* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvatar and MakeChildAgent respectively
* Removed unused m_child from ClientViewafrisby
parent
440819fab9
commit
2afbf8b22b
|
@ -175,18 +175,15 @@ namespace OpenSim.Region.ClientStack
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case PacketType.AgentAnimation:
|
case PacketType.AgentAnimation:
|
||||||
if (!m_child)
|
AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack;
|
||||||
|
for (int i = 0; i < AgentAni.AnimationList.Length; i++)
|
||||||
{
|
{
|
||||||
AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack;
|
if (AgentAni.AnimationList[i].StartAnim)
|
||||||
for (int i = 0; i < AgentAni.AnimationList.Length; i++)
|
|
||||||
{
|
{
|
||||||
if (AgentAni.AnimationList[i].StartAnim)
|
|
||||||
{
|
|
||||||
|
|
||||||
if (OnStartAnim != null)
|
if (OnStartAnim != null)
|
||||||
{
|
{
|
||||||
OnStartAnim(this, AgentAni.AnimationList[i].AnimID, 1);
|
OnStartAnim(this, AgentAni.AnimationList[i].AnimID, 1);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -352,8 +349,8 @@ namespace OpenSim.Region.ClientStack
|
||||||
break;
|
break;
|
||||||
case PacketType.AssetUploadRequest:
|
case PacketType.AssetUploadRequest:
|
||||||
AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
|
AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
|
||||||
// Console.WriteLine("upload request " + Pack.ToString());
|
// Console.WriteLine("upload request " + Pack.ToString());
|
||||||
// Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionID).ToStringHyphenated());
|
// Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionID).ToStringHyphenated());
|
||||||
if (OnAssetUploadRequest != null)
|
if (OnAssetUploadRequest != null)
|
||||||
{
|
{
|
||||||
OnAssetUploadRequest(this, request.AssetBlock.TransactionID.Combine(this.SecureSessionID), request.AssetBlock.TransactionID, request.AssetBlock.Type, request.AssetBlock.AssetData, request.AssetBlock.StoreLocal);
|
OnAssetUploadRequest(this, request.AssetBlock.TransactionID.Combine(this.SecureSessionID), request.AssetBlock.TransactionID, request.AssetBlock.Type, request.AssetBlock.AssetData, request.AssetBlock.StoreLocal);
|
||||||
|
|
|
@ -62,7 +62,6 @@ namespace OpenSim.Region.ClientStack
|
||||||
public LLUUID SecureSessionID = LLUUID.Zero;
|
public LLUUID SecureSessionID = LLUUID.Zero;
|
||||||
public string firstName;
|
public string firstName;
|
||||||
public string lastName;
|
public string lastName;
|
||||||
public bool m_child = false;
|
|
||||||
private UseCircuitCodePacket cirpack;
|
private UseCircuitCodePacket cirpack;
|
||||||
public Thread ClientThread;
|
public Thread ClientThread;
|
||||||
public LLVector3 startpos;
|
public LLVector3 startpos;
|
||||||
|
|
|
@ -71,53 +71,6 @@ namespace OpenSim.Region.ClientStack
|
||||||
m_clientManager.InPacket(circuitCode, packet);
|
m_clientManager.InPacket(circuitCode, packet);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
///
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="circuitCode"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public virtual bool AddNewCircuitCodeClient(uint circuitCode)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
///
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="packet"></param>
|
|
||||||
public virtual void SendPacketToAllClients(Packet packet)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
///
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="packet"></param>
|
|
||||||
/// <param name="simClient"></param>
|
|
||||||
public virtual void SendPacketToAllExcept(Packet packet, IClientAPI simClient)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
///
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="packetType"></param>
|
|
||||||
/// <param name="handler"></param>
|
|
||||||
public virtual void AddClientPacketHandler(PacketType packetType, PacketMethod handler)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
///
|
|
||||||
/// </summary>
|
|
||||||
public virtual void RegisterClientPacketHandlers()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, ClientManager clientManager, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions)
|
protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, ClientManager clientManager, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions)
