From 29e28f4b84677fa1e1b138d0ede610c55add12f2 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Wed, 10 Apr 2013 00:05:03 +0100 Subject: [PATCH] minor: remove mono compiler warnings in InventoryAccessModule --- .../Framework/InventoryAccess/InventoryAccessModule.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index f796ec9e5b..e0009bb705 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs @@ -353,7 +353,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess bool asAttachment) { CoalescedSceneObjects coa = new CoalescedSceneObjects(UUID.Zero); - Dictionary originalPositions = new Dictionary(); +// Dictionary originalPositions = new Dictionary(); foreach (SceneObjectGroup objectGroup in objlist) { @@ -936,8 +936,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess } } - int primcount = 0; - for(int i = 0; i < objlist.Count; i++) + for (int i = 0; i < objlist.Count; i++) { SceneObjectGroup g = objlist[i];