From 2a892eb736b7a5eb357ae33f78e24c20203e9e88 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Tue, 14 Aug 2007 16:25:22 +0000 Subject: [PATCH] Removed some debugging. Removed *.lso from project include in prebuild.xml. --- OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | 2 +- OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | 4 ++-- prebuild.xml | 1 - 3 files changed, 3 insertions(+), 4 deletions(-) diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs index e675ddef52..ec6a2cdb0e 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs @@ -57,7 +57,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) { // Add to queue for all scripts in ObjectID object - myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Event: touch_start"); + //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Event: touch_start"); myScriptEngine.myEventQueueManager.AddToObjectQueue("TEST", "touch_start", new object[] { (int)0 }); } diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs index 6099a700c7..3b6f3e1cd8 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs @@ -93,7 +93,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine { // Something in queue, process QueueItemStruct QIS = EventQueue.Dequeue(); - myScriptEngine.m_logger.Verbose("ScriptEngine", "Processing event for ObjectID: " + QIS.ObjectID + ", ScriptID: " + QIS.ScriptID + ", FunctionName: " + QIS.FunctionName); + //myScriptEngine.m_logger.Verbose("ScriptEngine", "Processing event for ObjectID: " + QIS.ObjectID + ", ScriptID: " + QIS.ScriptID + ", FunctionName: " + QIS.FunctionName); // TODO: Execute function myScriptEngine.myScriptManager.ExecuteFunction(QIS.ObjectID, QIS.ScriptID, QIS.FunctionName, QIS.param); } @@ -108,7 +108,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine public void AddToObjectQueue(string ObjectID, string FunctionName, object[] param) { // Determine all scripts in Object and add to their queue - myScriptEngine.m_logger.Verbose("ScriptEngine", "EventQueueManager Adding ObjectID: " + ObjectID + ", FunctionName: " + FunctionName); + //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventQueueManager Adding ObjectID: " + ObjectID + ", FunctionName: " + FunctionName); foreach (string ScriptID in myScriptEngine.myScriptManager.GetScriptKeys(ObjectID)) { diff --git a/prebuild.xml b/prebuild.xml index 89a7cea722..53fbad90a9 100644 --- a/prebuild.xml +++ b/prebuild.xml @@ -961,7 +961,6 @@ -