add butterflies to terrain

avinationmerge
UbitUmarov 2015-09-25 05:46:06 +01:00
parent 13b8b17b9a
commit 2b0587770a
1 changed files with 759 additions and 187 deletions

View File

@ -33,6 +33,7 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Diagnostics;
using log4net;
@ -161,16 +162,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
float[] ftemp = new float[Constants.TerrainPatchSize * Constants.TerrainPatchSize];
int[] itemp = new int[Constants.TerrainPatchSize * Constants.TerrainPatchSize];
int[] iout = new int[Constants.TerrainPatchSize * Constants.TerrainPatchSize];
wbits = (prequant >> 1);
for (int o = 0; o < Constants.TerrainPatchSize; o++)
DCTLine16(block, ftemp, o);
for (int o = 0; o < Constants.TerrainPatchSize; o++)
wbits = DCTColumn16Wbits(ftemp, itemp, o, wbits);
dct16x16(block, iout, ref wbits);
return itemp;
return iout;
}
// new using terrain data and patchs indexes
@ -282,8 +280,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
EncodePatch(output, patch, 0, wbits);
}
// Scan the height info we're returning and return a patch packet header for this patch.
private static TerrainPatch.Header PrescanPatch(TerrainData terrData, int patchX, int patchY, out float frange)
{
@ -386,103 +382,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
}
private static void DCTLine16(float[] linein, float[] lineout, int line)
{
// outputs transpose data
float total = 0.0f;
int lineSize = line*Constants.TerrainPatchSize;
for (int n = 0; n < Constants.TerrainPatchSize; n++)
{
total += linein[lineSize + n];
}
lineout[line] = OO_SQRT2*total;
for (int u = Constants.TerrainPatchSize;
u < Constants.TerrainPatchSize*Constants.TerrainPatchSize;
u += Constants.TerrainPatchSize)
{
total = 0.0f;
for (int ptrn = lineSize, ptru = u; ptrn < lineSize + Constants.TerrainPatchSize; ptrn++,ptru++)
{
total += linein[ptrn]*CosineTable16[ptru];
}
lineout[line + u] = total;
}
}
private static int DCTColumn16Wbits(float[] linein, int[] lineout, int column, int wbits)
{
// input columns are in fact stored in lines now
const int maxwbits = 17; // per header encoding
bool dowbits = wbits < 17;
int wbitsMaxValue = 1 << wbits;
float total = 0.0f;
// const float oosob = 2.0f / Constants.TerrainPatchSize;
int inlinesptr = Constants.TerrainPatchSize*column;
for (int n = 0; n < Constants.TerrainPatchSize; n++)
{
total += linein[inlinesptr + n];
}
int tmp = (int) (OO_SQRT2*total*QuantizeTable16[column]);
lineout[CopyMatrix16[column]] = tmp;
if (dowbits)
{
if (tmp < 0) tmp *= -1;
while (tmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
for (int uptr = Constants.TerrainPatchSize;
uptr < Constants.TerrainPatchSize*Constants.TerrainPatchSize;
uptr += Constants.TerrainPatchSize)
{
total = 0.0f;
for (int n = inlinesptr, ptru = uptr; n < inlinesptr + Constants.TerrainPatchSize; n++, ptru++)
