueue = new Queue<QueItem>();
|
||||
TaskOutgoingPacketQueue = new Queue<QueItem>();
|
||||
TextureOutgoingPacketQueue = new Queue<QueItem>();
|
||||
AssetOutgoingPacketQueue = new Queue<QueItem>();
|
||||
IncomingPacketQueue = new Queue<LLQueItem>();
|
||||
OutgoingPacketQueue = new Queue<LLQueItem>();
|
||||
ResendOutgoingPacketQueue = new Queue<LLQueItem>();
|
||||
LandOutgoingPacketQueue = new Queue<LLQueItem>();
|
||||
WindOutgoingPacketQueue = new Queue<LLQueItem>();
|
||||
CloudOutgoingPacketQueue = new Queue<LLQueItem>();
|
||||
TaskOutgoingPacketQueue = new Queue<LLQueItem>();
|
||||
TextureOutgoingPacketQueue = new Queue<LLQueItem>();
|
||||
AssetOutgoingPacketQueue = new Queue<LLQueItem>();
|
||||
|
||||
|
||||
// Set up the throttle classes (min, max, current) in bytes
|
||||
ResendThrottle = new PacketThrottle(5000, 100000, 16000);
|
||||
LandThrottle = new PacketThrottle(1000, 100000, 2000);
|
||||
WindThrottle = new PacketThrottle(1000, 100000, 1000);
|
||||
CloudThrottle = new PacketThrottle(1000, 100000, 1000);
|
||||
TaskThrottle = new PacketThrottle(1000, 800000, 3000);
|
||||
AssetThrottle = new PacketThrottle(1000, 800000, 1000);
|
||||
TextureThrottle = new PacketThrottle(1000, 800000, 4000);
|
||||
ResendThrottle = new LLPacketThrottle(5000, 100000, 16000);
|
||||
LandThrottle = new LLPacketThrottle(1000, 100000, 2000);
|
||||
WindThrottle = new LLPacketThrottle(1000, 100000, 1000);
|
||||
CloudThrottle = new LLPacketThrottle(1000, 100000, 1000);
|
||||
TaskThrottle = new LLPacketThrottle(1000, 800000, 3000);
|
||||
AssetThrottle = new LLPacketThrottle(1000, 800000, 1000);
|
||||
TextureThrottle = new LLPacketThrottle(1000, 800000, 4000);
|
||||
// Total Throttle trumps all
|
||||
// Number of bytes allowed to go out per second. (256kbps per client)
|
||||
TotalThrottle = new PacketThrottle(0, 1500000, 28000);
|
||||
TotalThrottle = new LLPacketThrottle(0, 1500000, 28000);
|
||||
|
||||
throttleTimer = new Timer((int) (throttletimems/throttleTimeDivisor));
|
||||
throttleTimer.Elapsed += new ElapsedEventHandler(ThrottleTimerElapsed);
|
||||
|
@ -133,7 +133,7 @@ namespace OpenSim.Region.ClientStack
|
|||
/* STANDARD QUEUE MANIPULATION INTERFACES */
|
||||
|
||||
|
||||
public void Enqueue(QueItem item)
|
||||
public void Enqueue(LLQueItem item)
|
||||
{
|
||||
if (!m_enabled)
|
||||
{
|
||||
|
@ -182,7 +182,7 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
}
|
||||
|
||||
public QueItem Dequeue()
|
||||
public LLQueItem Dequeue()
|
||||
{
|
||||
return SendQueue.Dequeue();
|
||||
}
|
||||
|
@ -287,7 +287,7 @@ namespace OpenSim.Region.ClientStack
|
|||
//Now comes the fun part.. we dump all our elements into m_packetQueue that we've saved up.
