Lock the heartbeat against multiple invocations. May prevent deadlocks and/or

runaway thread use
prioritization
Melanie 2009-10-06 15:28:38 +01:00
parent 8a7a947faa
commit 2a060136bd
1 changed files with 10 additions and 0 deletions

View File

@ -137,6 +137,8 @@ namespace OpenSim.Region.Framework.Scenes
protected IAssetService m_AssetService = null;
protected IAuthorizationService m_AuthorizationService = null;
private Object m_heartbeatLock = new Object();
public IAssetService AssetService
{
get
@ -942,6 +944,9 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="e"></param>
private void Heartbeat(object sender)
{
if (!Monitor.TryEnter(m_heartbeatLock))
return;
try
{
Update();
@ -952,6 +957,11 @@ namespace OpenSim.Region.Framework.Scenes
catch (ThreadAbortException)
{
}
finally
{
Monitor.Pulse(m_heartbeatLock);
Monitor.Exit(m_heartbeatLock);
}
}
/// <summary>