{
total += linein[n]*CosineTable16[ptru];
}
tmp = (int) (total*QuantizeTable16[uptr + column]);
lineout[CopyMatrix16[uptr + column]] = tmp;
if (dowbits)
{
if (tmp < 0) tmp *= -1;
while (tmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
}
return wbits;
}
public static void DecodePatch(int[] patches, BitPack bitpack, TerrainPatch.Header header, int size)
{
for (int n = 0; n < size * size; n++)
@ -590,40 +489,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
}
private static int[] CompressPatch(float[,] patchData, TerrainPatch.Header header, int prequant, out int wbits)
{
float[] block = new float[Constants.TerrainPatchSize*Constants.TerrainPatchSize];
float oozrange = 1.0f/header.Range;
float range = (1 << prequant);
float premult = oozrange*range;
float sub = 0.5f * header.Range + header.DCOffset;
int wordsize = (prequant - 2) & 0x0f;
header.QuantWBits = wordsize;
header.QuantWBits |= wordsize << 4;
int k = 0;
for (int j = 0; j < Constants.TerrainPatchSize; j++)
{
for (int i = 0; i < Constants.TerrainPatchSize; i++)
block[k++] = (patchData[j, i] - sub) * premult;
}
float[] ftemp = new float[Constants.TerrainPatchSize*Constants.TerrainPatchSize];
int[] itemp = new int[Constants.TerrainPatchSize*Constants.TerrainPatchSize];
wbits = (prequant >> 1);
for (int o = 0; o < Constants.TerrainPatchSize; o++)
DCTLine16(block, ftemp, o);
for (int o = 0; o < Constants.TerrainPatchSize; o++)
wbits = DCTColumn16Wbits(ftemp, itemp, o, wbits);
return itemp;
}
private static int[] CompressPatch(TerrainData terrData, int patchX, int patchY, TerrainPatch.Header header,
int prequant, out int wbits)
{
@ -657,17 +522,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
}
float[] ftemp = new float[Constants.TerrainPatchSize * Constants.TerrainPatchSize];
int[] itemp = new int[Constants.TerrainPatchSize*Constants.TerrainPatchSize];
int[] iout = new int[Constants.TerrainPatchSize * Constants.TerrainPatchSize];
wbits = (prequant >> 1);
for (int o = 0; o < Constants.TerrainPatchSize; o++)
DCTLine16(block, ftemp, o);
for (int o = 0; o < Constants.TerrainPatchSize; o++)
wbits = DCTColumn16Wbits(ftemp, itemp, o, wbits);
dct16x16(block, iout, ref wbits);
return itemp;
return iout;
}
#region Initialization
@ -758,5 +621,714 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
#endregion Initialization
#region DCT
/* DCT (Discrete Cosine Transform)
adaptation from
General Purpose 2D,3D FFT (Fast Fourier Transform) Package
by Takuya OOURA (email: ooura@kurims.kyoto-u.ac.jp)
-------- 16x16 DCT (Discrete Cosine Transform) / Inverse of DCT --------
[definition]
<case1> Normalized 16x16 IDCT
C[k1 + k2] = (1/8) * sum_j1=0^15 sum_j2=0^15
tmp[j1 + j2] * s[j1] * s[j2] *
cos(pi*j1*(k1+1/2)/16) *
cos(pi*j2*(k2+1/2)/16), 0<=k1<16, 0<=k2<16
(s[0] = 1/sqrt(2), s[j] = 1, j > 0)
<case2> Normalized 16x16 DCT
