diff --git a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs index c7d5ff1d3a..ccaf5c44ed 100644 --- a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs +++ b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs @@ -231,6 +231,13 @@ namespace OpenSim.Server.Handlers.Asset { Dictionary result = new Dictionary(); + UUID principal = UUID.Zero; + UUID.TryParse(request["PRINCIPAL"].ToString(), out principal); + InventoryFolderBase rfolder = m_InventoryService.GetRootFolder(principal); + if (rfolder == null) + return FailureResult(); + + result[rfolder.ID.ToString()] = EncodeFolder(rfolder); string xmlString = ServerUtils.BuildXmlResponse(result); m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); UTF8Encoding encoding = new UTF8Encoding(); @@ -240,7 +247,15 @@ namespace OpenSim.Server.Handlers.Asset byte[] HandleGetFolderForType(Dictionary request) { Dictionary result = new Dictionary(); + UUID principal = UUID.Zero; + UUID.TryParse(request["PRINCIPAL"].ToString(), out principal); + int type = 0; + Int32.TryParse(request["TYPE"].ToString(), out type); + InventoryFolderBase folder = m_InventoryService.GetFolderForType(principal, (AssetType)type); + if (folder == null) + return FailureResult(); + result[folder.ID.ToString()] = EncodeFolder(folder); string xmlString = ServerUtils.BuildXmlResponse(result); m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); UTF8Encoding encoding = new UTF8Encoding(); @@ -250,7 +265,25 @@ namespace OpenSim.Server.Handlers.Asset byte[] HandleGetFolderContent(Dictionary request) { Dictionary result = new Dictionary(); + UUID principal = UUID.Zero; + UUID.TryParse(request["PRINCIPAL"].ToString(), out principal); + UUID folderID = UUID.Zero; + UUID.TryParse(request["FOLDER"].ToString(), out folderID); + InventoryCollection icoll = m_InventoryService.GetFolderContent(principal, folderID); + if (icoll == null) + return FailureResult(); + + Dictionary folders = new Dictionary(); + foreach (InventoryFolderBase f in icoll.Folders) + folders[f.ID.ToString()] = EncodeFolder(f); + result["FOLDERS"] = folders; + + Dictionary items = new Dictionary(); + foreach (InventoryItemBase i in icoll.Items) + items[i.ID.ToString()] = EncodeItem(i); + result["ITEMS"] = folders; + string xmlString = ServerUtils.BuildXmlResponse(result); m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); UTF8Encoding encoding = new UTF8Encoding(); @@ -411,6 +444,34 @@ namespace OpenSim.Server.Handlers.Asset return ret; } + private Dictionary EncodeItem(InventoryItemBase item) + { + Dictionary ret = new Dictionary(); + + ret["AssetID"] = item.AssetID.ToString(); + ret["AssetType"] = item.AssetType.ToString(); + ret["BasePermissions"] = item.BasePermissions.ToString(); + ret["CreationDate"] = item.CreationDate.ToString(); + ret["CreatorId"] = item.CreatorId.ToString(); + ret["CurrentPermissions"] = item.CurrentPermissions.ToString(); + ret["Description"] = item.Description.ToString(); + ret["EveryOnePermissions"] = item.EveryOnePermissions.ToString(); + ret["Flags"] = item.Flags.ToString(); + ret["Folder"] = item.Folder.ToString(); + ret["GroupID"] = item.GroupID.ToString(); + ret["GroupedOwned"] = item.GroupOwned.ToString(); + ret["GroupPermissions"] = item.GroupPermissions.ToString(); + ret["ID"] = item.ID.ToString(); + ret["InvType"] = item.InvType.ToString(); + ret["Name"] = item.Name.ToString(); + ret["NextPermissions"] = item.NextPermissions.ToString(); + ret["Owner"] = item.Owner.ToString(); + ret["SalePrice"] = item.SalePrice.ToString(); + ret["SaleType"] = item.SaleType.ToString(); + + return ret; + } + private InventoryFolderBase BuildFolder(Dictionary data) { InventoryFolderBase folder = new InventoryFolderBase();