|
||||
if (ResendThrottle.UnderLimit() && ResendOutgoingPacketQueue.Count > 0)
|
||||
{
|
||||
QueItem qpack = ResendOutgoingPacketQueue.Dequeue();
|
||||
LLQueItem qpack = ResendOutgoingPacketQueue.Dequeue();
|
||||
|
||||
SendQueue.Enqueue(qpack);
|
||||
TotalThrottle.Add(qpack.Packet.ToBytes().Length);
|
||||
|
@ -295,7 +295,7 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
if (LandThrottle.UnderLimit() && LandOutgoingPacketQueue.Count > 0)
|
||||
{
|
||||
QueItem qpack = LandOutgoingPacketQueue.Dequeue();
|
||||
LLQueItem qpack = LandOutgoingPacketQueue.Dequeue();
|
||||
|
||||
SendQueue.Enqueue(qpack);
|
||||
TotalThrottle.Add(qpack.Packet.ToBytes().Length);
|
||||
|
@ -303,7 +303,7 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
if (WindThrottle.UnderLimit() && WindOutgoingPacketQueue.Count > 0)
|
||||
{
|
||||
QueItem qpack = WindOutgoingPacketQueue.Dequeue();
|
||||
LLQueItem qpack = WindOutgoingPacketQueue.Dequeue();
|
||||
|
||||
SendQueue.Enqueue(qpack);
|
||||
TotalThrottle.Add(qpack.Packet.ToBytes().Length);
|
||||
|
@ -311,7 +311,7 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
if (CloudThrottle.UnderLimit() && CloudOutgoingPacketQueue.Count > 0)
|
||||
{
|
||||
QueItem qpack = CloudOutgoingPacketQueue.Dequeue();
|
||||
LLQueItem qpack = CloudOutgoingPacketQueue.Dequeue();
|
||||
|
||||
SendQueue.Enqueue(qpack);
|
||||
TotalThrottle.Add(qpack.Packet.ToBytes().Length);
|
||||
|
@ -319,7 +319,7 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
if (TaskThrottle.UnderLimit() && TaskOutgoingPacketQueue.Count > 0)
|
||||
{
|
||||
QueItem qpack = TaskOutgoingPacketQueue.Dequeue();
|
||||
LLQueItem qpack = TaskOutgoingPacketQueue.Dequeue();
|
||||
|
||||
SendQueue.Enqueue(qpack);
|
||||
TotalThrottle.Add(qpack.Packet.ToBytes().Length);
|
||||
|
@ -327,7 +327,7 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
if (TextureThrottle.UnderLimit() && TextureOutgoingPacketQueue.Count > 0)
|
||||
{
|
||||
QueItem qpack = TextureOutgoingPacketQueue.Dequeue();
|
||||
LLQueItem qpack = TextureOutgoingPacketQueue.Dequeue();
|
||||
|
||||
SendQueue.Enqueue(qpack);
|
||||
TotalThrottle.Add(qpack.Packet.ToBytes().Length);
|
||||
|
@ -335,7 +335,7 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
if (AssetThrottle.UnderLimit() && AssetOutgoingPacketQueue.Count > 0)
|
||||
{
|
||||
QueItem qpack = AssetOutgoingPacketQueue.Dequeue();
|
||||
LLQueItem qpack = AssetOutgoingPacketQueue.Dequeue();
|
||||
|
||||
SendQueue.Enqueue(qpack);
|
||||
TotalThrottle.Add(qpack.Packet.ToBytes().Length);
|
||||
|
@ -353,7 +353,7 @@ namespace OpenSim.Region.ClientStack
|
|||
ProcessThrottle();
|
||||
}
|
||||
|
||||
private void ThrottleCheck(ref PacketThrottle throttle, ref Queue<QueItem> q, QueItem item)
|
||||
private void ThrottleCheck(ref LLPacketThrottle throttle, ref Queue<LLQueItem> q, LLQueItem item)
|
||||
{
|
||||
// The idea.. is if the packet throttle queues are empty
|
||||
// and the client is under throttle for the type. Queue
|
||||
|
@ -524,7 +524,7 @@ namespace OpenSim.Region.ClientStack
|
|||
AssetOutgoingPacketQueue.Count);
|
||||
}
|
||||
|
||||
public QueItem[] GetQueueArray()
|
||||
public LLQueItem[] GetQueueArray()
|
||||
{
|
||||
return SendQueue.GetQueueArray();
|
||||
}
|
|
@ -31,15 +31,16 @@ using libsecondlife;
|
|||
using libsecondlife.Packets;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Region.ClientStack.LindenUDP;
|
||||
|
||||
namespace OpenSim.Region.ClientStack
|
||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
{
|
||||
public class PacketServer
|
||||
public class LLPacketServer
|
||||
{
|
||||
//private static readonly log4net.ILog m_log
|
||||
// = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private ClientStackNetworkHandler m_networkHandler;