C[k1 + k2] = (1/8) * s[k1] * s[k2] * sum_j1=0^15 sum_j2=0^15
tmp[j1 + j2] *
cos(pi*(j1+1/2)*k1/16) *
cos(pi*(j2+1/2)*k2/16), 0<=k1<16, 0<=k2<16
(s[0] = 1/sqrt(2), s[j] = 1, j > 0)
*/
/* Cn_kR = sqrt(2.0/n) * cos(pi/2*k/n) */
/* Cn_kI = sqrt(2.0/n) * sin(pi/2*k/n) */
/* Wn_kR = cos(pi/2*k/n) */
/* Wn_kI = sin(pi/2*k/n) */
const float C16_1R = 0.35185093438159561476f * 2.82842712474619f;
const float C16_1I = 0.03465429229977286565f * 2.82842712474619f;
const float C16_2R = 0.34675996133053686546f * 2.82842712474619f;
const float C16_2I = 0.06897484482073575308f * 2.82842712474619f;
const float C16_3R = 0.33832950029358816957f * 2.82842712474619f;
const float C16_3I = 0.10263113188058934529f * 2.82842712474619f;
const float C16_4R = 0.32664074121909413196f * 2.82842712474619f;
const float C16_4I = 0.13529902503654924610f * 2.82842712474619f;
const float C16_5R = 0.31180625324666780814f * 2.82842712474619f;
const float C16_5I = 0.16666391461943662432f * 2.82842712474619f;
const float C16_6R = 0.29396890060483967924f * 2.82842712474619f;
const float C16_6I = 0.19642373959677554532f * 2.82842712474619f;
const float C16_7R = 0.27330046675043937206f * 2.82842712474619f;
const float C16_7I = 0.22429189658565907106f * 2.82842712474619f;
const float C16_8R = 0.25f * 2.82842712474619f;
const float W16_4R = 0.92387953251128675613f;
const float W16_4I = 0.38268343236508977173f;
const float W16_8R = 0.70710678118654752440f;
static void dct16x16(float[] a, int[] iout, ref int wbits)
{
float[] tmp = new float[Constants.TerrainPatchSize * Constants.TerrainPatchSize];
float x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i;
float x4r, x4i, x5r, x5i, x6r, x6i, x7r, x7i;
float xr, xi;
float ftmp;
int itmp;
int j, k;
int indx;
const int maxwbits = 17; // per header encoding
bool dowbits = wbits < 17;
int wbitsMaxValue = 1 << wbits;
int fullSize = Constants.TerrainPatchSize * Constants.TerrainPatchSize;
for (j = 0, k = 0; j < fullSize; j += Constants.TerrainPatchSize, k++)
{
x4r = a[0 + j] - a[15 + j];
xr = a[0 + j] + a[15 + j];
x4i = a[8 + j] - a[7 + j];
xi = a[8 + j] + a[7 + j];
x0r = xr + xi;
x0i = xr - xi;
x5r = a[2 + j] - a[13 + j];
xr = a[2 + j] + a[13 + j];
x5i = a[10 + j] - a[5 + j];
xi = a[10 + j] + a[5 + j];
x1r = xr + xi;
x1i = xr - xi;
x6r = a[4 + j] - a[11 + j];
xr = a[4 + j] + a[11 + j];
x6i = a[12 + j] - a[3 + j];
xi = a[12 + j] + a[3 + j];
x2r = xr + xi;
x2i = xr - xi;
x7r = a[6 + j] - a[9 + j];
xr = a[6 + j] + a[9 + j];
x7i = a[14 + j] - a[1 + j];
xi = a[14 + j] + a[1 + j];
x3r = xr + xi;
x3i = xr - xi;
xr = x0r + x2r;
xi = x1r + x3r;
tmp[k] = C16_8R * (xr + xi); //
tmp[8 * Constants.TerrainPatchSize + k] = C16_8R * (xr - xi); //
xr = x0r - x2r;
xi = x1r - x3r;
tmp[4 * Constants.TerrainPatchSize + k] = C16_4R * xr - C16_4I * xi; //
