Thank you kindly, TLaukkan (Timmil) for a patch that:

* Fixed and added athursv's BasicEstateTest
* Added MySQLEstateTest
* Added SQLiteEstateTest
0.6.3-post-fixes
Charles Krinke 2009-02-09 22:07:27 +00:00
parent b7cc4d73b7
commit 29f54db90a
3 changed files with 318 additions and 0 deletions

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Collections.Generic;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenSim.Framework;
using OpenSim.Data.Tests;
using OpenSim.Data.MySQL;
using OpenSim.Region.Framework.Scenes;
using OpenMetaverse;
namespace OpenSim.Data.MySQL.Tests
{
[TestFixture]
public class MySQLEstateTest : BasicEstateTest
{
public string file;
public MySQLManager database;
public string connect = "Server=localhost;Port=3306;Database=opensim-nunit;User ID=opensim-nunit;Password=opensim-nunit;Pooling=false;";
[TestFixtureSetUp]
public void Init()
{
SuperInit();
// If we manage to connect to the database with the user
// and password above it is our test database, and run
// these tests. If anything goes wrong, ignore these
// tests.
try
{
database = new MySQLManager(connect);
regionDb = new MySQLDataStore();
regionDb.Initialise(connect);
db = new MySQLEstateStore();
db.Initialise(connect);
}
catch (Exception e)
{
System.Console.WriteLine("Exception {0}", e);
Assert.Ignore();
}
}
[TestFixtureTearDown]
public void Cleanup()
{
if (regionDb != null)
{
regionDb.Dispose();
}
// if a new table is added, it has to be dropped here
if (database != null)
{
database.ExecuteSql("drop table migrations");
database.ExecuteSql("drop table prims");
database.ExecuteSql("drop table primshapes");
database.ExecuteSql("drop table primitems");
database.ExecuteSql("drop table terrain");
database.ExecuteSql("drop table land");
database.ExecuteSql("drop table landaccesslist");
database.ExecuteSql("drop table regionban");
database.ExecuteSql("drop table regionsettings");
database.ExecuteSql("drop table estate_managers");
database.ExecuteSql("drop table estate_groups");
database.ExecuteSql("drop table estate_users");
database.ExecuteSql("drop table estateban");
database.ExecuteSql("drop table estate_settings");
database.ExecuteSql("drop table estate_map");
}
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Collections.Generic;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenSim.Framework;
using OpenSim.Data.Tests;
using OpenSim.Data.SQLite;
using OpenSim.Region.Framework.Scenes;
using OpenMetaverse;
namespace OpenSim.Data.SQLite.Tests
{
[TestFixture]
public class SQLiteEstateTest : BasicEstateTest
{
public string file = "regiontest.db";
public string connect;
[TestFixtureSetUp]
public void Init()
{
SuperInit();
file = Path.GetTempFileName() + ".db";
connect = "URI=file:" + file + ",version=3";
db = new SQLiteEstateStore();
db.Initialise(connect);
regionDb = new SQLiteRegionData();
regionDb.Initialise(connect);
}
[TestFixtureTearDown]
public void Cleanup()
{
regionDb.Dispose();
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Text;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenSim.Framework;
using OpenSim.Data;
using OpenMetaverse;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Data.Tests
{
public class BasicEstateTest
{
public IEstateDataStore db;
public IRegionDataStore regionDb;
public UUID prim1;
public static Random random;
public void SuperInit()
{
try
{
log4net.Config.XmlConfigurator.Configure();
}
catch (Exception)
{
// I don't care, just leave log4net off
}
prim1 = UUID.Random();
random = new Random();
}
[Test]
public void T010_StoreEstateSettings()
{
// Initializing field values. Avoid randomness. For checking ranges use different parameter sets
// for mix and max values. If you use random values the tests are not _repeatable_.