|
||||
private LLClientStackNetworkHandler m_networkHandler;
|
||||
private IScene m_scene;
|
||||
|
||||
//private readonly ClientManager m_clientManager = new ClientManager();
|
||||
|
@ -48,7 +49,7 @@ namespace OpenSim.Region.ClientStack
|
|||
// get { return m_clientManager; }
|
||||
//}
|
||||
|
||||
public PacketServer(ClientStackNetworkHandler networkHandler)
|
||||
public LLPacketServer(LLClientStackNetworkHandler networkHandler)
|
||||
{
|
||||
m_networkHandler = networkHandler;
|
||||
m_networkHandler.RegisterPacketServer(this);
|
||||
|
@ -71,11 +72,11 @@ namespace OpenSim.Region.ClientStack
|
|||
|
||||
protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack,
|
||||
ClientManager clientManager, IScene scene, AssetCache assetCache,
|
||||
PacketServer packServer, AgentCircuitManager authenSessions,
|
||||
LLPacketServer packServer, AgentCircuitManager authenSessions,
|
||||
LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP)
|
||||
{
|
||||
return
|
||||
new ClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode, proxyEP);
|
||||
new LLClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode, proxyEP);
|
||||
}
|
||||
|
||||
public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache,
|
|
@ -25,9 +25,9 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
namespace OpenSim.Region.ClientStack
|
||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
{
|
||||
public class PacketThrottle
|
||||
public class LLPacketThrottle
|
||||
{
|
||||
private int max; // max allowable throttle
|
||||
private int min; // min allowable throttle
|
||||
|
@ -35,7 +35,7 @@ namespace OpenSim.Region.ClientStack
|
|||
private static int divisor = 7; // the throttle time divisor, this probably should factor out
|
||||
private int sent; // current number of bytes sent
|
||||
|
||||
public PacketThrottle(int Min, int Max, int Throttle)
|
||||
public LLPacketThrottle(int Min, int Max, int Throttle)
|
||||
{
|
||||
max = Max;
|
||||
min = Min;
|
|
@ -28,11 +28,11 @@
|
|||
using libsecondlife.Packets;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Region.ClientStack
|
||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
{
|
||||
public class QueItem
|
||||
public class LLQueItem
|
||||
{
|
||||
public QueItem()
|
||||
public LLQueItem()
|
||||
{
|
||||
}
|
||||
|
|
@ -34,17 +34,18 @@ using libsecondlife.Packets;
|
|||
using log4net;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Region.ClientStack.LindenUDP;
|
||||
|
||||
namespace OpenSim.Region.ClientStack
|
||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
{
|
||||
public class UDPServer : ClientStackNetworkHandler
|
||||
public class LLUDPServer : LLClientStackNetworkHandler, IClientNetworkServer
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
|
||||
public Dictionary<uint, EndPoint> clientCircuits_reverse = new Dictionary<uint, EndPoint>();
|
||||
protected Dictionary<uint, EndPoint> proxyCircuits = new Dictionary<uint, EndPoint>();
|
||||
public Socket Server;
|
||||
private Socket m_socket;
|
||||
protected IPEndPoint ServerIncoming;
|
||||
protected byte[] RecvBuffer = new byte[4096];
|
||||
protected byte[] ZeroBuffer = new byte[8192];
|
||||
|
@ -53,8 +54,8 @@ namespace OpenSim.Region.ClientStack
|
|||
protected EndPoint epProxy;
|
||||
protected int proxyPortOffset;
|
||||
protected AsyncCallback ReceivedData;
|
||||
protected PacketServer m_packetServer;
|
||||
protected ulong m_regionHandle;
|
||||
protected LLPacketServer m_packetServer;
|
||||
protected Location m_location;
|
||||
|
||||
protected uint listenPort;
|
||||
protected bool Allow_Alternate_Port;
|
||||
|
@ -63,7 +64,7 @@ namespace OpenSim.Region.ClientStack
|
|||