|
||||||
{
|
{
|
||||||
return new ClientView(remoteEP, initialcirpack, clientManager, scene, assetCache, packServer, authenSessions );
|
return new ClientView(remoteEP, initialcirpack, clientManager, scene, assetCache, packServer, authenSessions );
|
||||||
|
|
|
@ -133,7 +133,7 @@ namespace OpenSim.Region.ClientStack
|
||||||
else if (packet.Type == PacketType.UseCircuitCode)
|
else if (packet.Type == PacketType.UseCircuitCode)
|
||||||
{
|
{
|
||||||
// new client
|
// new client
|
||||||
this.AddNewClient(packet);
|
AddNewClient(packet);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{ // invalid client
|
{ // invalid client
|
||||||
|
|
|
@ -706,7 +706,9 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
{
|
{
|
||||||
SubscribeToClientEvents(client);
|
SubscribeToClientEvents(client);
|
||||||
m_estateManager.sendRegionHandshake(client);
|
m_estateManager.sendRegionHandshake(client);
|
||||||
|
|
||||||
CreateAndAddScenePresence(client, child);
|
CreateAndAddScenePresence(client, child);
|
||||||
|
|
||||||
m_LandManager.sendParcelOverlay(client);
|
m_LandManager.sendParcelOverlay(client);
|
||||||
commsManager.UserProfiles.AddNewUser(client.AgentId);
|
commsManager.UserProfiles.AddNewUser(client.AgentId);
|
||||||
commsManager.TransactionsManager.AddUser(client.AgentId);
|
commsManager.TransactionsManager.AddUser(client.AgentId);
|
||||||
|
@ -791,13 +793,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
MainLog.Instance.Verbose(RegionInfo.RegionName + ": Creating new root agent.");
|
MainLog.Instance.Verbose(RegionInfo.RegionName + ": Creating new root agent.");
|
||||||
MainLog.Instance.Verbose(RegionInfo.RegionName + ": Adding Physical agent.");
|
MainLog.Instance.Verbose(RegionInfo.RegionName + ": Adding Physical agent.");
|
||||||
|
|
||||||
PhysicsVector pVec =
|
newAvatar.AddToPhysicalScene( );
|
||||||
new PhysicsVector(newAvatar.AbsolutePosition.X, newAvatar.AbsolutePosition.Y,
|
|
||||||
newAvatar.AbsolutePosition.Z);
|
|
||||||
lock (m_syncRoot)
|
|
||||||
{
|
|
||||||
newAvatar.PhysActor = phyScene.AddAvatar(pVec);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
lock (Entities)
|
lock (Entities)
|
||||||
|
|
|
@ -265,17 +265,17 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
///
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="pos"></param>
|
|
||||||
public void MakeAvatar(LLVector3 pos, bool isFlying)
|
public void MakeAvatar(LLVector3 pos, bool isFlying)
|
||||||
{
|
{
|
||||||
//this.childAvatar = false;
|
|
||||||
AbsolutePosition = pos;
|
|
||||||
_physActor.Flying = isFlying;
|
|
||||||
newAvatar = true;
|
newAvatar = true;
|
||||||
childAgent = false;
|
childAgent = false;
|
||||||
|
|
||||||
|
AbsolutePosition = pos;
|
||||||
|
|
||||||
|
AddToPhysicalScene( );
|
||||||
|
_physActor.Flying = isFlying;
|
||||||
|
|
||||||
|
|
||||||
m_scene.SendAllSceneObjectsToClient(this);
|
m_scene.SendAllSceneObjectsToClient(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -283,9 +283,17 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
{
|
{
|
||||||
Velocity = new LLVector3(0, 0, 0);
|
Velocity = new LLVector3(0, 0, 0);
|
||||||
childAgent = true;
|
childAgent = true;
|
||||||
|
|
||||||
|
RemoveFromPhysicalScene();
|
||||||
|
|
||||||
//this.Pos = new LLVector3(128, 128, 70);
|
//this.Pos = new LLVector3(128, 128, 70);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void RemoveFromPhysicalScene()
|
||||||
|
{
|
||||||
|
m_scene.phyScene.RemoveAvatar( this.PhysActor );
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -832,7 +840,18 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
|
|
||||||
public override void SetText(string text, Vector3 color, double alpha)
|
public override void SetText(string text, Vector3 color, double alpha)
|
||||||
{
|
{
|
||||||
throw new Exception("The method or operation is not implemented.");
|
throw new Exception("Can't set Text on avatar.");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddToPhysicalScene( )
|
||||||
|
{
|
||||||
|
PhysicsScene scene = m_scene.phyScene;
|
||||||
|
|
||||||
|
PhysicsVector pVec =
|
||||||
|
new PhysicsVector(AbsolutePosition.X, AbsolutePosition.Y,
|
||||||
|
AbsolutePosition.Z);
|
||||||
|
|
||||||
|
_physActor = scene.AddAvatar(pVec);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue