Remove pointless Animator.TrySetMovementAnimation("STAND") in ScenePresnece constructor.

Comment was right - it is indeed useless since SP always starts off as child and TrySetMovementAnimation screens out child SP
iar_mods
Justin Clark-Casey (justincc) 2011-12-02 22:14:47 +00:00
parent 1854c52ea3
commit 2a6597f61e
1 changed files with 0 additions and 3 deletions

View File

@ -782,9 +782,6 @@ namespace OpenSim.Region.Framework.Scenes
AdjustKnownSeeds();
// TODO: I think, this won't send anything, as we are still a child here...
Animator.TrySetMovementAnimation("STAND");
// we created a new ScenePresence (a new child agent) in a fresh region.
// Request info about all the (root) agents in this region
// Note: This won't send data *to* other clients in that region (children don't send)