protected AssetCache m_assetCache;
|
||||
protected AgentCircuitManager m_authenticateSessionsClass;
|
||||
|
||||
public PacketServer PacketServer
|
||||
public LLPacketServer PacketServer
|
||||
{
|
||||
get { return m_packetServer; }
|
||||
set { m_packetServer = value; }
|
||||
|
@ -75,20 +76,30 @@ namespace OpenSim.Region.ClientStack
|
|||
{
|
||||
m_localScene = value;
|
||||
m_packetServer.LocalScene = m_localScene;
|
||||
m_regionHandle = m_localScene.RegionInfo.RegionHandle;
|
||||
m_location = new Location(m_localScene.RegionInfo.RegionHandle);
|
||||
}
|
||||
}
|
||||
|
||||
public ulong RegionHandle
|
||||
{
|
||||
get { return m_regionHandle; }
|
||||
get { return m_location.RegionHandle; }
|
||||
}
|
||||
|
||||
public UDPServer()
|
||||
Socket IClientNetworkServer.Server
|
||||
{
|
||||
get { return m_socket; }
|
||||
}
|
||||
|
||||
public bool HandlesRegion(Location x)
|
||||
{
|
||||
return x == m_location;
|
||||
}
|
||||
|
||||
public LLUDPServer()
|
||||
{
|
||||
}
|
||||
|
||||
public UDPServer(IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, AssetCache assetCache, AgentCircuitManager authenticateClass)
|
||||
public LLUDPServer(IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, AssetCache assetCache, AgentCircuitManager authenticateClass)
|
||||
{
|
||||
this.proxyPortOffset = proxyPortOffset;
|
||||
listenPort = (uint) (port + proxyPortOffset);
|
||||
|
@ -106,7 +117,7 @@ namespace OpenSim.Region.ClientStack
|
|||
|
||||
protected virtual void CreatePacketServer()
|
||||
{
|
||||
PacketServer packetServer = new PacketServer(this);
|
||||
LLPacketServer packetServer = new LLPacketServer(this);
|
||||
}
|
||||
|
||||
protected virtual void OnReceivedData(IAsyncResult result)
|
||||
|
@ -119,7 +130,7 @@ namespace OpenSim.Region.ClientStack
|
|||
|
||||
try
|
||||
{
|
||||
numBytes = Server.EndReceiveFrom(result, ref epSender);
|
||||
numBytes = m_socket.EndReceiveFrom(result, ref epSender);
|
||||
}
|
||||
catch (SocketException e)
|
||||
{
|
||||
|
@ -141,7 +152,7 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
try
|
||||
{
|
||||
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender,
|
||||
m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender,
|
||||
ReceivedData, null);
|
||||
|
||||
// Ter: For some stupid reason ConnectionReset basically kills our async event structure..
|
||||
|
@ -166,7 +177,7 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
try
|
||||
{
|
||||
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender,
|
||||
m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender,
|
||||
ReceivedData, null);
|
||||
|
||||
// Ter: For some stupid reason ConnectionReset basically kills our async event structure..
|
||||
|
@ -198,7 +209,7 @@ namespace OpenSim.Region.ClientStack
|
|||
m_log.Debug("[UDPSERVER]: " + e.ToString());
|
||||
try
|
||||
{
|
||||
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender,
|
||||
m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender,
|
||||
ReceivedData, null);
|
||||
|
||||
// Ter: For some stupid reason ConnectionReset basically kills our async event structure..
|
||||
|
@ -239,7 +250,7 @@ namespace OpenSim.Region.ClientStack
|
|||
|
||||
try
|
||||
{
|
||||
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
|
||||
m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
|
||||
}
|
||||
catch (SocketException)
|
||||
{
|
||||
|
@ -253,7 +264,7 @@ namespace OpenSim.Region.ClientStack
|
|||
}
|
||||
try
|
||||
{
|
||||
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender,
|
||||
m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender,
|
||||
ReceivedData, null);
|
||||
|
||||
// Ter: For some stupid reason ConnectionReset basically kills our async event structure..