tmp[12 * Constants.TerrainPatchSize + k] = C16_4R * xi + C16_4I * xr; //
x0r = W16_8R * (x1i - x3i);
x2r = W16_8R * (x1i + x3i);
xr = x0i + x0r;
xi = x2r + x2i;
tmp[2 * Constants.TerrainPatchSize + k] = C16_2R * xr - C16_2I * xi; //
tmp[14 * Constants.TerrainPatchSize + k] = C16_2R * xi + C16_2I * xr; //
xr = x0i - x0r;
xi = x2r - x2i;
tmp[6 * Constants.TerrainPatchSize + k] = C16_6R * xr - C16_6I * xi; //
tmp[10 * Constants.TerrainPatchSize + k] = C16_6R * xi + C16_6I * xr; //
xr = W16_8R * (x6r - x6i);
xi = W16_8R * (x6i + x6r);
x6r = x4r - xr;
x6i = x4i - xi;
x4r += xr;
x4i += xi;
xr = W16_4I * x7r - W16_4R * x7i;
xi = W16_4I * x7i + W16_4R * x7r;
x7r = W16_4R * x5r - W16_4I * x5i;
x7i = W16_4R * x5i + W16_4I * x5r;
x5r = x7r + xr;
x5i = x7i + xi;
x7r -= xr;
x7i -= xi;
xr = x4r + x5r;
xi = x5i + x4i;
tmp[Constants.TerrainPatchSize + k] = C16_1R * xr - C16_1I * xi; //
tmp[15 * Constants.TerrainPatchSize + k] = C16_1R * xi + C16_1I * xr; //
xr = x4r - x5r;
xi = x5i - x4i;
tmp[7 * Constants.TerrainPatchSize + k] = C16_7R * xr - C16_7I * xi; //
tmp[9 * Constants.TerrainPatchSize + k] = C16_7R * xi + C16_7I * xr; //
xr = x6r - x7i;
xi = x7r + x6i;
tmp[5 * Constants.TerrainPatchSize + k] = C16_5R * xr - C16_5I * xi; //
tmp[11 * Constants.TerrainPatchSize + k] = C16_5R * xi + C16_5I * xr; //
xr = x6r + x7i;
xi = x7r - x6i;
tmp[3 * Constants.TerrainPatchSize + k] = C16_3R * xr - C16_3I * xi; //
tmp[13 * Constants.TerrainPatchSize + k] = C16_3R * xi + C16_3I * xr; //
}
for (j = 0, k = 0; j < fullSize; j += Constants.TerrainPatchSize, k++)
{
x4r = tmp[0 + j] - tmp[15 + j];
xr = tmp[0 + j] + tmp[15 + j];
x4i = tmp[8 + j] - tmp[7 + j];
xi = tmp[8 + j] + tmp[7 + j];
x0r = xr + xi;
x0i = xr - xi;
x5r = tmp[2 + j] - tmp[13 + j];
xr = tmp[2 + j] + tmp[13 + j];
x5i = tmp[10 + j] - tmp[5 + j];
xi = tmp[10 + j] + tmp[5 + j];
x1r = xr + xi;
x1i = xr - xi;
x6r = tmp[4 + j] - tmp[11 + j];
xr = tmp[4 + j] + tmp[11 + j];
x6i = tmp[12 + j] - tmp[3 + j];
xi = tmp[12 + j] + tmp[3 + j];
x2r = xr + xi;
x2i = xr - xi;
x7r = tmp[6 + j] - tmp[9 + j];
xr = tmp[6 + j] + tmp[9 + j];
x7i = tmp[14 + j] - tmp[1 + j];
xi = tmp[14 + j] + tmp[1 + j];
x3r = xr + xi;
x3i = xr - xi;
xr = x0r + x2r;
xi = x1r + x3r;
//tmp[0 + k] = C16_8R * (xr + xi); //
ftmp = C16_8R * (xr + xi);
itmp = (int)(ftmp * QuantizeTable16[k]);
iout[CopyMatrix16[k]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
//tmp[8 * Constants.TerrainPatchSize + k] = C16_8R * (xr - xi); //
ftmp = C16_8R * (xr - xi);
indx = 8 * Constants.TerrainPatchSize + k;
itmp = (int)(ftmp * QuantizeTable16[indx]);
iout[CopyMatrix16[indx]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
xr = x0r - x2r;
xi = x1r - x3r;
//tmp[4 * Constants.TerrainPatchSize + k] = C16_4R * xr - C16_4I * xi; //
ftmp = C16_4R * xr - C16_4I * xi;
indx = 4 * Constants.TerrainPatchSize + k;
