* minor: tweak asset cache logging levels downwards
parent
62ea6b6383
commit
2a19187e01
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@ -178,7 +178,7 @@ namespace OpenSim.Region.CoreModules.Asset
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{
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{
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if (maximalSize <= 0 || maximalCount <= 0)
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if (maximalSize <= 0 || maximalCount <= 0)
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{
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{
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Log.Info("[ASSET CACHE]: Cenome asset cache is not enabled.");
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//Log.Debug("[ASSET CACHE]: Cenome asset cache is not enabled.");
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m_enabled = false;
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m_enabled = false;
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return;
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return;
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}
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}
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@ -194,7 +194,7 @@ namespace OpenSim.Region.CoreModules.Asset
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CnmSynchronizedCache<string, AssetBase>.Synchronized(new CnmMemoryCache<string, AssetBase>(
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CnmSynchronizedCache<string, AssetBase>.Synchronized(new CnmMemoryCache<string, AssetBase>(
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maximalSize, maximalCount, expirationTime));
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maximalSize, maximalCount, expirationTime));
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m_enabled = true;
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m_enabled = true;
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Log.InfoFormat(
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Log.DebugFormat(
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"[ASSET CACHE]: Cenome asset cache enabled (MaxSize = {0} bytes, MaxCount = {1}, ExpirationTime = {2})",
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"[ASSET CACHE]: Cenome asset cache enabled (MaxSize = {0} bytes, MaxCount = {1}, ExpirationTime = {2})",
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maximalSize,
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maximalSize,
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maximalCount,
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maximalCount,
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@ -263,7 +263,7 @@ namespace OpenSim.Region.CoreModules.Asset
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if (m_getCount == m_debugEpoch)
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if (m_getCount == m_debugEpoch)
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{
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{
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Log.InfoFormat(
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Log.DebugFormat(
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"[ASSET CACHE]: Cached = {0}, Get = {1}, Hits = {2}%, Size = {3} bytes, Avg. A. Size = {4} bytes",
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"[ASSET CACHE]: Cached = {0}, Get = {1}, Hits = {2}%, Size = {3} bytes, Avg. A. Size = {4} bytes",
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m_cachedCount,
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m_cachedCount,
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m_getCount,
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m_getCount,
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@ -333,7 +333,7 @@ namespace OpenSim.Region.CoreModules.Asset
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return;
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return;
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string name = moduleConfig.GetString("AssetCaching");
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string name = moduleConfig.GetString("AssetCaching");
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Log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name);
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//Log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name);
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if (name != Name)
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if (name != Name)
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return;
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return;
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@ -343,14 +343,14 @@ namespace OpenSim.Region.CoreModules.Asset
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int maxCount = DefaultMaxCount;
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int maxCount = DefaultMaxCount;
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TimeSpan expirationTime = DefaultExpirationTime;
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TimeSpan expirationTime = DefaultExpirationTime;
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IConfig assetConfig = source.Configs[ "AssetCache" ];
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IConfig assetConfig = source.Configs["AssetCache"];
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if (assetConfig != null)
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if (assetConfig != null)
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{
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{
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// Get optional configurations
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// Get optional configurations
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maxSize = assetConfig.GetLong("MaxSize", DefaultMaxSize);
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maxSize = assetConfig.GetLong("MaxSize", DefaultMaxSize);
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maxCount = assetConfig.GetInt("MaxCount", DefaultMaxCount);
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maxCount = assetConfig.GetInt("MaxCount", DefaultMaxCount);
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expirationTime =
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expirationTime =
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TimeSpan.FromMinutes(assetConfig.GetInt("ExpirationTime", (int) DefaultExpirationTime.TotalMinutes));
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TimeSpan.FromMinutes(assetConfig.GetInt("ExpirationTime", (int)DefaultExpirationTime.TotalMinutes));
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// Debugging purposes only
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// Debugging purposes only
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m_debugEpoch = assetConfig.GetInt("DebugEpoch", 0);
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m_debugEpoch = assetConfig.GetInt("DebugEpoch", 0);
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@ -66,7 +66,7 @@ namespace OpenSim.Region.CoreModules.Asset
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if (moduleConfig != null)
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if (moduleConfig != null)
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{
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{
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string name = moduleConfig.GetString("AssetCaching");
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string name = moduleConfig.GetString("AssetCaching");
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m_log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name);
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//m_log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name);
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if (name == Name)
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if (name == Name)
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{
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{
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@ -636,11 +636,8 @@ namespace Flotsam.RegionModules.AssetCache
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m_log.InfoFormat("[FLOTSAM ASSET CACHE] flotsamcache clearfile - Remove all assets cached on disk");
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m_log.InfoFormat("[FLOTSAM ASSET CACHE] flotsamcache clearfile - Remove all assets cached on disk");
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}
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}
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}
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}
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#endregion
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#endregion
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}
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}
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}
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}
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@ -68,7 +68,7 @@ namespace OpenSim.Region.CoreModules.Asset
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if (moduleConfig != null)
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if (moduleConfig != null)
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{
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{
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string name = moduleConfig.GetString("AssetCaching");
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string name = moduleConfig.GetString("AssetCaching");
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m_log.DebugFormat("[ASSET CACHE] name = {0} (this module's name: {1}). Sync? ", name, Name, m_Cache.IsSynchronized);
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//m_log.DebugFormat("[ASSET CACHE] name = {0} (this module's name: {1}). Sync? ", name, Name, m_Cache.IsSynchronized);
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if (name == Name)
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if (name == Name)
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{
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{
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