|
||||
|
@ -325,7 +336,7 @@ namespace OpenSim.Region.ClientStack
|
|||
catch (Exception e3)
|
||||
{
|
||||
m_log.Error("[UDPSERVER]: Adding New Client threw exception " + e3.ToString());
|
||||
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender,
|
||||
m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender,
|
||||
ReceivedData, null);
|
||||
}
|
||||
}
|
||||
|
@ -385,8 +396,8 @@ namespace OpenSim.Region.ClientStack
|
|||
m_log.Info("[SERVER]: Opening UDP socket on " + listenIP.ToString() + " " + newPort + ".");
|
||||
|
||||
ServerIncoming = new IPEndPoint(listenIP, (int)newPort);
|
||||
Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
||||
Server.Bind(ServerIncoming);
|
||||
m_socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
||||
m_socket.Bind(ServerIncoming);
|
||||
listenPort = newPort;
|
||||
|
||||
m_log.Info("[SERVER]: UDP socket bound, getting ready to listen");
|
||||
|
@ -394,12 +405,12 @@ namespace OpenSim.Region.ClientStack
|
|||
ipeSender = new IPEndPoint(listenIP, 0);
|
||||
epSender = (EndPoint)ipeSender;
|
||||
ReceivedData = new AsyncCallback(OnReceivedData);
|
||||
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
|
||||
m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
|
||||
|
||||
m_log.Info("[SERVER]: Listening on port " + newPort);
|
||||
}
|
||||
|
||||
public virtual void RegisterPacketServer(PacketServer server)
|
||||
public virtual void RegisterPacketServer(LLPacketServer server)
|
||||
{
|
||||
m_packetServer = server;
|
||||
}
|
||||
|
@ -418,12 +429,12 @@ namespace OpenSim.Region.ClientStack
|
|||
{
|
||||
//MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo proxy " + proxyCircuits[circuitcode].ToString() + ": client " + sendto.ToString());
|
||||
PacketPool.EncodeProxyMessage(buffer, ref size, sendto);
|
||||
Server.SendTo(buffer, size, flags, proxyCircuits[circuitcode]);
|
||||
m_socket.SendTo(buffer, size, flags, proxyCircuits[circuitcode]);
|
||||
}
|
||||
else
|
||||
{
|
||||
//MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo : client " + sendto.ToString());
|
||||
Server.SendTo(buffer, size, flags, sendto);
|
||||
m_socket.SendTo(buffer, size, flags, sendto);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -34,12 +34,11 @@ using OpenSim.Framework;
|
|||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Region.ClientStack.LindenUDP;
|
||||
using OpenSim.Region.Environment;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
|
||||
//using OpenSim.Framework.Console;
|
||||
|
||||
namespace OpenSim.Region.ClientStack
|
||||
{
|
||||
public abstract class RegionApplicationBase : BaseOpenSimServer
|
||||
|
@ -75,7 +74,7 @@ namespace OpenSim.Region.ClientStack
|
|||
|
||||
public virtual void StartUp()
|
||||
{
|
||||
ClientView.TerrainManager = new TerrainManager(new SecondLife());
|
||||
LLClientView.TerrainManager = new TerrainManager(new SecondLife());
|
||||
|
||||
m_storageManager = CreateStorageManager(m_storageConnectionString);
|
||||
|
||||
|
@ -108,12 +107,12 @@ namespace OpenSim.Region.ClientStack
|
|||
return physicsPluginManager.GetPhysicsScene(engine, meshEngine);
|
||||
}
|
||||
|
||||
protected Scene SetupScene(RegionInfo regionInfo, out UDPServer udpServer, bool m_permissions)
|
||||
protected Scene SetupScene(RegionInfo regionInfo, out LLUDPServer udpServer, bool m_permissions)
|
||||
{
|
||||
return SetupScene(regionInfo, 0, out udpServer, m_permissions);
|
||||
}
|
||||
|
||||
protected Scene SetupScene(RegionInfo regionInfo, int proxyOffset, out UDPServer udpServer, bool m_permissions)
|
||||
protected Scene SetupScene(RegionInfo regionInfo, int proxyOffset, out LLUDPServer udpServer, bool m_permissions)
|
||||
{
|
||||
AgentCircuitManager circuitManager = new AgentCircuitManager();
|
||||
IPAddress listenIP = regionInfo.InternalEndPoint.Address;
|
||||
|
@ -121,7 +120,7 @@ namespace OpenSim.Region.ClientStack
|
|||
// listenIP = IPAddress.Parse("0.0.0.0");
|
||||
|
||||
uint port = (uint) regionInfo.InternalEndPoint.Port;
|
||||
udpServer = new UDPServer(listenIP, ref port, proxyOffset, regionInfo.m_allow_alternate_ports, m_assetCache, circuitManager);
|
||||
udpServer = new LLUDPServer(listenIP, ref port, proxyOffset, regionInfo.m_allow_alternate_ports, m_assetCache, circuitManager);
|
||||