string estateName = "test-estate";
uint parentEstateID = 2;
float billableFactor = 3;
int priceMeter = 4;
int redirectGridX = 5;
int redirectGridY = 6;
bool useGlobalTime = true;
bool fixedSun = true;
double sunPosition = 7;
bool allowVoice = true;
bool allowDirectTeleport = true;
bool denyAnonymous = true;
bool denyIdentified = true;
bool denyTransacted = true;
bool abuseEmailtoEstateOwner = true;
bool blockDwell = true;
bool estateskipScripts = true;
bool taxFree = true;
bool publicAccess = true;
string abuseMail = "test-email@nowhere.com";
UUID estateOwner = new UUID("250d214e-1c7e-4f9b-a488-87c5e53feed7");
bool denyMinors = (random.NextDouble() > 0.5)? true : false;
// Lets choose random region ID
UUID regionId = new UUID("250d214e-1c7e-4f9b-a488-87c5e53feed7");
// Letting estate store generate rows to database for us
EstateSettings es = db.LoadEstateSettings(regionId);
// Setting field values to the on demand create settings object.
es.EstateName = estateName;
es.ParentEstateID = parentEstateID;
es.BillableFactor = billableFactor;
es.PricePerMeter = priceMeter;
es.RedirectGridX = redirectGridX;
es.RedirectGridY = redirectGridY;
es.UseGlobalTime = useGlobalTime;
es.FixedSun = fixedSun;
es.SunPosition = sunPosition;
es.AllowVoice = allowVoice;
es.AllowDirectTeleport = allowDirectTeleport;
es.DenyAnonymous = denyAnonymous;
es.DenyIdentified = denyIdentified;
es.DenyTransacted = denyTransacted;
es.AbuseEmailToEstateOwner = abuseEmailtoEstateOwner;
es.BlockDwell = blockDwell;
es.EstateSkipScripts = estateskipScripts;
es.TaxFree = taxFree;
es.PublicAccess = publicAccess;
es.AbuseEmail = abuseMail;
es.EstateOwner = estateOwner;
es.DenyMinors = denyMinors;
// Saving settings.
db.StoreEstateSettings(es);
// Loading settings to another instance variable.
EstateSettings nes = db.LoadEstateSettings(regionId);
// Checking that loaded values are correct.
Assert.That(estateName, Is.EqualTo(nes.EstateName));
Assert.That(parentEstateID, Is.EqualTo(nes.ParentEstateID));
Assert.That(billableFactor, Is.EqualTo(nes.BillableFactor));
Assert.That(priceMeter, Is.EqualTo(nes.PricePerMeter));
Assert.That(redirectGridX, Is.EqualTo(nes.RedirectGridX));
Assert.That(redirectGridY, Is.EqualTo(nes.RedirectGridY));
Assert.That(useGlobalTime, Is.EqualTo(nes.UseGlobalTime));
Assert.That(fixedSun, Is.EqualTo(nes.FixedSun));
Assert.That(sunPosition, Is.EqualTo(nes.SunPosition));
Assert.That(allowVoice, Is.EqualTo(nes.AllowVoice));
Assert.That(allowDirectTeleport, Is.EqualTo(nes.AllowDirectTeleport));
Assert.That(denyAnonymous, Is.EqualTo(nes.DenyAnonymous));
Assert.That(denyIdentified, Is.EqualTo(nes.DenyIdentified));
Assert.That(denyTransacted, Is.EqualTo(nes.DenyTransacted));
Assert.That(abuseEmailtoEstateOwner, Is.EqualTo(nes.AbuseEmailToEstateOwner));
Assert.That(blockDwell, Is.EqualTo(nes.BlockDwell));
Assert.That(estateskipScripts, Is.EqualTo(nes.EstateSkipScripts));
Assert.That(taxFree, Is.EqualTo(nes.TaxFree));
Assert.That(publicAccess, Is.EqualTo(nes.PublicAccess));
Assert.That(abuseMail, Is.EqualTo(nes.AbuseEmail));
Assert.That(estateOwner, Is.EqualTo(nes.EstateOwner));
Assert.That(denyMinors, Is.EqualTo(nes.DenyMinors));
}
}
}