itmp = (int)(ftmp * QuantizeTable16[indx]);
iout[CopyMatrix16[indx]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
//tmp[12 * Constants.TerrainPatchSize + k] = C16_4R * xi + C16_4I * xr; //
ftmp = C16_4R * xi + C16_4I * xr;
indx = 12 * Constants.TerrainPatchSize + k;
itmp = (int)(ftmp * QuantizeTable16[indx]);
iout[CopyMatrix16[indx]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
x0r = W16_8R * (x1i - x3i);
x2r = W16_8R * (x1i + x3i);
xr = x0i + x0r;
xi = x2r + x2i;
//tmp[2 * Constants.TerrainPatchSize + k] = C16_2R * xr - C16_2I * xi; //
ftmp = C16_2R * xr - C16_2I * xi;
indx = 2 * Constants.TerrainPatchSize + k;
itmp = (int)(ftmp * QuantizeTable16[indx]);
iout[CopyMatrix16[indx]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
//tmp[14 * Constants.TerrainPatchSize + k] = C16_2R * xi + C16_2I * xr; //
ftmp = C16_2R * xi + C16_2I * xr;
indx = 14 * Constants.TerrainPatchSize + k;
itmp = (int)(ftmp * QuantizeTable16[indx]);
iout[CopyMatrix16[indx]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
xr = x0i - x0r;
xi = x2r - x2i;
//tmp[6 * Constants.TerrainPatchSize + k] = C16_6R * xr - C16_6I * xi; //
ftmp = C16_6R * xr - C16_6I * xi;
indx = 6 * Constants.TerrainPatchSize + k;
itmp = (int)(ftmp * QuantizeTable16[indx]);
iout[CopyMatrix16[indx]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
//tmp[10 * Constants.TerrainPatchSize + k] = C16_6R * xi + C16_6I * xr; //
ftmp = C16_6R * xi + C16_6I * xr;
indx = 10 * Constants.TerrainPatchSize + k;
itmp = (int)(ftmp * QuantizeTable16[indx]);
iout[CopyMatrix16[indx]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
xr = W16_8R * (x6r - x6i);
xi = W16_8R * (x6i + x6r);
x6r = x4r - xr;
x6i = x4i - xi;
x4r += xr;
x4i += xi;
xr = W16_4I * x7r - W16_4R * x7i;
xi = W16_4I * x7i + W16_4R * x7r;
x7r = W16_4R * x5r - W16_4I * x5i;
x7i = W16_4R * x5i + W16_4I * x5r;
x5r = x7r + xr;
x5i = x7i + xi;
x7r -= xr;
x7i -= xi;
xr = x4r + x5r;
xi = x5i + x4i;
//tmp[1 * Constants.TerrainPatchSize + k] = C16_1R * xr - C16_1I * xi; //
ftmp = C16_1R * xr - C16_1I * xi;
indx = Constants.TerrainPatchSize + k;
itmp = (int)(ftmp * QuantizeTable16[indx]);
iout[CopyMatrix16[indx]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
//tmp[15 * Constants.TerrainPatchSize + k] = C16_1R * xi + C16_1I * xr; //
ftmp = C16_1R * xi + C16_1I * xr;
indx = 15 * Constants.TerrainPatchSize + k;
itmp = (int)(ftmp * QuantizeTable16[indx]);
iout[CopyMatrix16[indx]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
xr = x4r - x5r;
xi = x5i - x4i;
//tmp[7 * Constants.TerrainPatchSize + k] = C16_7R * xr - C16_7I * xi; //
ftmp = C16_7R * xr - C16_7I * xi;
indx = 7 * Constants.TerrainPatchSize + k;
itmp = (int)(ftmp * QuantizeTable16[indx]);
iout[CopyMatrix16[indx]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
//tmp[9 * Constants.TerrainPatchSize + k] = C16_7R * xi + C16_7I * xr; //
