* Remove IGesturesModules since it won't be very helpful without a client message anyway

0.6.2-post-fixes
Justin Clarke Casey 2008-12-23 18:01:05 +00:00
parent cce1b096db
commit 2afdfc4d29
3 changed files with 1 additions and 55 deletions

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@ -1,50 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Region.Environment.Interfaces
{
public interface IGesturesModule
{
/// <summary>
/// Active a gesture
/// </summary>
/// <param name="client"></param>
/// <param name="assetId"></param>
/// <param name="gestureId"></param>
void ActivateGesture(IClientAPI client, UUID assetId, UUID gestureId);
/// <summary>
/// Deactivate a gesture
/// </summary>
/// <param name="client"></param>
/// <param name="gestureId"></param>
void DeactivateGesture(IClientAPI client, UUID gestureId);
}
}

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@ -37,7 +37,7 @@ using System.Reflection;
namespace OpenSim.Region.Environment.Modules.Avatar.Gestures namespace OpenSim.Region.Environment.Modules.Avatar.Gestures
{ {
public class GesturesModule : IRegionModule, IGesturesModule public class GesturesModule : IRegionModule
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@ -48,8 +48,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Gestures
m_scene = scene; m_scene = scene;
m_scene.EventManager.OnNewClient += OnNewClient; m_scene.EventManager.OnNewClient += OnNewClient;
m_scene.RegisterModuleInterface<IGesturesModule>(this);
} }
public void PostInitialise() {} public void PostInitialise() {}

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@ -2344,8 +2344,6 @@ if (m_shape != null) {
Vector3 position = AbsolutePosition; // region local Vector3 position = AbsolutePosition; // region local
ulong regionHandle = m_parentGroup.Scene.RegionInfo.RegionHandle; ulong regionHandle = m_parentGroup.Scene.RegionInfo.RegionHandle;
//byte flags = 0;
if (!UUID.TryParse(sound, out soundID)) if (!UUID.TryParse(sound, out soundID))
{ {
// search sound file from inventory // search sound file from inventory