regionInfo.InternalEndPoint.Port = (int)port;
|
||||
|
||||
Scene scene = CreateScene(regionInfo, m_storageManager, circuitManager);
|
||||
|
@ -131,8 +130,8 @@ namespace OpenSim.Region.ClientStack
|
|||
scene.LoadWorldMap();
|
||||
|
||||
//moved to opensimMain as these have to happen after modules are initialised
|
||||
// scene.CreateTerrainTexture(true);
|
||||
// scene.RegisterRegionWithGrid();
|
||||
// scene.CreateTerrainTexture(true);
|
||||
// scene.RegisterRegionWithGrid();
|
||||
|
||||
scene.PhysicsScene = GetPhysicsScene();
|
||||
scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised());
|
||||
|
|
|
@ -11,5 +11,6 @@ namespace OpenSim.Region.Environment.Modules.Grid.Interregion
|
|||
T[] RequestInterface<T>();
|
||||
Location GetLocationByDirection(Scene scene, InterregionModule.Direction dir);
|
||||
void internal_CreateRemotingObjects();
|
||||
void RegisterRemoteRegion(string uri);
|
||||
}
|
||||
}
|
|
@ -29,14 +29,14 @@ namespace OpenSim.Region.Environment.Modules.Grid.Interregion
|
|||
#endregion
|
||||
|
||||
private readonly Dictionary<Type, Object> m_interfaces = new Dictionary<Type, object>();
|
||||
private readonly Object m_lockObject = new object();
|
||||
private readonly List<Location> m_myLocations = new List<Location>();
|
||||
|
||||
private readonly Dictionary<Location, string[]> m_neighbourInterfaces = new Dictionary<Location, string[]>();
|
||||
private readonly Dictionary<Location, RemotingObject> m_neighbourRemote = new Dictionary<Location, RemotingObject>();
|
||||
private IConfigSource m_config;
|
||||
private bool m_enabled = false;
|
||||
private const bool m_enabled = false;
|
||||
|
||||
private Object m_lockObject = new object();
|
||||
private RemotingObject m_myRemote;
|
||||
private TcpChannel m_tcpChannel;
|
||||
private int m_tcpPort = 10101;
|
||||
|
@ -81,10 +81,7 @@ namespace OpenSim.Region.Environment.Modules.Grid.Interregion
|
|||
{
|
||||
return m_neighbourRemote[loc].RequestInterface<T>();
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new IndexOutOfRangeException("No neighbour availible at that location");
|
||||
}
|
||||
throw new IndexOutOfRangeException("No neighbour availible at that location");
|
||||
}
|
||||
|
||||
public T[] RequestInterface<T>()
|
||||
|
@ -108,25 +105,24 @@ namespace OpenSim.Region.Environment.Modules.Grid.Interregion
|
|||
return new Location(0, 0);
|
||||
}
|
||||
|
||||
#endregion
|
||||
public void RegisterRemoteRegion(string uri)
|
||||
{
|
||||
RegisterRemotingInterface((RemotingObject) Activator.GetObject(typeof (RemotingObject), uri));
|
||||
}
|
||||
|
||||
//TODO: This prevents us from registering new scenes after PostInitialise if we want comms updated.
|
||||
#endregion
|
||||
|
||||
#region IRegionModule Members
|
||||
|
||||
public void Initialise(Scene scene, IConfigSource source)
|
||||
{
|
||||
if (m_enabled)
|
||||
{
|
||||
m_myLocations.Add(new Location((int) scene.RegionInfo.RegionLocX,
|
||||
(int) scene.RegionInfo.RegionLocY));
|
||||
m_config = source;
|
||||
m_myLocations.Add(new Location((int) scene.RegionInfo.RegionLocX,
|
||||
(int) scene.RegionInfo.RegionLocY));
|
||||
m_config = source;
|
||||
|
||||
scene.RegisterModuleInterface<IInterregionModule>(this);
|
||||
}
|
||||
scene.RegisterModuleInterface<IInterregionModule>(this);
|
||||
}
|
||||
|
||||
//TODO: This prevents us from registering new scenes after PostInitialise if we want comms updated.
|
||||
public void PostInitialise()
|
||||
{
|
||||
if (m_enabled)
|
||||
|
@ -160,11 +156,6 @@ namespace OpenSim.Region.Environment.Modules.Grid.Interregion
|
|||
|
||||
#endregion
|
||||
|
||||
public void RegisterRemoteRegion(string uri)
|
||||
{
|
||||
RegisterRemotingInterface((RemotingObject) Activator.GetObject(typeof (RemotingObject), uri));
|
||||
}
|
||||
|
||||
private void RegisterRemotingInterface(RemotingObject remote)
|
||||
{
|
||||
Location[] locs = remote.GetLocations();
|
||||
|
|
|
@ -224,6 +224,12 @@ namespace OpenSim.Region.Examples.SimpleModule
|
|||
get { return FirstName + LastName; }
|
||||
}
|
||||
|
||||
public bool IsActive
|
||||
{
|
||||
get { return true; }
|
||||
set { }
|
||||
}
|
||||
|
||||
public virtual int NextAnimationSequenceNumber
|
||||
{
|
||||
get { return 1; }
|
||||
|
|
Loading…
Reference in New Issue