ftmp = C16_7R * xi + C16_7I * xr;
indx = 9 * Constants.TerrainPatchSize + k;
itmp = (int)(ftmp * QuantizeTable16[indx]);
iout[CopyMatrix16[indx]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
xr = x6r - x7i;
xi = x7r + x6i;
//tmp[5 * Constants.TerrainPatchSize + k] = C16_5R * xr - C16_5I * xi; //
ftmp = C16_5R * xr - C16_5I * xi;
indx = 5 * Constants.TerrainPatchSize + k;
itmp = (int)(ftmp * QuantizeTable16[indx]);
iout[CopyMatrix16[indx]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
//tmp[11 * Constants.TerrainPatchSize + k] = C16_5R * xi + C16_5I * xr; //
ftmp = C16_5R * xi + C16_5I * xr;
indx = 11 * Constants.TerrainPatchSize + k;
itmp = (int)(ftmp * QuantizeTable16[indx]);
iout[CopyMatrix16[indx]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
xr = x6r + x7i;
xi = x7r - x6i;
//tmp[3 * Constants.TerrainPatchSize + k] = C16_3R * xr - C16_3I * xi; //
ftmp = C16_3R * xr - C16_3I * xi;
indx = 3 * Constants.TerrainPatchSize + k;
itmp = (int)(ftmp * QuantizeTable16[indx]);
iout[CopyMatrix16[indx]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
//tmp[13 * Constants.TerrainPatchSize + k] = C16_3R * xi + C16_3I * xr; //
ftmp = C16_3R * xi + C16_3I * xr;
indx = 13 * Constants.TerrainPatchSize + k;
itmp = (int)(ftmp * QuantizeTable16[indx]);
iout[CopyMatrix16[indx]] = itmp;
if (dowbits)
{
if (itmp < 0) itmp *= -1;
while (itmp > wbitsMaxValue)
{
wbits++;
wbitsMaxValue = 1 << wbits;
if (wbits == maxwbits)
{
dowbits = false;
break;
}
}
}
}
}
/* not in use, and still not fixed
static void idct16x16(float[] a)
{
int j;
float x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i;
float x4r, x4i, x5r, x5i, x6r, x6i, x7r, x7i;
float xr, xi;
int fullSize = Constants.TerrainPatchSize * Constants.TerrainPatchSize;
for (j = 0; j < fullSize; j += Constants.TerrainPatchSize)
{
x5r = C16_1R * tmp[1 + j] + C16_1I * tmp[15 + j];
x5i = C16_1R * tmp[15 + j] - C16_1I * tmp[1 + j];
xr = C16_7R * tmp[7 + j] + C16_7I * tmp[9 + j];
xi = C16_7R * tmp[9 + j] - C16_7I * tmp[7 + j];
x4r = x5r + xr;
x4i = x5i - xi;
x5r -= xr;
x5i += xi;
x7r = C16_5R * tmp[5 + j] + C16_5I * tmp[11 + j];
x7i = C16_5R * tmp[11 + j] - C16_5I * tmp[5 + j];
xr = C16_3R * tmp[3 + j] + C16_3I * tmp[13 + j];
xi = C16_3R * tmp[13 + j] - C16_3I * tmp[3 + j];
x6r = x7r + xr;
x6i = x7i - xi;
x7r -= xr;
x7i += xi;
xr = x4r - x6r;
xi = x4i - x6i;
x4r += x6r;
x4i += x6i;
x6r = W16_8R * (xi + xr);
x6i = W16_8R * (xi - xr);
xr = x5r + x7i;
xi = x5i - x7r;
x5r -= x7i;
x5i += x7r;
x7r = W16_4I * x5r + W16_4R * x5i;
x7i = W16_4I * x5i - W16_4R * x5r;
x5r = W16_4R * xr + W16_4I * xi;
x5i = W16_4R * xi - W16_4I * xr;
xr = C16_4R * tmp[4 + j] + C16_4I * tmp[12 + j];
xi = C16_4R * tmp[12 + j] - C16_4I * tmp[4 + j];
x2r = C16_8R * (tmp[0 + j] + tmp[8 + j]);
x3r = C16_8R * (tmp[0 + j] - tmp[8 + j]);
