adding "welcome" support to Concierge: allows to specify via
welcomes = /path/to/welcome/files/directory a directory in which you can place welcome templates for concierged regions (those regions that match the "regions" regexp). you can use format substitution: 0: will be replaced by avatar name of the avatar entering the region 1: will be replaced by region name 2: will be replaced the name of the concierge0.6.0-stable
parent
d0cc193456
commit
2a506f0cb2
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@ -51,10 +51,12 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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private int _conciergeChannel = 42;
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private int _conciergeChannel = 42;
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private List<IScene> _scenes = new List<IScene>();
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private List<IScene> _scenes = new List<IScene>();
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private List<IScene> _conciergedScenes = new List<IScene>();
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private List<IScene> _conciergedScenes = new List<IScene>();
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private Dictionary<IScene, List<string>> _sceneAttendees = new Dictionary<IScene, List<string>>();
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private IConfig _config;
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private IConfig _config;
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private string _whoami = "conferencier";
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private string _whoami = "conferencier";
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private bool _replacingChatModule = false;
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private bool _replacingChatModule = false;
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private Regex _regions = null;
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private Regex _regions = null;
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private string _welcomes = null;
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internal object _syncy = new object();
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internal object _syncy = new object();
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@ -105,6 +107,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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// take note of concierge channel and of identity
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// take note of concierge channel and of identity
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_conciergeChannel = config.Configs["Concierge"].GetInt("concierge_channel", _conciergeChannel);
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_conciergeChannel = config.Configs["Concierge"].GetInt("concierge_channel", _conciergeChannel);
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_whoami = _config.GetString("whoami", "conferencier");
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_whoami = _config.GetString("whoami", "conferencier");
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_welcomes = _config.GetString("welcomes", _welcomes);
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_log.InfoFormat("[Concierge] reporting as \"{0}\" to our users", _whoami);
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_log.InfoFormat("[Concierge] reporting as \"{0}\" to our users", _whoami);
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// calculate regions Regex
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// calculate regions Regex
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@ -123,7 +126,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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{
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{
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_scenes.Add(scene);
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_scenes.Add(scene);
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if (_regions.IsMatch(scene.RegionInfo.RegionName))
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if (_regions == null || _regions.IsMatch(scene.RegionInfo.RegionName))
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_conciergedScenes.Add(scene);
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_conciergedScenes.Add(scene);
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// subscribe to NewClient events
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// subscribe to NewClient events
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@ -180,14 +183,16 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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public override void OnChatFromClient(Object sender, OSChatMessage c)
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public override void OnChatFromClient(Object sender, OSChatMessage c)
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{
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{
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if (_replacingChatModule)
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if (_replacingChatModule)
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{
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if (_conciergedScenes.Contains(c.Scene))
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{
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{
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// replacing ChatModule: need to redistribute
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// replacing ChatModule: need to redistribute
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// ChatFromClient to interested subscribers
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// ChatFromClient to interested subscribers
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c = FixPositionOfChatMessage(c);
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Scene scene = (Scene)c.Scene;
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Scene scene = (Scene)c.Scene;
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scene.EventManager.TriggerOnChatFromClient(sender, c);
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scene.EventManager.TriggerOnChatFromClient(sender, c);
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if (_conciergedScenes.Contains(c.Scene))
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{
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// when we are replacing ChatModule, we treat
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// when we are replacing ChatModule, we treat
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// OnChatFromClient like OnChatBroadcast for
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// OnChatFromClient like OnChatBroadcast for
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// concierged regions, effectively extending the
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// concierged regions, effectively extending the
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@ -269,6 +274,37 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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if (_conciergedScenes.Contains(agent.Scene))
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if (_conciergedScenes.Contains(agent.Scene))
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{
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{
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_log.DebugFormat("[Concierge] {0} enters {1}", agent.Name, agent.Scene.RegionInfo.RegionName);
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_log.DebugFormat("[Concierge] {0} enters {1}", agent.Name, agent.Scene.RegionInfo.RegionName);
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// welcome mechanics: check whether we have a welcomes
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// directory set and wether there is a region specific
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// welcome file there: if yes, send it to the agent
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if (!String.IsNullOrEmpty(_welcomes))
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{
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string welcome = Path.Combine(_welcomes, agent.Scene.RegionInfo.RegionName);
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if (File.Exists(welcome))
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{
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try
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{
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string[] welcomeLines = File.ReadAllLines(welcome);
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foreach (string l in welcomeLines)
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{
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AnnounceToAgent(agent, String.Format(l, agent.Name, agent.Scene.RegionInfo.RegionName, _whoami));
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}
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}
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catch (IOException ioe)
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{
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_log.ErrorFormat("[Concierge] run into trouble reading welcome file {0} for region {1} for avatar {2}: {3}",
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welcome, agent.Scene.RegionInfo.RegionName, agent.Name, ioe);
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}
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catch (FormatException fe)
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{
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_log.ErrorFormat("[Concierge] welcome file {0} is malformed: {1}", welcome, fe);
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}
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} else {
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_log.DebugFormat("[Concierge] not playing out welcome message: {0} not found", welcome);
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}
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}
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AnnounceToAgentsRegion(agent, String.Format("{0} enters {1}", agent.Name,
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AnnounceToAgentsRegion(agent, String.Format("{0} enters {1}", agent.Name,
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agent.Scene.RegionInfo.RegionName));
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agent.Scene.RegionInfo.RegionName));
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}
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}
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@ -295,7 +331,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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}
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}
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}
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}
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static private Vector3 posOfGod = new Vector3(128, 128, 9999);
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static private Vector3 PosOfGod = new Vector3(128, 128, 9999);
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protected void AnnounceToAgentsRegion(IClientAPI client, string msg)
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protected void AnnounceToAgentsRegion(IClientAPI client, string msg)
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{
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{
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@ -312,7 +348,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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c.Message = msg;
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c.Message = msg;
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c.Type = ChatTypeEnum.Say;
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c.Type = ChatTypeEnum.Say;
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c.Channel = 0;
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c.Channel = 0;
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c.Position = posOfGod;
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c.Position = PosOfGod;
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c.From = _whoami;
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c.From = _whoami;
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c.Sender = null;
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c.Sender = null;
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c.SenderUUID = UUID.Zero;
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c.SenderUUID = UUID.Zero;
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@ -320,5 +356,21 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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scenePresence.Scene.EventManager.TriggerOnChatBroadcast(this, c);
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scenePresence.Scene.EventManager.TriggerOnChatBroadcast(this, c);
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}
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}
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protected void AnnounceToAgent(ScenePresence agent, string msg)
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{
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OSChatMessage c = new OSChatMessage();
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c.Message = msg;
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c.Type = ChatTypeEnum.Say;
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c.Channel = 0;
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c.Position = PosOfGod;
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c.From = _whoami;
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c.Sender = null;
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c.SenderUUID = UUID.Zero;
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c.Scene = agent.Scene;
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agent.ControllingClient.SendChatMessage(msg, (byte) ChatTypeEnum.Say, PosOfGod, _whoami, UUID.Zero,
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(byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully);
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}
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}
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}
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}
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}
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