Xengine: and fix line count again
parent
2cbacbfb82
commit
2a0df34087
|
@ -169,18 +169,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
|
|||
|
||||
|
||||
// standard preamble
|
||||
//retstr = GenerateLine("using OpenSim.Region.ScriptEngine.Common;");
|
||||
//retstr += GenerateLine("using System.Collections.Generic;");
|
||||
//retstr += GenerateLine("");
|
||||
//retstr += GenerateLine("namespace SecondLife");
|
||||
//retstr += GenerateLine("{");
|
||||
|
||||
|
||||
|
||||
m_braceCount++;
|
||||
//retstr += GenerateIndentedLine("public class Script : OpenSim.Region.ScriptEngine.Common");
|
||||
//retstr += GenerateIndentedLine("{");
|
||||
m_braceCount++;
|
||||
|
||||
// line number
|
||||
m_CSharpLine += 9;
|
||||
m_CSharpLine += 10;
|
||||
|
||||
// here's the payload
|
||||
sb.Append("\n");
|
||||
|
|
|
@ -456,7 +456,7 @@ namespace SecondLife
|
|||
|
||||
public static void AddCSScriptTail(StringBuilder sb)
|
||||
{
|
||||
sb.Append(string.Format("\n }}\n}}\n"));
|
||||
sb.Append(string.Format(" }}\n}}\n"));
|
||||
}
|
||||
|
||||
public static string CreateCSCompilerScript(
|
||||
|
|
Loading…
Reference in New Issue