x0r = x2r + xr;
x1r = x3r + xi;
x2r -= xr;
x3r -= xi;
x0i = C16_2R * tmp[2 + j] + C16_2I * tmp[14 + j];
x2i = C16_2R * tmp[14 + j] - C16_2I * tmp[2 + j];
x1i = C16_6R * tmp[6 + j] + C16_6I * tmp[10 + j];
x3i = C16_6R * tmp[10 + j] - C16_6I * tmp[6 + j];
xr = x0i - x1i;
xi = x2i + x3i;
x0i += x1i;
x2i -= x3i;
x1i = W16_8R * (xi + xr);
x3i = W16_8R * (xi - xr);
xr = x0r + x0i;
xi = x0r - x0i;
tmp[0 + j] = xr + x4r;
tmp[15 + j] = xr - x4r;
tmp[8 + j] = xi + x4i;
tmp[7 + j] = xi - x4i;
xr = x1r + x1i;
xi = x1r - x1i;
tmp[2 + j] = xr + x5r;
tmp[13 + j] = xr - x5r;
tmp[10 + j] = xi + x5i;
tmp[5 + j] = xi - x5i;
xr = x2r + x2i;
xi = x2r - x2i;
tmp[4 + j] = xr + x6r;
tmp[11 + j] = xr - x6r;
tmp[12 + j] = xi + x6i;
tmp[3 + j] = xi - x6i;
xr = x3r + x3i;
xi = x3r - x3i;
tmp[6 + j] = xr + x7r;
tmp[9 + j] = xr - x7r;
tmp[14 + j] = xi + x7i;
tmp[1 + j] = xi - x7i;
}
for (j = 0; j < fullSize; j += Constants.TerrainPatchSize)
{
x5r = C16_1R * tmp[j + 1] + C16_1I * tmp[j + 15];
x5i = C16_1R * tmp[j + 15] - C16_1I * tmp[j + 1];
xr = C16_7R * tmp[j + 7] + C16_7I * tmp[j + 9];
xi = C16_7R * tmp[j + 9] - C16_7I * tmp[j + 7];
x4r = x5r + xr;
x4i = x5i - xi;
x5r -= xr;
x5i += xi;
x7r = C16_5R * tmp[j + 5] + C16_5I * tmp[j + 11];
x7i = C16_5R * tmp[j + 11] - C16_5I * tmp[j + 5];
xr = C16_3R * tmp[j + 3] + C16_3I * tmp[j + 13];
xi = C16_3R * tmp[j + 13] - C16_3I * tmp[j + 3];
x6r = x7r + xr;
x6i = x7i - xi;
x7r -= xr;
x7i += xi;
xr = x4r - x6r;
xi = x4i - x6i;
x4r += x6r;
x4i += x6i;
x6r = W16_8R * (xi + xr);
x6i = W16_8R * (xi - xr);
xr = x5r + x7i;
xi = x5i - x7r;
x5r -= x7i;
x5i += x7r;
x7r = W16_4I * x5r + W16_4R * x5i;
x7i = W16_4I * x5i - W16_4R * x5r;
x5r = W16_4R * xr + W16_4I * xi;
x5i = W16_4R * xi - W16_4I * xr;
xr = C16_4R * tmp[j + 4] + C16_4I * tmp[j + 12];
xi = C16_4R * tmp[j + 12] - C16_4I * tmp[j + 4];
x2r = C16_8R * (tmp[j + 0] + tmp[j + 8]);
x3r = C16_8R * (tmp[j + 0] - tmp[j + 8]);
x0r = x2r + xr;
x1r = x3r + xi;
x2r -= xr;
x3r -= xi;
x0i = C16_2R * tmp[j + 2] + C16_2I * tmp[j + 14];
x2i = C16_2R * tmp[j + 14] - C16_2I * tmp[j + 2];
x1i = C16_6R * tmp[j + 6] + C16_6I * tmp[j + 10];
x3i = C16_6R * tmp[j + 10] - C16_6I * tmp[j + 6];
xr = x0i - x1i;
xi = x2i + x3i;
x0i += x1i;
x2i -= x3i;
x1i = W16_8R * (xi + xr);
x3i = W16_8R * (xi - xr);
xr = x0r + x0i;
xi = x0r - x0i;
tmp[j + 0] = xr + x4r;
tmp[j + 15] = xr - x4r;
tmp[j + 8] = xi + x4i;
tmp[j + 7] = xi - x4i;
xr = x1r + x1i;
xi = x1r - x1i;
tmp[j + 2] = xr + x5r;
tmp[j + 13] = xr - x5r;
tmp[j + 10] = xi + x5i;
tmp[j + 5] = xi - x5i;
xr = x2r + x2i;
xi = x2r - x2i;
tmp[j + 4] = xr + x6r;
tmp[j + 11] = xr - x6r;
tmp[j + 12] = xi + x6i;
tmp[j + 3] = xi - x6i;
xr = x3r + x3i;
xi = x3r - x3i;
tmp[j + 6] = xr + x7r;
tmp[j + 9] = xr - x7r;
tmp[j + 14] = xi + x7i;
tmp[j + 1] = xi - x7i;
}
}
*/
#endregion DCT
}
}