* Adds additional background layer for VWoHTTP ClientStack
* Implements asset handling.0.6.5-rc1
parent
bd8e4a8892
commit
2af4ca44a6
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@ -1,8 +1,12 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using System.Net;
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using System.Text;
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using OpenMetaverse;
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using OpenMetaverse.Imaging;
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using OpenMetaverse.Packets;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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@ -12,21 +16,79 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
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{
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class VWHClientView : IClientAPI
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{
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// private Scene m_scene;
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private Scene m_scene;
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public void ProcessInMsg(OSHttpRequest req, OSHttpResponse resp)
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public bool ProcessInMsg(OSHttpRequest req, OSHttpResponse resp)
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{
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// string method = req.Url.AbsolutePath.Split('/')[2];
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// 0 1 2 3
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// http://simulator.com:9000/vwohttp/sessionid/methodname/param
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string[] urlparts = req.Url.AbsolutePath.Split(new char[] {'/'}, StringSplitOptions.RemoveEmptyEntries);
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UUID sessionID;
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// Check for session
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if (!UUID.TryParse(urlparts[1], out sessionID))
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return false;
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// Check we match session
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if(sessionID != SessionId)
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return false;
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string method = urlparts[2];
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string param = String.Empty;
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if (urlparts.Length > 3)
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param = urlparts[3];
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bool found;
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switch (method.ToLower())
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{
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case "textures":
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found = ProcessTextureRequest(param, resp);
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break;
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default:
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found = false;
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break;
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}
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return found;
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}
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// private void ProcessAssetRequest(OSHttpRequest req, OSHttpResponse resp)
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// {
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//
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// }
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private bool ProcessTextureRequest(string param, OSHttpResponse resp)
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{
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UUID assetID;
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if(!UUID.TryParse(param, out assetID))
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return false;
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AssetBase asset = m_scene.CommsManager.AssetCache.GetAsset(assetID, true);
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if(asset == null)
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return false;
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ManagedImage tmp;
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Image imgData;
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OpenJPEG.DecodeToImage(asset.Data, out tmp, out imgData);
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MemoryStream ms = new MemoryStream();
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imgData.Save(ms, ImageFormat.Jpeg);
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byte[] jpegdata = ms.GetBuffer();
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ms.Close();
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resp.ContentType = "image/jpeg";
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resp.ContentLength = jpegdata.Length;
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resp.StatusCode = 200;
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resp.Body.Write(jpegdata, 0, jpegdata.Length);
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return true;
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}
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public VWHClientView(UUID sessionID, UUID agentID, string agentName, Scene scene)
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{
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// m_scene = scene;
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m_scene = scene;
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}
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#region Implementation of IClientAPI
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@ -1031,8 +1093,6 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
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throw new System.NotImplementedException();
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}
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public event PlacesQuery OnPlacesQuery;
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#endregion
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}
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}
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@ -13,17 +13,21 @@ namespace OpenSim.Client.VWoHTTP
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{
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class VWoHTTPModule : IRegionModule, IHttpAgentHandler
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{
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private bool m_disabled = true;
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private IHttpServer m_httpd;
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private readonly List<Scene> m_scenes = new List<Scene>();
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//private Dictionary<UUID, VWHClientView> m_clients = new Dictionary<UUID, VWHClientView>();
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private Dictionary<UUID, VWHClientView> m_clients = new Dictionary<UUID, VWHClientView>();
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#region Implementation of IRegionModule
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public void Initialise(Scene scene, IConfigSource source)
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{
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if(m_disabled)
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return;
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m_scenes.Add(scene);
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m_httpd = scene.CommsManager.HttpServer;
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@ -31,11 +35,17 @@ namespace OpenSim.Client.VWoHTTP
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public void PostInitialise()
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{
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if (m_disabled)
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return;
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m_httpd.AddAgentHandler("vwohttp", this);
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}
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public void Close()
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{
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if (m_disabled)
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return;
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m_httpd.RemoveAgentHandler("vwohttp", this);
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}
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@ -55,8 +65,35 @@ namespace OpenSim.Client.VWoHTTP
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public bool Handle(OSHttpRequest req, OSHttpResponse resp)
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{
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return false;
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string[] urlparts = req.Url.AbsolutePath.Split(new char[] {'/'}, StringSplitOptions.RemoveEmptyEntries);
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if (urlparts.Length < 2)
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return false;
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if (urlparts[1] == "connect")
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{
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UUID sessID = UUID.Random();
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VWHClientView client = new VWHClientView(sessID, UUID.Random(), "VWoHTTPClient", m_scenes[0]);
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m_clients.Add(sessID, client);
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return true;
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}
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else
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{
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if (urlparts.Length < 3)
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return false;
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UUID sessionID;
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if (!UUID.TryParse(urlparts[1], out sessionID))
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return false;
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if (!m_clients.ContainsKey(sessionID))
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return false;
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return m_clients[sessionID].ProcessInMsg(req, resp);
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}
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}
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public bool Match(OSHttpRequest req, OSHttpResponse resp)
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@ -1830,6 +1830,7 @@
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<Reference name="OpenMetaverseTypes.dll"/>
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<Reference name="OpenMetaverse.dll"/>
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<Reference name="System"/>
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<Reference name="System.Drawing"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Servers"/>
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<Reference name="OpenSim.Region.Framework"/>
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