adding "welcome" support to Concierge: allows to specify via

welcomes = /path/to/welcome/files/directory

a directory in which you can place welcome templates for concierged
regions (those regions that match the "regions" regexp). you can use
format substitution:

       0: will be replaced by avatar name of the avatar entering the region
       1: will be replaced by region name
       2: will be replaced the name of the concierge
0.6.0-stable
Dr Scofield 2008-10-21 17:55:25 +00:00
parent d0cc193456
commit 2a506f0cb2
1 changed files with 60 additions and 8 deletions

View File

@ -51,10 +51,12 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
private int _conciergeChannel = 42;
private List<IScene> _scenes = new List<IScene>();
private List<IScene> _conciergedScenes = new List<IScene>();
private Dictionary<IScene, List<string>> _sceneAttendees = new Dictionary<IScene, List<string>>();
private IConfig _config;
private string _whoami = "conferencier";
private bool _replacingChatModule = false;
private Regex _regions = null;
private string _welcomes = null;
internal object _syncy = new object();
@ -105,6 +107,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
// take note of concierge channel and of identity
_conciergeChannel = config.Configs["Concierge"].GetInt("concierge_channel", _conciergeChannel);
_whoami = _config.GetString("whoami", "conferencier");
_welcomes = _config.GetString("welcomes", _welcomes);
_log.InfoFormat("[Concierge] reporting as \"{0}\" to our users", _whoami);
// calculate regions Regex
@ -123,7 +126,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
{
_scenes.Add(scene);
if (_regions.IsMatch(scene.RegionInfo.RegionName))
if (_regions == null || _regions.IsMatch(scene.RegionInfo.RegionName))
_conciergedScenes.Add(scene);
// subscribe to NewClient events
@ -181,13 +184,15 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
{
if (_replacingChatModule)
{
// replacing ChatModule: need to redistribute
// ChatFromClient to interested subscribers
c = FixPositionOfChatMessage(c);
Scene scene = (Scene)c.Scene;
scene.EventManager.TriggerOnChatFromClient(sender, c);
if (_conciergedScenes.Contains(c.Scene))
{
// replacing ChatModule: need to redistribute
// ChatFromClient to interested subscribers
Scene scene = (Scene)c.Scene;
scene.EventManager.TriggerOnChatFromClient(sender, c);
// when we are replacing ChatModule, we treat
// OnChatFromClient like OnChatBroadcast for
// concierged regions, effectively extending the
@ -269,6 +274,37 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
if (_conciergedScenes.Contains(agent.Scene))
{
_log.DebugFormat("[Concierge] {0} enters {1}", agent.Name, agent.Scene.RegionInfo.RegionName);
// welcome mechanics: check whether we have a welcomes
// directory set and wether there is a region specific
// welcome file there: if yes, send it to the agent
if (!String.IsNullOrEmpty(_welcomes))
{
string welcome = Path.Combine(_welcomes, agent.Scene.RegionInfo.RegionName);
if (File.Exists(welcome))
{
try
{
string[] welcomeLines = File.ReadAllLines(welcome);
foreach (string l in welcomeLines)
{
AnnounceToAgent(agent, String.Format(l, agent.Name, agent.Scene.RegionInfo.RegionName, _whoami));
}
}
catch (IOException ioe)
{
_log.ErrorFormat("[Concierge] run into trouble reading welcome file {0} for region {1} for avatar {2}: {3}",
welcome, agent.Scene.RegionInfo.RegionName, agent.Name, ioe);
}
catch (FormatException fe)
{
_log.ErrorFormat("[Concierge] welcome file {0} is malformed: {1}", welcome, fe);
}
} else {
_log.DebugFormat("[Concierge] not playing out welcome message: {0} not found", welcome);
}
}
AnnounceToAgentsRegion(agent, String.Format("{0} enters {1}", agent.Name,
agent.Scene.RegionInfo.RegionName));
}
@ -295,7 +331,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
}
}
static private Vector3 posOfGod = new Vector3(128, 128, 9999);
static private Vector3 PosOfGod = new Vector3(128, 128, 9999);
protected void AnnounceToAgentsRegion(IClientAPI client, string msg)
{
@ -312,7 +348,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
c.Message = msg;
c.Type = ChatTypeEnum.Say;
c.Channel = 0;
c.Position = posOfGod;
c.Position = PosOfGod;
c.From = _whoami;
c.Sender = null;
c.SenderUUID = UUID.Zero;
@ -320,5 +356,21 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
scenePresence.Scene.EventManager.TriggerOnChatBroadcast(this, c);
}
protected void AnnounceToAgent(ScenePresence agent, string msg)
{
OSChatMessage c = new OSChatMessage();
c.Message = msg;
c.Type = ChatTypeEnum.Say;
c.Channel = 0;
c.Position = PosOfGod;
c.From = _whoami;
c.Sender = null;
c.SenderUUID = UUID.Zero;
c.Scene = agent.Scene;
agent.ControllingClient.SendChatMessage(msg, (byte) ChatTypeEnum.Say, PosOfGod, _whoami, UUID.Zero,
(byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully);
}
}
}