Comment out unused private functions to avoid compiler warnings.

0.6.6-post-fixes
Jeff Ames 2009-06-04 01:37:31 +00:00
parent 1e3f378c57
commit 2a855a6457
3 changed files with 68 additions and 68 deletions

View File

@ -314,25 +314,22 @@ namespace OpenSim.Grid.UserServer.Modules
return UUID.Zero; return UUID.Zero;
} }
private void UpdateAvatarAppearance(UUID avatarID, int wearableType, UUID itemID, UUID assetID) // TODO: unused
{ // private void UpdateAvatarAppearance(UUID avatarID, int wearableType, UUID itemID, UUID assetID)
AvatarAppearance appearance = GetAppearance(avatarID); // {
// AvatarAppearance appearance = GetAppearance(avatarID);
// appearance.Wearables[wearableType].AssetID = assetID;
// appearance.Wearables[wearableType].ItemID = itemID;
// m_userDataBaseService.UpdateUserAppearance(avatarID, appearance);
// }
appearance.Wearables[wearableType].AssetID = assetID; // TODO: unused
appearance.Wearables[wearableType].ItemID = itemID; // private void UpdateAvatarAttachment(UUID avatarID, int attachmentPoint, UUID itemID, UUID assetID)
// {
m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); // AvatarAppearance appearance = GetAppearance(avatarID);
} // appearance.SetAttachment(attachmentPoint, itemID, assetID);
// m_userDataBaseService.UpdateUserAppearance(avatarID, appearance);
// }
private void UpdateAvatarAttachment(UUID avatarID, int attachmentPoint, UUID itemID, UUID assetID)
{
AvatarAppearance appearance = GetAppearance(avatarID);
appearance.SetAttachment(attachmentPoint, itemID, assetID);
m_userDataBaseService.UpdateUserAppearance(avatarID, appearance);
}
private void RemoveClothesAndAttachments(UUID avatarID) private void RemoveClothesAndAttachments(UUID avatarID)
{ {
@ -354,29 +351,31 @@ namespace OpenSim.Grid.UserServer.Modules
return appearance; return appearance;
} }
private UUID FindFolderID(string name, List<InventoryFolderBase> folders) // TODO: unused
{ // private UUID FindFolderID(string name, List<InventoryFolderBase> folders)
foreach (InventoryFolderBase folder in folders) // {
{ // foreach (InventoryFolderBase folder in folders)
if (folder.Name == name) // {
{ // if (folder.Name == name)
return folder.ID; // {
} // return folder.ID;
} // }
return UUID.Zero; // }
} // return UUID.Zero;
// }
private InventoryFolderBase FindFolder(string name, List<InventoryFolderBase> folders) // TODO: unused
{ // private InventoryFolderBase FindFolder(string name, List<InventoryFolderBase> folders)
foreach (InventoryFolderBase folder in folders) // {
{ // foreach (InventoryFolderBase folder in folders)
if (folder.Name == name) // {
{ // if (folder.Name == name)
return folder; // {
} // return folder;
} // }
return null; // }
} // return null;
// }
private InventoryFolderBase FindFolder(string name, Guid parentFolderID, List<InventoryFolderBase> folders) private InventoryFolderBase FindFolder(string name, Guid parentFolderID, List<InventoryFolderBase> folders)
{ {
@ -390,17 +389,18 @@ namespace OpenSim.Grid.UserServer.Modules
return null; return null;
} }
private InventoryItemBase GetItem(string itemName, List<InventoryItemBase> items) // TODO: unused
{ // private InventoryItemBase GetItem(string itemName, List<InventoryItemBase> items)
foreach (InventoryItemBase item in items) // {
{ // foreach (InventoryItemBase item in items)
if (item.Name.ToLower() == itemName.ToLower()) // {
{ // if (item.Name.ToLower() == itemName.ToLower())
return item; // {
} // return item;
} // }
return null; // }
} // return null;
// }
private List<InventoryFolderBase> FindSubFolders(Guid parentFolderID, List<InventoryFolderBase> folders) private List<InventoryFolderBase> FindSubFolders(Guid parentFolderID, List<InventoryFolderBase> folders)
{ {

View File

@ -155,13 +155,14 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid
} }
private void Dump(Dictionary<UUID, bool> lst) // TODO: unused
{ // private void Dump(Dictionary<UUID, bool> lst)
m_log.Debug("XXX -------- UUID DUMP ------- XXX"); // {
foreach (KeyValuePair<UUID, bool> kvp in lst) // m_log.Debug("XXX -------- UUID DUMP ------- XXX");
m_log.Debug(" >> " + kvp.Key + " (texture? " + kvp.Value + ")"); // foreach (KeyValuePair<UUID, bool> kvp in lst)
m_log.Debug("XXX -------- UUID DUMP ------- XXX"); // m_log.Debug(" >> " + kvp.Key + " (texture? " + kvp.Value + ")");
} // m_log.Debug("XXX -------- UUID DUMP ------- XXX");
// }
#endregion #endregion

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@ -67,15 +67,14 @@ namespace OpenSim.Server.Handlers.Tests.Asset
BaseRequestHandlerTestHelper.BaseTestSplitParams(handler, ASSETS_PATH); BaseRequestHandlerTestHelper.BaseTestSplitParams(handler, ASSETS_PATH);
} }
private static AssetBase CreateTestEnvironment(out AssetServerGetHandler handler, out OSHttpResponse response) // TODO: unused
{ // private static AssetBase CreateTestEnvironment(out AssetServerGetHandler handler, out OSHttpResponse response)
AssetBase asset = GetAssetStreamHandlerTestHelpers.CreateCommonTestResources(out response); // {
// AssetBase asset = GetAssetStreamHandlerTestHelpers.CreateCommonTestResources(out response);
IAssetService assetDataPlugin = new TestAssetService(); // IAssetService assetDataPlugin = new TestAssetService();
handler = new AssetServerGetHandler(assetDataPlugin); // handler = new AssetServerGetHandler(assetDataPlugin);
// assetDataPlugin.Store(asset);
assetDataPlugin.Store(asset); // return asset;
return asset; // }
}
} }
} }